stackable eggs (default) do not tame mob on place

This commit is contained in:
TenPlus1 2017-07-02 14:02:22 +01:00
parent be008cf7b7
commit 7b543fe1d7

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@ -1,5 +1,5 @@
-- Mobs Api (30th June 2017) -- Mobs Api (2nd July 2017)
mobs = {} mobs = {}
mobs.mod = "redo" mobs.mod = "redo"
@ -3153,13 +3153,13 @@ function mobs:register_egg(mob, desc, background, addegg, no_creative)
mob:remove() mob:remove()
return return
end end
--[[
if ent.type ~= "monster" then if ent.type ~= "monster" then
-- set owner and tame if not monster -- set owner and tame if not monster
ent.owner = placer:get_player_name() ent.owner = placer:get_player_name()
ent.tamed = true ent.tamed = true
end end
]]
-- if not in creative then take item -- if not in creative then take item
if not creative then if not creative then
itemstack:take_item() itemstack:take_item()