5
LICENSE
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@ -7,13 +7,14 @@ All source code:
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Date & cocos palm code (date_palm.lua, cocos_palm.lua)
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© 2016, Rogier <rogier777@gmail.com>
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Published under the terms and conditions of the WTFPL.
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All date & date palm textures, date-based food, cocos flower & green coconuts:
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All date & date palm textures, date-based food, cocos flower & green coconuts,
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and all poplar textures:
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© 2016, Rogier <rogier777@gmail.com>
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Published under the terms and conditions of CC-BY-SA-3.0 Unported.
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- Three of the date palm textures are modifications of existing moretrees textures
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- The green coconuts are a modification of the brown coconut
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- The date cake batter is a modification of the acorn muffin batter
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All sapling textures (textures/*_sapling.png):
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All other sapling textures (textures/*_sapling.png):
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© 2013, Tim Huppertz <mitroman@naturalnet.de>
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Published under the terms and conditions of CC-BY-SA-3.0 Unported.
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All other textures:
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@ -196,6 +196,97 @@ moretrees.cedar_biome = {
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max_count = 10,
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}
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-- Poplar requires a lot of water.
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moretrees.poplar_biome = {
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surface = "default:dirt_with_grass",
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 6,
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seed_diff = 341,
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min_elevation = 0,
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max_elevation = 50,
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near_nodes = {"default:water_source"},
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near_nodes_size = 15,
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near_nodes_vertical = 5,
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near_nodes_count = 1,
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humidity_min = -0.7,
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humidity_max = -1,
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rarity = 50,
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max_count = 15,
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}
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-- The humidity requirement it quite restrictive (apparently).
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-- Spawn an occasional poplar elsewhere.
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moretrees.poplar_biome_2 = {
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surface = "default:dirt_with_grass",
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 6,
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seed_diff = 341,
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min_elevation = 0,
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max_elevation = 50,
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near_nodes = {"default:water_source"},
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near_nodes_size = 15,
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near_nodes_vertical = 4,
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near_nodes_count = 10,
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humidity_min = 0.1,
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humidity_max = -0.6,
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rarity = 50,
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max_count = 1,
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}
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-- Subterranean lakes provide enough water for poplars to grow
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moretrees.poplar_biome_3 = {
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surface = "default:dirt_with_grass",
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 6,
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seed_diff = 342,
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min_elevation = 0,
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max_elevation = 50,
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near_nodes = {"default:water_source"},
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near_nodes_size = 1,
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near_nodes_vertical = 25,
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near_nodes_count = 1,
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humidity_min = -0.5,
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humidity_max = -1,
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rarity = 0,
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max_count = 30,
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}
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moretrees.poplar_small_biome = {
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surface = "default:dirt_with_grass",
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 4,
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seed_diff = 343,
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min_elevation = 0,
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max_elevation = 50,
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near_nodes = {"default:water_source"},
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near_nodes_size = 10,
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near_nodes_vertical = 5,
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near_nodes_count = 1,
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humidity_min = -0.7,
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humidity_max = -1,
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rarity = 50,
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max_count = 10,
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}
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moretrees.poplar_small_biome_2 = {
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surface = "default:dirt_with_grass",
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 4,
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seed_diff = 343,
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min_elevation = 0,
