forked from minetest-mods/moreblocks
		
	Merge pull request #9 from Jat15/patch-translate
Patch French translation and add more translation support.
This commit is contained in:
		@@ -101,7 +101,7 @@ circular_saw.reset_circular_saw = function(pos)
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	inv:set_list("output",  circular_saw.get_stair_output_inv("",  "",  0, meta:get_string("max_offered")));
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	meta:set_int("anz",  0);
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	meta:set_string("infotext",  "Circular saw, empty (owned by " .. (meta:get_string("owner") or "") .. ")");
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	meta:set_string("infotext", S("Circular saw, empty (owned by %s)"):format((meta:get_string("owner") or "")));
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end
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@@ -149,7 +149,7 @@ circular_saw.update_inventory = function(pos, amount)
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	-- Store how many microblocks are available
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	meta:set_int("anz",  (akt+amount));
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	meta:set_string("infotext",  "Circular saw, working with " ..material.. " (owned by " .. (meta:get_string("owner") or "") .. ")");
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	meta:set_string("infotext",  S("Circular saw, working with %s (owned by %s)"):format(material,(meta:get_string("owner") or "")));
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end
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@@ -276,7 +276,7 @@ circular_saw.on_construct_init = function(pos, formspec)
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	meta:set_int(   "anz",          0); -- No microblocks inside yet
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	meta:set_string("max_offered",  99); -- How many items of this kind are offered by default?
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	meta:set_string("infotext",     "Circular saw, empty")
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	meta:set_string("infotext",     S("Circular saw, empty"))
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	local inv = meta:get_inventory()
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	inv:set_size("input",      1)  -- Input slot for full blocks of material x
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@@ -329,13 +329,13 @@ minetest.register_node("moreblocks:circular_saw",  {
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			return circular_saw.on_construct_init(pos,
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					 "size[10,9]" ..
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					 "list[current_name;input;0,0;1,1;]" ..
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					"label[0,0;Input material]" ..
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					"label[0,0;"..S("Input material").."]" ..
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					 "list[current_name;micro;0,1;1,1;]" ..
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					"label[0,1;Rest/microblocks]" ..
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					 "field[0.3,2.5;1,1;max_offered;Max:;${max_offered}]" ..
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					 "button[1,2;1,1;Set;Set]" ..
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					"label[0,1;"..S("Rest/microblocks").."]" ..
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					 "field[0.3,2.5;1,1;max_offered;"..S("Max:")..";${max_offered}]" ..
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					 "button[1,2;1,1;Set;"..S("Set").."]" ..
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					 "list[current_name;recycle;0,3;1,1;]" ..
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					"label[0,3;Recycle output]" ..
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					"label[0,3;"..S("Recycle output").."]" ..
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					 "list[current_name;output;2,0;8,4;]" ..
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					 "list[current_player;main;1,5;8,4;]");
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		end,
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@@ -349,7 +349,7 @@ minetest.register_node("moreblocks:circular_saw",  {
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			local meta = minetest.env:get_meta(pos);
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			meta:set_string("owner",  (placer:get_player_name() or ""));
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			meta:set_string("infotext",  "Circular saw is empty (owned by " .. (placer:get_player_name() or "") .. ")");
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			meta:set_string("infotext",  S("Circular saw is empty (owned by %s)"):format((placer:get_player_name() or "")));
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		end,
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		-- The amount of items offered per shape can be configured
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@@ -1,54 +1,72 @@
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# Translation by Calinou
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[moreblocks] loaded. = [moreblocks] a été chargé.
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###init.lua###
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[moreblocks] loaded. = [moreblocks] a <20>t<EFBFBD> charg<72>.
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Jungle Wooden Planks = Planches de bois de jungle
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Empty Bookshelf = Étagère vide
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Empty Bookshelf = <EFBFBD>tag<EFBFBD>re vide
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Clean Glass = Verre propre
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Plankstone = Pierre-bois
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Wooden Tile = Dalle en bois
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Full Wooden Tile = Dalle en bois complète
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Centered Wooden Tile = Dalle en bois centrée
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Full Wooden Tile = Dalle en bois compl<EFBFBD>te
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Centered Wooden Tile = Dalle en bois centr<EFBFBD>e
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Up Wooden Tile = Dalle en bois vers le haut
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Down Wooden Tile = Dalle en bois vers le bas
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Left Wooden Tile = Dalle en bois vers la gauche
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Right Wooden Tile = Dalle en bois vers la droite
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Circle Stone Bricks = Briques en pierre circulaires
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Stone Tile = Dalle en pierre
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Split Stone Tile = Dalle en pierre découpée
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Split Stone Tile = Dalle en pierre d<EFBFBD>coup<EFBFBD>e
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Glow Glass = Verre brillant
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Super Glow Glass = Verre très brillant
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Coal Glass = Verre en charbon
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Iron Glass = Verre en fer
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Super Glow Glass = Verre tr<EFBFBD>s brillant
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Coal Glass = Verre de charbon
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Iron Glass = Verre de fer
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Coal Checker = Damier en charbon
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Iron Checker = Damier en fer
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Trap Stone = Pierre à piège
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Trap Glass = Verre à piège
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Coal Stone = Pierre en charbon
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Iron Stone = Pierre en fer
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Trap Stone = Pierre traversable
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Trap Glass = Verre traversable
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Trap Glow Glass = Verre brillant traversable
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Trap Super Glow Glass = Verre tr<EFBFBD>s brillant traversable
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Coal Stone = Pierre de charbon
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Iron Stone = Pierre de fer
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Coal Stone Bricks = Briques en pierre de charbon
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Iron Stone Bricks = Briques en pierre de fer
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Cactus Checker = Damier en cactus
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Cactus Brick = Briques en cactus
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Cactus Brick = Briques de cactus
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Sweeper = Balai
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Jungle Stick = Bâton en bois de jungle
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Jungle Stick = B<EFBFBD>ton en bois de jungle
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Horizontal Tree = Tronc d'arbre horizontal
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Horizontal Jungle Tree = Tronc d'arbre de jungle horizontal
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Rope = Corde
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All-faces Tree = Tronc d'arbre
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###redefinition.lua###
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Wooden = bois
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Papyrus = Papyrus
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Dry Shrub = Buisson mort
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Sapling = Pousse d'arbre
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Wooden Planks = Planches de bois
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Ladder = Échelle
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Ladder = <EFBFBD>chelle
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Glass = Verre
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###circular_saw.lua###
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Circular Saw = Scie circulaire
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Circular saw, empty (owned by %s) = Scie circulaire, vide (propri<72>t<EFBFBD> de %s)
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Circular saw, working with %s (owned by %s) = Scie circulaire, manipule %s (propri<72>t<EFBFBD> de %s)
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Circular saw, empty = Scie circulaire, vide
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Circular saw is empty (owned by %s) = Scie circulaire est vide (propri<72>t<EFBFBD> de %s)
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Input material = Entr<74>e du mat<61>riel 
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Rest/microblocks = Reste/microbloc
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Max: = Max:
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Set = Fixer
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Recycle output = Recyclage
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###./stairsplus/*###
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%s Stairs = Escaliers en %s
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%s Slab = Demi-dalle en %s
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%s Panel = Barre en %s
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%s Microblock = Microbloc en %s
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%s Pane = Panneau en %s
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%s Fence = Barrière en %s
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%s Fence = Barri<EFBFBD>re en %s
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										70
									
