forked from minetest-mods/moreblocks
Code cleanup. Add tar and more stone types.
This commit is contained in:
parent
2b6eb1ff84
commit
e2f4cc369b
@ -1,4 +1,3 @@
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local S = moreblocks.gettext
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circular_saw = {}
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@ -10,10 +9,10 @@ circular_saw.known_stairs = setmetatable({}, {
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end,
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})
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-- This is populated by stairsplus:register_all
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-- This is populated by stairsplus:register_all:
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circular_saw.known_nodes = {}
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-- How many microblocks does this shape at the output inventory cost?
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-- How many microblocks does this shape at the output inventory cost:
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circular_saw.cost_in_microblocks = {
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1, 1, 1, 1, 1, 1, 1, 2,
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2, 3, 2, 4, 2, 4, 5, 6,
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@ -67,7 +66,7 @@ function circular_saw:get_output_inv(modname, material, amount, max)
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end
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local list = {}
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-- If there is nothing inside display empty inventory
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-- If there is nothing inside, display empty inventory:
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if amount < 1 then
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return list
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end
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@ -83,7 +82,7 @@ end
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-- Reset empty circular_saw after last full block has been taken out
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-- (or the circular_saw has been placed the first time)
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-- note: max_offered is not reset
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-- Note: max_offered is not reset:
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function circular_saw:reset(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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@ -100,7 +99,7 @@ end
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-- Player has taken something out of the box or placed something inside
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-- that amounts to count microblocks
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-- that amounts to count microblocks:
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function circular_saw:update_inventory(pos, amount)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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@ -129,27 +128,26 @@ function circular_saw:update_inventory(pos, amount)
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local modname = name_parts[1]
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local material = name_parts[2]
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-- Display as many full blocks as possible
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inv:set_list("input", {
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inv:set_list("input", { -- Display as many full blocks as possible:
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node_name.." ".. math.floor(amount / 8)
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})
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-- The stairnodes made of default nodes use moreblocks namespace, other mods keep own.
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-- The stairnodes made of default nodes use moreblocks namespace, other mods keep own:
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if modname == "default" then
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modname = "moreblocks"
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end
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-- print("circular_saw set to " .. modname .. " : "
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-- .. material .. " with " .. (amount) .. " microblocks.")
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-- 0-7 microblocks may remain left-over.
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-- 0-7 microblocks may remain left-over:
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inv:set_list("micro", {
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modname .. ":micro_" .. material .. "_bottom " .. (amount % 8)
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})
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-- Display
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-- Display:
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inv:set_list("output",
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self:get_output_inv(modname, material, amount,
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meta:get_int("max_offered")))
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-- Store how many microblocks are available
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-- Store how many microblocks are available:
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meta:set_int("anz", amount)
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meta:set_string("infotext",
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@ -158,13 +156,13 @@ function circular_saw:update_inventory(pos, amount)
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end
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-- The amount of items offered per shape can be configured
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-- The amount of items offered per shape can be configured:
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function circular_saw.on_receive_fields(pos, formname, fields, sender)
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local meta = minetest.get_meta(pos)
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local max = tonumber(fields.max_offered)
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if max and max > 0 then
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meta:set_string("max_offered", max)
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-- update to show the correct number of items
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-- Update to show the correct number of items:
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circular_saw:update_inventory(pos, 0)
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end
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end
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@ -172,17 +170,17 @@ end
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-- Moving the inventory of the circular_saw around is not allowed because it
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-- is a fictional inventory. Moving inventory around would be rather
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-- impractical and make things more difficult to calculate.
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-- impractical and make things more difficult to calculate:
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function circular_saw.allow_metadata_inventory_move(
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pos, from_list, from_index, to_list, to_index, count, player)
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return 0
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end
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-- Only input- and recycle-slot are intended as input slots
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-- Only input- and recycle-slot are intended as input slots:
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function circular_saw.allow_metadata_inventory_put(
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pos, listname, index, stack, player)
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-- The player is not allowed to put something in there
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-- The player is not allowed to put something in there:
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if listname == "output" or listname == "micro" then
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return 0
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end
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@ -192,7 +190,7 @@ function circular_saw.allow_metadata_inventory_put(
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local stackname = stack:get_name()
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local count = stack:get_count()
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-- Only alow those items that are offered in the output inventory to be recycled
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-- Only alow those items that are offered in the output inventory to be recycled:
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if listname == "recycle" then
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if not inv:contains_item("output", stackname) then
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return 0
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@ -210,7 +208,7 @@ function circular_saw.allow_metadata_inventory_put(
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return count
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end
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-- Only accept certain blocks as input which are known to be craftable into stairs
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-- Only accept certain blocks as input which are known to be craftable into stairs:
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if listname == "input" then
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if not inv:is_empty("input") and
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inv:get_stack("input", index):get_name() ~= stackname then
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@ -225,25 +223,25 @@ function circular_saw.allow_metadata_inventory_put(
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end
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end
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-- Taking is allowed from all slots (even the internal microblock slot)
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-- Taking is allowed from all slots (even the internal microblock slot).
