forked from mtcontrib/mobs_redo
udpate api.txt
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api.txt
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api.txt
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@ -140,7 +140,7 @@ The mob api also has some preset variables and functions that it will remember f
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'self.owner' string used to set owner of npc mobs, typically used for dogs
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'self.owner' string used to set owner of npc mobs, typically used for dogs
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'self.order' set to "follow" or "stand" so that npc will follow owner or stand it's ground
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'self.order' set to "follow" or "stand" so that npc will follow owner or stand it's ground
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'on_die' a function that is called when mob is killed
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'on_die' a function that is called when mob is killed
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'do_custom' a custom function that is called while mob is active and which has access to all of the self.* variables e.g. (self.health for health or self.standing_in for node status), return with 'false' to skip remainder of mob API.
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'do_custom' a custom function that is called every tick while mob is active and which has access to all of the self.* variables e.g. (self.health for health or self.standing_in for node status), return with 'false' to skip remainder of mob API.
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mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height, day_toggle)
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mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height, day_toggle)
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