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max_elevation = 50,
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near_nodes = {"default:water_source"},
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near_nodes_size = 10,
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near_nodes_vertical = 4,
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near_nodes_count = 5,
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humidity_min = 0.1,
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humidity_max = -0.6,
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rarity = 50,
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max_count = 3,
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}
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moretrees.fir_biome = {
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surface = "default:dirt_with_grass",
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avoid_nodes = moretrees.avoidnodes,
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@ -15,6 +15,7 @@ moretrees.enable_birch = true
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moretrees.enable_spruce = true
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moretrees.enable_jungle_tree = true
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moretrees.enable_fir = true
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moretrees.enable_poplar = true
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moretrees.enable_beech = false
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-- set this to true to make moretrees spawn saplings at mapgen time instead
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12
init.lua
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@ -97,6 +97,8 @@ if moretrees.spawn_saplings then
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moretrees.spawn_jungletree_object = "moretrees:jungletree_sapling_ongen"
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moretrees.spawn_fir_object = "moretrees:fir_sapling_ongen"
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moretrees.spawn_fir_snow_object = "snow:sapling_pine"
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moretrees.spawn_poplar_object = "moretrees:poplar_sapling_ongen"
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moretrees.spawn_poplar_small_object = "moretrees:poplar_small_sapling_ongen"
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else
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moretrees.spawn_beech_object = moretrees.beech_model
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moretrees.spawn_apple_tree_object = moretrees.apple_tree_model
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@ -113,6 +115,8 @@ else
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moretrees.spawn_jungletree_object = "moretrees.grow_jungletree"
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moretrees.spawn_fir_object = "moretrees.grow_fir"
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moretrees.spawn_fir_snow_object = "moretrees.grow_fir_snow"
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moretrees.spawn_poplar_object = moretrees.poplar_model
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moretrees.spawn_poplar_small_object = moretrees.poplar_small_model
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end
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if moretrees.enable_beech then
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@ -175,6 +179,14 @@ if moretrees.enable_fir then
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end
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end
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if moretrees.enable_poplar then
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biome_lib:register_generate_plant(moretrees.poplar_biome, moretrees.spawn_poplar_object)
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biome_lib:register_generate_plant(moretrees.poplar_biome_2, moretrees.spawn_poplar_object)
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biome_lib:register_generate_plant(moretrees.poplar_biome_3, moretrees.spawn_poplar_object)
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biome_lib:register_generate_plant(moretrees.poplar_small_biome, moretrees.spawn_poplar_small_object)
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biome_lib:register_generate_plant(moretrees.poplar_small_biome_2, moretrees.spawn_poplar_small_object)
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end
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-- Code to spawn a birch tree
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function moretrees.grow_birch(pos)
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@ -12,6 +12,8 @@ moretrees.treelist = {
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{"date_palm", "Date Palm Tree", "date_palm_fruit_trunk", "Date Palm Tree", {0, 0, 0, 0, 0, 0}, 0.0 },
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{"spruce", "Spruce Tree", "spruce_cone", "Spruce Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
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{"cedar", "Cedar Tree", "cedar_cone", "Cedar Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
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{"poplar", "Poplar Tree"},
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{"poplar_small", "Poplar Tree"},
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{"willow", "Willow Tree"},
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{"rubber_tree", "Rubber Tree"},
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{"fir", "Douglas Fir", "fir_cone", "Fir Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
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@ -72,6 +74,7 @@ for i in ipairs(moretrees.treelist) do
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if treename ~= "jungletree" -- the default game provides jungle tree, acacia, and pine trunk/planks nodes.
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and treename ~= "acacia"
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and treename ~= "poplar_small"
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and treename ~= "pine" then
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saptex = "moretrees_"..treename.."_sapling.png"
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@ -273,6 +276,43 @@ for i in ipairs(moretrees.treelist) do
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end
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end
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-- Add small poplar saplings
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local poplar_sapling = minetest.registered_nodes["moretrees:poplar_sapling"]
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local poplar_sapling_ongen = minetest.registered_nodes["moretrees:poplar_sapling_ongen"]
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local poplar_small_sapling = {}
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local poplar_small_sapling_ongen = {}
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for k,v in pairs(poplar_sapling) do