								
								locale/template.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										70
									
								
								locale/template.txt
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,70 @@
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###init.lua###
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[moreblocks] loaded. = 
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Jungle Wooden Planks = 
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Empty Bookshelf = 
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Clean Glass = 
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Plankstone = 
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Wooden Tile = 
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Full Wooden Tile = 
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Centered Wooden Tile = 
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Up Wooden Tile = 
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Down Wooden Tile = 
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Left Wooden Tile = 
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Right Wooden Tile = 
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Circle Stone Bricks = 
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Stone Tile = 
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Split Stone Tile = 
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Glow Glass = 
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Super Glow Glass = 
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Coal Glass = 
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Iron Glass = 
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Coal Checker = 
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Iron Checker = 
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Trap Stone = 
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Trap Glass = 
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Trap Glow Glass = 
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Trap Super Glow Glass = 
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Coal Stone = 
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Iron Stone = 
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Coal Stone Bricks = 
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Iron Stone Bricks = 
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Cactus Checker = 
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Cactus Brick = 
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Sweeper = 
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Jungle Stick = 
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Horizontal Tree = 
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Horizontal Jungle Tree = 
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Rope = 
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All-faces Tree = 
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###redefinition.lua###
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Wooden = 
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Papyrus = 
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Dry Shrub = 
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Sapling = 
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Wooden Planks = 
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Ladder = 
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Glass = 
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###circular_saw.lua###
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Circular Saw = 
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Circular saw, empty (owned by %s) = 
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Circular saw, working with %s (owned by %s) = 
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Circular saw, empty = 
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Circular saw is empty (owned by %s) = 
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Input material = 
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Rest/microblocks = 
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Max: =
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Set =
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Recycle output =
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###./stairsplus/*###
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%s Stairs = 
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%s Slab = 
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%s Panel = 
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%s Microblock = 
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%s Pane = 
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%s Fence = 
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