if mob standing, 1 in 4 chance of looking at player nearby

This commit is contained in:
TenPlus1 2017-01-06 11:58:56 +00:00
parent 093285bec9
commit 7490006117

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@ -1,5 +1,5 @@
-- Mobs Api (5th January 2017)
-- Mobs Api (6th January 2017)
mobs = {}
mobs.mod = "redo"
@ -1272,9 +1272,6 @@ local do_states = function(self, dtime)
local lp = nil
local s = self.object:getpos()
if self.type == "npc" then
local objs = minetest.get_objects_inside_radius(s, 3)
for n = 1, #objs do
@ -1284,7 +1281,6 @@ local do_states = function(self, dtime)
break
end
end
end
-- look at any players nearby, otherwise turn randomly
if lp then