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poplar_small_sapling[k] = v
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end
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for k,v in pairs(poplar_sapling_ongen) do
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poplar_small_sapling_ongen[k] = v
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end
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poplar_small_sapling.tiles = {"moretrees_poplar_small_sapling.png"}
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poplar_small_sapling.inventory_image = "moretrees_poplar_small_sapling.png"
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poplar_small_sapling_ongen.tiles_ongen = {"moretrees_poplar_small_sapling.png"}
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poplar_small_sapling_ongen.inventory_image_ongen = "moretrees_poplar_small_sapling.png"
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poplar_small_sapling_ongen.drop = "moretrees:poplar_small_sapling"
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minetest.register_node("moretrees:poplar_small_sapling", poplar_small_sapling)
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minetest.register_node("moretrees:poplar_small_sapling_ongen", poplar_small_sapling_ongen)
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if moretrees.spawn_saplings then
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table.insert(moretrees.avoidnodes, "moretrees:poplar_sapling")
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table.insert(moretrees.avoidnodes, "moretrees:poplar_small_sapling_ongen")
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end
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local poplar_leaves_drop = minetest.registered_nodes["moretrees:poplar_leaves"].drop
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minetest.override_item("moretrees:poplar_leaves", {
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drop = {
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max_items = poplar_leaves_drop.maxitems,
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items = {
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{items = {"moretrees:poplar_sapling"}, rarity = 1.33 * poplar_leaves_drop.items[1].rarity },
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{items = {"moretrees:poplar_small_sapling"}, rarity = 1.33 * poplar_leaves_drop.items[1].rarity },
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{items = {"moretrees:poplar_leaves"} }
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}
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}
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})
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-- Extra nodes for jungle trees:
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local jungleleaves = {"yellow","red"}
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BIN
textures/moretrees_poplar_leaves.png
Normal file
After Width: | Height: | Size: 563 B |
BIN
textures/moretrees_poplar_sapling.png
Normal file
After Width: | Height: | Size: 447 B |
BIN
textures/moretrees_poplar_small_sapling.png
Normal file
After Width: | Height: | Size: 347 B |
BIN
textures/moretrees_poplar_trunk-1.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
textures/moretrees_poplar_trunk.png
Normal file
After Width: | Height: | Size: 980 B |
BIN
textures/moretrees_poplar_trunk_top.png
Normal file
After Width: | Height: | Size: 751 B |
BIN
textures/moretrees_poplar_wood.png
Normal file
After Width: | Height: | Size: 726 B |
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@ -18,6 +18,7 @@ willow - 5 to + 5 n/a water, 15 5 dirt_with grass 337 20
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acacia n/a n/a n/a n/a dirt_with_grass,
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desert_sand n/a 15
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rubber - 5 to + 5 above +32 water, 15 10 dirt_with_grass 338 20
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poplar n/a -10 to +26 water, 15h,5v 1 dirt_with_grass 341,342,343 10
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beech n/a n/a n/a n/a dirt_with_grass 2 10
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@ -43,6 +43,37 @@ moretrees.oak_model={
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fruit_chance=3,
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}
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moretrees.poplar_model={
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axiom="TTTaaBCCCCCCCCCCCcccBBB[[f]&&G++f++Gf++Gf++Gf++G--]G[[f]&&G++f++Gf++Gf++Gf++G--]Gff",
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rules_a="T",
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rules_b="[[T]&&G++f++ff++ff++ff++f--]G",
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rules_c="[[T]&&G++f++ff++ff++ff++f--G++[d]G[d]G++G[d]G[d]G[d]G++G[d]G[d]G[d]G++G[d]G[d]G[d]G++G[d]G]G",
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rules_d="f",
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trunk="air",
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trunk="moretrees:poplar_trunk",
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leaves="moretrees:poplar_leaves",
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angle=45,
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iterations=0,
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random_level=0,
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trunk_type="single",
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thin_branches=false,
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}
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moretrees.poplar_small_model={
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axiom="TT[T]BCCCCccBBff",
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rules_a="T",
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rules_b="[[f]&&G++f++Gf++Gf++Gf++G--]G",
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rules_c="[[T]&&G++f++[d]Gf++[d]Gf++[d]Gf++[d]G--]G",
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rules_d="f",
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trunk="moretrees:poplar_trunk",
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leaves="moretrees:poplar_leaves",
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angle=45,
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iterations=0,
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random_level=0,
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trunk_type="single",
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thin_branches=false,
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}
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moretrees.sequoia_model={
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axiom="FFFFFFFFFFddccA///cccFddcFA///ddFcFA/cFFddFcdBddd/A/ccdcddd/ccAddddcFBcccAccFdFcFBcccc/BFdFFcFFdcccc/B",
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rules_a="[&&&GGF[++^FFdd][--&Fddd]//Fdd[+^Fd][--&Fdd]]////[&&&GGF[++^FFdd][--&Fddd]//Fdd[+^Fd][--&Fdd]]////[&&&GGF[++^FFdd][--&Fddd]//Fdd[+^Fd][--&Fdd]]",
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