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-- Putting something in is slightly more complicated than taking anything
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-- because we have to make sure it is of a suitable material
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-- because we have to make sure it is of a suitable material:
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function circular_saw.on_metadata_inventory_put(
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pos, listname, index, stack, player)
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-- We need to find out if the circular_saw is already set to a
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-- specific material or not
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-- specific material or not:
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stackname = stack:get_name()
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local count = stack:get_count()
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-- Putting something into the input slot is only possible if that had
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-- been empty before or did contain something of the same material
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-- been empty before or did contain something of the same material:
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if listname == "input" then
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-- Each new block is worth 8 microblocks
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-- Each new block is worth 8 microblocks:
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circular_saw:update_inventory(pos, 8 * count)
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elseif listname == "recycle" then
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-- Lets look which shape this represents
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-- Lets look which shape this represents:
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local cost = circular_saw:get_cost(inv, stackname)
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circular_saw:update_inventory(pos, cost * count)
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end
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@ -252,27 +250,28 @@ end
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function circular_saw.on_metadata_inventory_take(
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pos, listname, index, stack, player)
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-- If it is one of the offered stairs: find out how many
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-- microblocks have to be substracted
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-- microblocks have to be substracted:
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if listname == "output" then
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-- We do know how much each block at each position costs
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-- We do know how much each block at each position costs:
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local cost = circular_saw.cost_in_microblocks[index]
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* stack:get_count()
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circular_saw:update_inventory(pos, -cost)
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elseif listname == "micro" then
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-- Each microblock costs 1 microblock
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-- Each microblock costs 1 microblock:
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circular_saw:update_inventory(pos, -stack:get_count())
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elseif listname == "input" then
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-- Each normal (= full) block taken costs 8 microblocks
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-- Each normal (= full) block taken costs 8 microblocks:
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circular_saw:update_inventory(pos, 8 * -stack:get_count())
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end
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-- The recycle field plays no role here since it is processed immediately.
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end
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gui_slots = "listcolors[#606060AA;#808080;#101010;#202020;#FFF]"
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function circular_saw.on_construct(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", "size[11,9]"..
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meta:set_string("formspec", "size[11,9]"..gui_slots..
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"label[0,0;"..S("Input\nmaterial").."]"..
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"list[current_name;input;1.5,0;1,1;]"..
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"label[0,1;"..S("Left-over").."]"..
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@ -306,8 +305,7 @@ function circular_saw.can_dig(pos,player)
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not inv:is_empty("recycle") then
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return false
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end
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-- Can be dug by anyone when empty ,not only by the owner.
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-- Can be dug by anyone when empty, not only by the owner:
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return true
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end
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@ -347,14 +345,13 @@ minetest.register_node("moreblocks:circular_saw", {
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:format(owner))
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end,
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-- The amount of items offered per shape can be configured.
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-- The amount of items offered per shape can be configured:
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on_receive_fields = circular_saw.on_receive_fields,
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allow_metadata_inventory_move = circular_saw.allow_metadata_inventory_move,
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-- Only input- and recycle-slot are intended as input slots.
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-- Only input- and recycle-slot are intended as input slots:
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allow_metadata_inventory_put = circular_saw.allow_metadata_inventory_put,
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-- Taking is allowed from all slots (even the internal microblock slot). Moving is forbidden.
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-- Putting something in is slightly more complicated than taking anything because we have to make sure it is of a suitable material.
