forked from mtcontrib/mobs_redo
tidy
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8
api.lua
8
api.lua
@ -1,5 +1,5 @@
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-- Mobs Api (6th May 2016)
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-- Mobs Api (8th May 2016)
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mobs = {}
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mobs.mod = "redo"
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@ -1636,7 +1636,7 @@ local do_states = function(self, dtime)
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end
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end
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-- falling and fall damag
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-- falling and fall damage
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local falling = function(self, pos)
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if self.fly then
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@ -1657,7 +1657,7 @@ local falling = function(self, pos)
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end
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-- in water then float up
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if minetest.registered_nodes[node_ok(pos).name].groups.liquid then -- water then
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if minetest.registered_nodes[node_ok(pos).name].groups.liquid then
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if self.floats == 1 then
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@ -1683,7 +1683,6 @@ local falling = function(self, pos)
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if d > 5 then
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--self.object:set_hp(self.object:get_hp() - math.floor(d - 5))
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self.health = self.health - math.floor(d - 5)
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effect(pos, 5, "tnt_smoke.png")
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@ -2471,7 +2470,6 @@ function mobs:register_arrow(name, def)
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collisionbox = {0, 0, 0, 0, 0, 0}, -- remove box around arrows
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timer = 0,
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switch = 0,
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arrow = true,
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on_step = def.on_step or function(self, dtime)
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