forked from mtcontrib/mobs_redo
add on_replace function (thanks wuzzy)
This commit is contained in:
parent
bad4dcb36f
commit
f78f7c3059
12
api.lua
12
api.lua
|
@ -944,6 +944,16 @@ local replace = function(self, pos)
|
|||
|
||||
-- print ("replace node = ".. minetest.get_node(pos).name, pos.y)
|
||||
|
||||
local oldnode = {name = what}
|
||||
local newnode = {name = with}
|
||||
local on_replace_return
|
||||
|
||||
if self.on_replace then
|
||||
on_replace_return = self.on_replace(self, pos, oldnode, newnode)
|
||||
end
|
||||
|
||||
if on_replace_return ~= false then
|
||||
|
||||
minetest.set_node(pos, {name = with})
|
||||
|
||||
-- when cow/sheep eats grass, replace wool and milk
|
||||
|
@ -952,6 +962,7 @@ local replace = function(self, pos)
|
|||
self.object:set_properties(self)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
@ -2599,6 +2610,7 @@ minetest.register_entity(name, {
|
|||
replace_what = def.replace_what,
|
||||
replace_with = def.replace_with,
|
||||
replace_offset = def.replace_offset or 0,
|
||||
on_replace = def.on_replace,
|
||||
timer = 0,
|
||||
env_damage_timer = 0, -- only used when state = "attack"
|
||||
tamed = false,
|
||||
|
|
13
api.txt
13
api.txt
|
@ -1,5 +1,5 @@
|
|||
|
||||
MOB API (2nd July 2017)
|
||||
MOB API (4th July 2017)
|
||||
|
||||
The mob api is a function that can be called on by other mods to add new animals or monsters into minetest.
|
||||
|
||||
|
@ -105,12 +105,21 @@ This functions registers a new mob as a Minetest entity.
|
|||
'explode' sound when exploding
|
||||
'distance' maximum distance sounds are heard from (default is 10)
|
||||
|
||||
Mobs can look for specific nodes as they walk and replace them to mimic eating
|
||||
Mobs can look for specific nodes as they walk and replace them to mimic eating.
|
||||
|
||||
'replace_what' group if items to replace e.g. {"farming:wheat_8", "farming:carrot_8"}
|
||||
'replace_with' replace with what e.g. "air" or in chickens case "mobs:egg"
|
||||
'replace_rate' how random should the replace rate be (typically 10)
|
||||
'replace_offset' +/- value to check specific node to replace
|
||||
'on_replace(self, pos, oldnode, newnode)' gets called when mob is about to replace a node
|
||||
self: ObjectRef of mob
|
||||
pos: Position of node to replace
|
||||
oldnode: Current node
|
||||
newnode: What the node will become after replacing
|
||||
|
||||
If false is returned, the mob will not replace the node.
|
||||
|
||||
By default, replacing sets self.gotten to true and resets the object properties.
|
||||
|
||||
The 'replace_what' has been updated to use tables for what, with and y_offset e.g.
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user