added leafdecay, fixed broken birch sideways trunk recipe, made all cones +

apple fall when they have nothing to hang onto.
This commit is contained in:
Vanessa Ezekowitz 2013-02-11 00:09:53 -05:00
parent ff976f7151
commit 966c5fc4b0
3 changed files with 57 additions and 32 deletions

View File

@ -1,33 +1,33 @@
for i in ipairs(simple_trees) do
for i in ipairs(moretrees.simple_trees) do
minetest.register_craft({
output = "moretrees:"..simple_trees[i].."_trunk_sideways 2",
output = "moretrees:"..moretrees.simple_trees[i].."_trunk_sideways 2",
recipe = {
{"moretrees:"..simple_trees[i].."_trunk", "moretrees:"..simple_trees[i].."_trunk"}
{"moretrees:"..moretrees.simple_trees[i].."_trunk", "moretrees:"..moretrees.simple_trees[i].."_trunk"}
}
})
minetest.register_craft({
output = "moretrees:"..simple_trees[i].."_trunk 2",
output = "moretrees:"..moretrees.simple_trees[i].."_trunk 2",
recipe = {
{"moretrees:"..simple_trees[i].."_trunk_sideways"},
{"moretrees:"..simple_trees[i].."_trunk_sideways"}
{"moretrees:"..moretrees.simple_trees[i].."_trunk_sideways"},
{"moretrees:"..moretrees.simple_trees[i].."_trunk_sideways"}
}
})
minetest.register_craft({
type = "shapeless",
output = "moretrees:"..simple_trees[i].."_planks 4",
output = "moretrees:"..moretrees.simple_trees[i].."_planks 4",
recipe = {
"moretrees:"..simple_trees[i].."_trunk"
"moretrees:"..moretrees.simple_trees[i].."_trunk"
}
})
minetest.register_craft({
type = "shapeless",
output = "moretrees:"..simple_trees[i].."_planks 4",
output = "moretrees:"..moretrees.simple_trees[i].."_planks 4",
recipe = {
"moretrees:"..simple_trees[i].."_trunk_sideways"
"moretrees:"..moretrees.simple_trees[i].."_trunk_sideways"
}
})
end
@ -130,7 +130,7 @@ minetest.register_craft({
minetest.register_craft({
output = "moretrees:birch_trunk_sideways 2",
recipe = {
{"moretrees:birch_trunk", "moretrees:spruce_trunk"},
{"moretrees:birch_trunk", "moretrees:birch_trunk"},
}
})

View File

@ -64,7 +64,7 @@ plantslib:register_generate_plant(moretrees.beech_biome, moretrees.beech_model)
local sapling_interval = 500
local sapling_chance = 20
for i in ipairs(simple_trees) do
for i in ipairs(moretrees.simple_trees) do
local tree_name = trees[i][1]
local tree_model = tree_name.."_model"
local tree_biome = tree_name.."_biome"
@ -233,4 +233,23 @@ if CONIFERS_REMOVE_TREES == true then
})
end
-- leaf decay
local leafdecay_delay = 2
local leafdecay_chance = 150
local leafdecay_radius = 5
minetest.register_abm({
nodenames = moretrees.leaves_list,
interval = leafdecay_delay,
chance = leafdecay_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if not minetest.env:find_node_near(pos, leafdecay_radius, moretrees.trunks_list) then
minetest.env:remove_node(pos)
minetest.env:dig_node(pos)
end
end
})
print("[Moretrees] Loaded (2013-01-18)")

View File

@ -10,30 +10,33 @@ table.insert(moretrees.avoidnodes, "moretrees:fir_leaves")
table.insert(moretrees.avoidnodes, "moretrees:fir_leaves_bright")
trees = {
{"beech", "Beech Tree", 4 },
{"apple_tree", "Apple Tree", 10 },
{"oak", "Oak Tree", 10, "acorn", "Acorn", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"sequoia", "Giant Sequoia", 7 },
{"birch", "Birch Tree", 10 },
{"palm", "Palm Tree", 15, "coconut", "Coconut", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 1.0 },
{"spruce", "Spruce Tree", 10, "spruce_cone", "Spruce Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"pine", "Pine Tree", 10, "pine_cone", "Pine Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"willow", "Willow Tree", 15 },
{"rubber_tree", "Rubber Tree", 7 },
{"beech", "Beech Tree"},
{"apple_tree", "Apple Tree"},
{"oak", "Oak Tree", "acorn", "Acorn", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"sequoia", "Giant Sequoia"},
{"birch", "Birch Tree"},
{"palm", "Palm Tree", "coconut", "Coconut", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 1.0 },
{"spruce", "Spruce Tree", "spruce_cone", "Spruce Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"pine", "Pine Tree", "pine_cone", "Pine Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"willow", "Willow Tree"},
{"rubber_tree", "Rubber Tree"},
{"jungletree", "Jungle Tree"},
{"fir", "Douglas Fir", 15, "fir_cone", "Fir Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"fir", "Douglas Fir", "fir_cone", "Fir Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
}
simple_trees = { "beech", "apple_tree", "oak", "sequoia", "palm", "pine", "willow", "rubber_tree"}
moretrees.simple_trees = { "beech", "apple_tree", "oak", "sequoia", "palm", "pine", "willow", "rubber_tree"}
moretrees.leaves_list = {}
moretrees.trunks_list = {}
for i in ipairs(trees) do
local treename = trees[i][1]
local treedesc = trees[i][2]
local leafdecayradius = trees[i][3] -- future use, not yet implemented.
local fruit = trees[i][4]
local fruitdesc = trees[i][5]
local selbox = trees[i][6]
local vscale = trees[i][7]
local fruit = trees[i][3]
local fruitdesc = trees[i][4]
local selbox = trees[i][5]
local vscale = trees[i][6]
minetest.register_node("moretrees:"..treename.."_trunk", {
description = treedesc.." Trunk",
@ -101,7 +104,7 @@ for i in ipairs(trees) do
type = "fixed",
fixed = selbox
},
groups = {fleshy=3,dig_immediate=3,flammable=2},
groups = {fleshy=3,dig_immediate=3,flammable=2, attached_node=1},
sounds = default.node_sound_defaults(),
})
end
@ -116,7 +119,7 @@ for i in ipairs(trees) do
drawtype = "allfaces_optional",
tiles = { "moretrees_"..treename.."_leaves.png" },
paramtype = "light",
groups = {tree=1, snappy=3, flammable=2 },
groups = {tree=1, snappy=3, flammable=2},
sounds = default.node_sound_leaves_defaults(),
drop = {
@ -131,6 +134,8 @@ for i in ipairs(trees) do
table.insert(moretrees.avoidnodes, "moretrees:"..treename.."_trunk")
table.insert(moretrees.avoidnodes, "moretrees:"..treename.."_leaves")
table.insert(moretrees.leaves_list, "moretrees:"..treename.."_leaves")
table.insert(moretrees.trunks_list, "moretrees:"..treename.."_trunk")
end
-- Extra leaves for jungle trees:
@ -154,6 +159,7 @@ for color = 1, 3 do
},
sounds = default.node_sound_leaves_defaults(),
})
table.insert(moretrees.leaves_list, "moretrees:jungletree_leaves_"..jungleleaves[color])
end
-- Extra needles for firs
@ -174,7 +180,7 @@ minetest.register_node("moretrees:fir_leaves_bright", {
},
sounds = default.node_sound_leaves_defaults()
})
table.insert(moretrees.leaves_list, "moretrees:fir_leaves_bright")
-- Backward compatbility with old mods/nodes: