moretrees/settings.lua

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-- Global configuration variables
-- Enable replacement of default trees with beech if you want but be warned -
-- due to bugs in the speed of the engine's map generator/loader, doing so
-- will slow it WAY down. Note: The code that uses this variable is in
-- leafdecay.lua because of how it interacts with settings related to that
-- function.
moretrees.enable_replace_default_trees = true
-- Set this to true to enable leaf decay of all trees except the default ones.
moretrees.enable_leafdecay = true
-- Enable this one if you want this mod's leafdecay code to affect the old
-- default trees too; this setting is independent of the one above. You'll
-- want to manually disable the default leafdecay code in minetest_game if
-- you enable this, otherwise you'll have two sets of leaf decay code running
-- at the same time, which will just waste CPU for no benefit.
moretrees.enable_default_leafdecay = true
-- Enable this if you want moretrees to redefine default apples so that they
-- fall when leaves decay/are dug.
moretrees.enable_redefine_apple = true
-- various settings to configure leaf decay in general.
moretrees.leafdecay_delay = 2
moretrees.leafdecay_chance = 200
moretrees.leafdecay_radius = 5
moretrees.palm_leafdecay_radius = 8
moretrees.default_leafdecay_delay = 3
moretrees.default_leafdecay_chance = 100
moretrees.default_leafdecay_radius = 4
-- Change these settings if you want default trees to be gradually cut down
-- above the elevation where firs normally generate.
moretrees.firs_remove_default_trees = false
moretrees.firs_remove_interval = 2
moretrees.firs_remove_chance = 150
-- Sapling settings
moretrees.sapling_interval = 500
moretrees.sapling_chance = 20