changed default rarity in example at top of biome_defs.lua to 50.

This commit is contained in:
Vanessa Ezekowitz 2013-01-20 12:35:29 -05:00
parent 8cf7f09b0f
commit 0125bc13b9

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@ -6,7 +6,7 @@ moretrees.mytree_biome = {
surface = "default:dirt_with_grass", -- must grow on these nodes only surface = "default:dirt_with_grass", -- must grow on these nodes only
avoid_nodes = {"default:tree"}, -- avoid spawning near these avoid_nodes = {"default:tree"}, -- avoid spawning near these
avoid_radius = 5, -- Keep this much room around the above avoid items avoid_radius = 5, -- Keep this much room around the above avoid items
rarity = 100, -- tree rarity: math.random(1,100) > this (higher = more rare) rarity = 50, -- tree rarity: math.random(1,100) > this (higher = more rare)
seed_diff = 12345, -- perlin seed-diff for "generally able to grow plants here" control seed_diff = 12345, -- perlin seed-diff for "generally able to grow plants here" control
neighbors = "default:dirt_with_grass", -- this node must be adjacent to the node being spawned on neighbors = "default:dirt_with_grass", -- this node must be adjacent to the node being spawned on
ncount = 8, -- and there must be this many of them ncount = 8, -- and there must be this many of them