forked from minetest-mods/moreblocks
Merge pull request #1 from andersje/master
Added trap_glow_glass and trap_super_glow_glass
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commit
d8d84f7579
14
crafting.lua
14
crafting.lua
@ -273,12 +273,26 @@ minetest.register_craft({
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recipe = {"default:torch", "default:glass"},
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})
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minetest.register_craft({
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output = "moreblocks:trap_glow_glass 1",
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type = "shapeless",
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walkable = false,
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recipe = {"default:mese_crystal", "default:glass", "default:torch"},
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})
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minetest.register_craft({
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output = "moreblocks:super_glow_glass 1",
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type = "shapeless",
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recipe = {"default:torch", "default:torch", "default:glass"},
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})
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minetest.register_craft({
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output = "moreblocks:trap_super_glow_glass 1",
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type = "shapeless",
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walkable = false,
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recipe = {"default:mese_crystal", "default:glass", "default:torch", "default:torch"},
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})
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minetest.register_craft({
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output = "moreblocks:coal_stone 1",
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type = "shapeless",
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25
init.lua
25
init.lua
@ -308,6 +308,18 @@ minetest.register_node("moreblocks:glow_glass", {
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("moreblocks:trap_glow_glass", {
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description = S("Trap Glow Glass"),
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drawtype = "glasslike",
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tiles = {"moreblocks_glow_glass.png"},
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inventory_image = minetest.inventorycube("moreblocks_glow_glass.png"),
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paramtype = "light",
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sunlight_propagates = true,
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light_source = 11,
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walkable = false,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("moreblocks:super_glow_glass", {
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description = S("Super Glow Glass"),
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@ -321,6 +333,19 @@ minetest.register_node("moreblocks:super_glow_glass", {
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("moreblocks:trap_super_glow_glass", {
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description = S("Trap Super Glow Glass"),
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drawtype = "glasslike",
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tiles = {"moreblocks_glow_glass.png"},
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inventory_image = minetest.inventorycube("moreblocks_glow_glass.png"),
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paramtype = "light",
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sunlight_propagates = true,
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light_source = 11,
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walkable = false,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("moreblocks:rope", {
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description = S("Rope"),
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drawtype = "signlike",
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