forked from minetest-mods/more_chests
Attempt to make it connect to pipeworks.
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parent
1f29589c3e
commit
4f81ccfa9e
21
cobble.lua
21
cobble.lua
@ -10,14 +10,28 @@ minetest.register_node("more_chests:cobble", {
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tiles = {"default_cobble.png", "default_cobble.png", "default_cobble.png",
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tiles = {"default_cobble.png", "default_cobble.png", "default_cobble.png",
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"default_cobble.png", "default_cobble.png", "cobblechest_front.png"},
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"default_cobble.png", "default_cobble.png", "cobblechest_front.png"},
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice = 1, tubedevice_receiver = 1},
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-- First attempt to add a way to connect to pipeworks.
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tube = {
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insert_object = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:add_item("main", stack)
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end,
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can_insert = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:room_for_item("main", stack)
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end,
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input_inventory = "main",
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connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
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},
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legacy_facedir_simple = true,
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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after_place_node = function(pos, placer)
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after_place_node = function(pos, placer)
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local meta = minetest.env:get_meta(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("owner", placer:get_player_name() or "")
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meta:set_string("owner", placer:get_player_name() or "")
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--[[ meta:set_string("infotext", "Locked Chest (owned by "..
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meta:get_string("owner")..")")]]
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end,
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end,
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on_construct = function(pos)
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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local meta = minetest.env:get_meta(pos)
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@ -25,7 +39,6 @@ minetest.register_node("more_chests:cobble", {
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"size[8,9]"..
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"size[8,9]"..
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"list[current_name;main;0,0;8,4;]"..
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"list[current_name;main;0,0;8,4;]"..
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"list[current_player;main;0,5;8,4;]")
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"list[current_player;main;0,5;8,4;]")
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-- meta:set_string("infotext", "Locked Chest")
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meta:set_string("owner", "")
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meta:set_string("owner", "")
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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inv:set_size("main", 8*4)
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inv:set_size("main", 8*4)
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