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-- Putting something in is slightly more complicated than taking anything because we have to make sure it is of a suitable material:
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on_metadata_inventory_put = circular_saw.on_metadata_inventory_put,
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on_metadata_inventory_take = circular_saw.on_metadata_inventory_take,
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})
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@ -18,8 +18,8 @@ local function setting(settingtype, name, default)
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end
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end
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-- Whether to direct wood based on player posititon when placing the block (true or false).
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-- Whether to direct wood based on player posititon when placing the block (true or false):
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setting("bool", "wood_facedir", true)
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-- Show stairs/slabs/panels/microblocks in creative inventory (true or false).
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setting("bool", "show_stairsplus_creative_inv", false)
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-- Show stairs/slabs/panels/microblocks in creative inventory (true or false):
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setting("bool", "stairsplus_in_creative_inventory", false)
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24
crafting.lua
24
crafting.lua
@ -179,6 +179,25 @@ minetest.register_craft({
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}
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})
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minetest.register_craft({
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output = "moreblocks:split_stone_tile_alt",
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recipe = {
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{"moreblocks:split_stone_tile"},
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}
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})
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minetest.register_craft({
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output = "moreblocks:grey_bricks",
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type = "shapeless",
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recipe = {"default:stone", "default:brick"},
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})
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minetest.register_craft({
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output = "moreblocks:grey_bricks",
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type = "shapeless",
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recipe = {"default:stonebrick", "default:brick"},
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})
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minetest.register_craft({
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output = "moreblocks:empty_bookshelf",
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type = "shapeless",
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@ -413,6 +432,10 @@ minetest.register_craft({
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}
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})
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minetest.register_craft({
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type = "cooking", output = "moreblocks:tar", recipe = "default:gravel",
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})
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minetest.register_craft({
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output = "moreblocks:circular_saw",
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recipe = {
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@ -421,4 +444,3 @@ minetest.register_craft({
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{ "group:wood", "", "group:wood"},
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}
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})
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6
init.lua
6
init.lua
@ -1,15 +1,15 @@
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--[[
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-- More Blocks (moreblocks) by Calinou
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-- Licensed under the zlib license for code and CC BY-SA 3.0 for textures, see LICENSE.txt for info.
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-- Licensed under the zlib/ license for code and CC BY-SA 3.0 for textures, see LICENSE.txt for info.
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--]]
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moreblocks = {}
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-- Load translation library if intllib is installed
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local S = nil
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local S -- Load translation library if intllib is installed:
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if intllib then
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S = intllib.Getter()
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function(s) return s end
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end
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28
nodes.lua
28
nodes.lua
@ -14,7 +14,6 @@ local nodes = {
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["wood_tile"] = {
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description = S("Wooden Tile"),
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groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
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paramtype2 = "facedir",
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tiles = {"default_wood.png^moreblocks_wood_tile.png",
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"default_wood.png^moreblocks_wood_tile.png",
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"default_wood.png^moreblocks_wood_tile.png",
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@ -26,7 +25,6 @@ local nodes = {
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["wood_tile_flipped"] = {
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description = S("Wooden Tile"),
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groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
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paramtype2 = "facedir",
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tiles = {"default_wood.png^moreblocks_wood_tile.png^[transformR90",
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"default_wood.png^moreblocks_wood_tile.png^[transformR90",
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"default_wood.png^moreblocks_wood_tile.png^[transformR90",
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@ -39,21 +37,18 @@ local nodes = {
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["wood_tile_center"] = {
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description = S("Centered Wooden Tile"),
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groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
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paramtype2 = "facedir",
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tiles = {"default_wood.png^moreblocks_wood_tile_center.png"},
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sounds = sound_wood,
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},
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["wood_tile_full"] = {
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description = S("Full Wooden Tile"),
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groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
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paramtype2 = "facedir",
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tiles = tile_tiles("wood_tile_full"),
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sounds = sound_wood,
