forked from mtcontrib/mobs_redo
forgot settingtypes.txt default :P
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@ -14,7 +14,7 @@ mobs_griefing (Griefing Mobs) bool true
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mobs_spawn_protected (Spawn Mobs in protected areas) bool true
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# If true Mobs will be removed once a map chunk is out of view
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remove_far_mobs (Remove far Mobs) bool false
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remove_far_mobs (Remove far Mobs) bool true
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# Sets Mob difficulty level by multiplying punch damage
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mob_difficulty (Mob difficulty) float 1.0
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