forked from mtcontrib/moretrees
Use new setting functions
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9
init.lua
9
init.lua
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@ -2,13 +2,13 @@
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--
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-- This mod adds more types of trees to the game
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--
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-- Some of the node definitions and textures came from cisoun's conifers mod
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-- Some of the node definitions and textures came from cisoun's conifers mod
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-- and bas080's jungle trees mod.
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--
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-- Brought together into one mod and made L-systems compatible by Vanessa
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-- Ezekowitz.
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--
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-- Firs and Jungle tree axioms/rules by Vanessa Ezekowitz, with the
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-- Firs and Jungle tree axioms/rules by Vanessa Ezekowitz, with the
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-- latter having been tweaked by RealBadAngel, most other axioms/rules written
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-- by RealBadAngel.
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--
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@ -51,7 +51,8 @@ end
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-- infinite stacks checking
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if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then
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if minetest.get_modpath"unified_inventory"
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or not minetest.settings:get_bool"creative_mode" then
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moretrees.expect_infinite_stacks = false
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else
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moretrees.expect_infinite_stacks = true
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@ -224,7 +225,7 @@ function moretrees.grow_jungletree(pos)
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local r2 = math.random(3)
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if r1 == 1 then
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moretrees.jungletree_model.leaves2 = "moretrees:jungletree_leaves_red"
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else
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else
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moretrees.jungletree_model.leaves2 = "moretrees:jungletree_leaves_yellow"
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end
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moretrees.jungletree_model.leaves2_chance = math.random(25, 75)
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