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},
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["wood_tile_up"] = {
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description = S("Upwards Wooden Tile"),
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groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
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paramtype2 = "facedir",
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tiles = {"default_wood.png^moreblocks_wood_tile_up.png"},
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sounds = sound_wood,
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no_stairs = true,
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@ -61,7 +56,6 @@ local nodes = {
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["wood_tile_down"] = {
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description = S("Downwards Wooden Tile"),
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groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
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paramtype2 = "facedir",
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tiles = {"default_wood.png^[transformR180^moreblocks_wood_tile_up.png^[transformR180"},
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sounds = sound_wood,
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no_stairs = true,
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@ -69,7 +63,6 @@ local nodes = {
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["wood_tile_left"] = {
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description = S("Leftwards Wooden Tile"),
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groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
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paramtype2 = "facedir",
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tiles = {"default_wood.png^[transformR270^moreblocks_wood_tile_up.png^[transformR270"},
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sounds = sound_wood,
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no_stairs = true,
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@ -77,7 +70,6 @@ local nodes = {
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["wood_tile_right"] = {
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description = S("Rightwards Wooden Tile"),
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groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
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paramtype2 = "facedir",
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tiles = {"default_wood.png^[transformR90^moreblocks_wood_tile_up.png^[transformR90"},
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sounds = sound_wood,
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no_stairs = true,
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@ -87,6 +79,11 @@ local nodes = {
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groups = {cracky = 3},
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sounds = sound_stone,
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},
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["grey_bricks"] = {
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description = S("Stone Bricks"),
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groups = {cracky = 3},
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sounds = sound_stone,
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},
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["coal_stone_bricks"] = {
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description = S("Coal Stone Bricks"),
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groups = {cracky = 3},
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@ -109,6 +106,18 @@ local nodes = {
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groups = {cracky = 3},
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sounds = sound_stone,
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},
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["split_stone_tile_alt"] = {
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description = S("Split Stone Tile"),
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tiles = {"moreblocks_split_stone_tile_alt_top.png",
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"moreblocks_split_stone_tile_alt.png"},
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groups = {cracky = 3},
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sounds = sound_stone,
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},
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["tar"] = {
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description = S("Tar"),
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groups = {cracky = 2},
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sounds = sound_stone,
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},
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["plankstone"] = {
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description = S("Plankstone"),
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groups = {cracky = 3},
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@ -147,7 +156,6 @@ local nodes = {
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["cactus_checker"] = {
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description = S("Cactus Checker"),
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groups = {cracky = 3},
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paramtype2 = "facedir",
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tiles = {"default_stone.png^moreblocks_cactus_checker.png",
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"default_stone.png^moreblocks_cactus_checker.png",
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"default_stone.png^moreblocks_cactus_checker.png",
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@ -182,7 +190,6 @@ local nodes = {
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"default_stone.png^moreblocks_coal_checker.png",
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"default_stone.png^moreblocks_coal_checker.png^[transformR90",
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"default_stone.png^moreblocks_coal_checker.png^[transformR90"},
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paramtype2 = "facedir",
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groups = {cracky = 3},
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sounds = sound_stone,
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},
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@ -194,7 +201,6 @@ local nodes = {
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"default_stone.png^moreblocks_iron_checker.png",
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"default_stone.png^moreblocks_iron_checker.png^[transformR90",
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"default_stone.png^moreblocks_iron_checker.png^[transformR90"},
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paramtype2 = "facedir",
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groups = {cracky = 3},
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sounds = sound_stone,
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},
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@ -10,7 +10,7 @@ minetest.register_craft({
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})
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minetest.register_craft({
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output = "default:ladder 3",
|
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output = "default:ladder 4",
|
||||
recipe = {
|
||||
{"default:stick", "", "default:stick"},
|
||||
{"default:stick", "default:stick", "default:stick"},
|
||||
@ -19,7 +19,7 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:paper 3",
|
||||
output = "default:paper 4",
|
||||
recipe = {
|
||||
{"default:papyrus", "default:papyrus", "default:papyrus"},
|
||||
}
|
||||
@ -68,23 +68,7 @@ minetest.register_craft({
|
||||
|
||||
-- Redefinitions of some default nodes:
|
||||
|
||||
-- Don't bother overriding nodes if minetest.override_item isn't available.
|
||||
if minetest.override_item then
|
||||
|
||||
if moreblocks.config.wood_facedir then
|
||||
minetest.override_item("default:wood", {paramtype2 = "facedir",})
|
||||
minetest.override_item("default:junglewood", {paramtype2 = "facedir",})
|
||||
minetest.override_item("default:brick", {paramtype2 = "facedir",})
|
||||
minetest.override_item("default:stonebrick", {paramtype2 = "facedir",})
|
||||
minetest.override_item("default:desert_stonebrick", {paramtype2 = "facedir",})
|
||||
minetest.override_item("default:sandstonebrick", {paramtype2 = "facedir",})
|
||||
minetest.override_item("moreblocks:cactus_brick", {paramtype2 = "facedir",})
|
||||
minetest.override_item("moreblocks:coal_stone_bricks", {paramtype2 = "facedir",})
|
||||
minetest.override_item("moreblocks:iron_stone_bricks", {paramtype2 = "facedir",})
|
||||
end
|
||||
|
||||
-- Make glass and obsidian glass framed, like the More Blocks glasses:
|
||||
|
||||
minetest.override_item("default:glass", {
|
||||
drawtype = "glasslike_framed",
|
||||
})
|
||||
@ -94,7 +78,6 @@ minetest.override_item("default:obsidian_glass", {
|
||||
})
|
||||
|
||||
-- Let there be light. This makes some nodes let light pass through:
|
||||
|
||||
minetest.override_item("default:ladder", {
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
@ -143,5 +126,3 @@ for i = 2, 5 do
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
end
|
||||
|
||||
end -- End "if minetest.override_item".
|
||||
|
@ -1,11 +1,11 @@
|
||||
API documentation for StairsPlus
|
||||
API documentation for Stairs+
|
||||
================================
|
||||
- - - - - - - - - - - - - - - -
|
||||
|
||||
* `stairsplus:register_all(modname, subname, recipeitem, fields)`
|
||||
Registers a stair, slab, panel, microblock, and any other types of
|
||||
microblocks to be added in the future.
|
||||
Also registers the node with the circular saw.
|
||||
nodes to be added in the future.
|
||||
This also registers the node with the circular saw.
|
||||
Example:
|
||||
```lua
|
||||
stairsplus:register_all("moreblocks", "wood", "defaut:wood", {
|
||||
@ -16,7 +16,7 @@ API documentation for StairsPlus
|
||||
})
|
||||
```
|
||||
The following register only a particular type of microblock.
|
||||
You will probably never want to use them directly.
|
||||
You will probably never want to use them directly:
|
||||
|
||||
* `stairsplus:register_stair(modname, subname, recipeitem, fields)`
|
||||
* `stairsplus:register_slab(modname, subname, recipeitem, fields)`
|
||||
|
@ -60,4 +60,3 @@ register_stairsplus_alias("moreblocks", "splitstonesquare", "split_stone_tile")
|
||||
register_stairsplus_alias("moreblocks", "woodtile", "wood_tile")
|
||||
register_stairsplus_alias("moreblocks", "woodtile_centered", "wood_tile_centered")
|
||||
register_stairsplus_alias("moreblocks", "woodtile_full", "wood_tile_full")
|
||||
|
||||
|
@ -1,4 +1,3 @@
|
||||
|
||||
-- Nodes will be called <modname>:{stair,slab,panel,micro}_<subname>
|
||||
|
||||
local modpath = minetest.get_modpath("moreblocks").."/stairsplus"
|
||||
@ -6,8 +5,8 @@ local modpath = minetest.get_modpath("moreblocks").."/stairsplus"
|
||||
stairsplus = {}
|
||||
stairsplus.expect_infinite_stacks = false
|
||||
|
||||
if not minetest.get_modpath("unified_inventory") and
|
||||
minetest.setting_getbool("creative_mode") then
|
||||
if not minetest.get_modpath("unified_inventory")
|
||||
and minetest.setting_getbool("creative_mode") then
|
||||
stairsplus.expect_infinite_stacks = true
|
||||
end
|
||||
|
||||
@ -21,7 +20,7 @@ function stairsplus:register_all(modname, subname, recipeitem, fields)
|
||||
self:register_slab (modname, subname, recipeitem, fields)
|
||||
self:register_panel(modname, subname, recipeitem, fields)
|
||||
self:register_micro(modname, subname, recipeitem, fields)
|
||||
-- self:register_6dfacedir_conversion(modname, subname)
|
||||
-- self:register_6dfacedir_conversion(modname, subname) -- Not needed as of Q3 2013, uncomment to fix old maps.
|
||||
circular_saw.known_nodes[recipeitem] = {modname, subname}
|
||||
end
|
||||
|
||||
@ -35,12 +34,10 @@ function register_stair_slab_panel_micro(modname, subname, recipeitem, groups, i
|
||||
})
|
||||
end
|
||||
|
||||
-- dofile(modpath.."/aliases.lua")
|
||||
-- dofile(modpath.."/conversion.lua")
|
||||
|
||||
-- dofile(modpath.."/aliases.lua") -- Not needed as of Q2 2013, uncomment to fix old maps.
|
||||
-- dofile(modpath.."/conversion.lua") -- Not needed as of Q2 2013, uncomment to fix old maps.
|
||||
dofile(modpath.."/stairs.lua")
|
||||
dofile(modpath.."/slabs.lua")
|
||||
dofile(modpath.."/panels.lua")
|
||||
dofile(modpath.."/microblocks.lua")
|
||||
dofile(modpath.."/registrations.lua")
|
||||
|
||||
|
@ -1,6 +1,4 @@
|
||||
-- Load translation library if intllib is installed
|
||||
|
||||
local S
|
||||
local S -- Load translation library if intllib is installed:
|
||||
if intllib then
|
||||
S = intllib.Getter(minetest.get_current_modname())
|
||||
else
|
||||
@ -110,4 +108,3 @@ function stairsplus:register_micro(modname, subname, recipeitem, fields)
|
||||
recipe = {"moreblocks:micro_" .. subname, "moreblocks:micro_" .. subname, "moreblocks:micro_" .. subname, "moreblocks:micro_" .. subname, "moreblocks:micro_" .. subname, "moreblocks:micro_" .. subname, "moreblocks:micro_" .. subname, "moreblocks:micro_" .. subname},
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -1,6 +1,4 @@
|
||||
-- Load translation library if intllib is installed
|
||||
|
||||
local S
|
||||
local S -- Load translation library if intllib is installed:
|
||||
if intllib then
|
||||
S = intllib.Getter(minetest.get_current_modname())
|
||||
else
|
||||
@ -111,4 +109,3 @@ function stairsplus:register_panel(modname, subname, recipeitem, fields)
|
||||
recipe = {"moreblocks:panel_" .. subname, "moreblocks:panel_" .. subname, "moreblocks:panel_" .. subname, "moreblocks:panel_" .. subname},
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -1,6 +1,4 @@
|
||||
-- Default stairs/slabs/panels/microblocks.
|
||||
|
||||
local default_nodes = {
|
||||
local default_nodes = { -- Default stairs/slabs/panels/microblocks:
|
||||
"stone",
|
||||
"cobble",
|
||||
"mossycobble",
|
||||
@ -12,7 +10,7 @@ local default_nodes = {
|
||||
"bronzeblock",
|
||||
"diamondblock",
|
||||
"desert_stone",
|
||||
-- "desert_cobble", -- Does not work in minetest_game.
|
||||
-- "desert_cobble",
|
||||
"glass",
|
||||
"tree",
|
||||
"wood",
|
||||
@ -30,7 +28,7 @@ for _, name in pairs(default_nodes) do
|
||||
local ndef = minetest.registered_nodes[nodename]
|
||||
local groups = {}
|
||||
for k, v in pairs(ndef.groups)
|
||||
-- Ignore wood and stone groups to not make them usable in crafting.
|
||||
-- Ignore wood and stone groups to not make them usable in crafting:
|
||||
do if k ~= "wood" and k ~= "stone" then
|
||||
groups[k] = v
|
||||
end
|
||||
|
@ -1,6 +1,4 @@
|
||||
-- Load translation library if intllib is installed
|
||||
|
||||
local S
|
||||
local S -- Load translation library if intllib is installed:
|
||||
if intllib then
|
||||
S = intllib.Getter(minetest.get_current_modname())
|
||||
else
|
||||
@ -101,4 +99,3 @@ function stairsplus:register_slab(modname, subname, recipeitem, fields)
|
||||
recipe = {"moreblocks:panel_" .. subname, "moreblocks:panel_" .. subname},
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -1,6 +1,4 @@
|
||||
-- Load translation library if intllib is installed
|
||||
|
||||
local S
|
||||
local S -- Load translation library if intllib is installed:
|
||||
if intllib then
|
||||
S = intllib.Getter(minetest.get_current_modname())
|
||||
else
|
||||
@ -192,4 +190,3 @@ function stairsplus:register_stair(modname, subname, recipeitem, fields)
|
||||
recipe = {"moreblocks:panel_" .. subname, "moreblocks:panel_" .. subname, "moreblocks:panel_" .. subname},
|
||||
})
|
||||
end
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user