makes moretrees game agnostic (#37)

* at least boot into minetest

* start using some xcompat materials

* transition some more materials

* translate and default lock some more stuff

* handle more stuff

* translate leaves and bugfix jungle nodes near

* fallback on moretrees spaling texture when default not present

* fix https://github.com/mt-mods/moretrees/pull/37#discussion_r1615147786
This commit is contained in:
wsor4035
2024-05-26 11:08:14 -04:00
committed by GitHub
parent 670f7f4e61
commit f49b1c42c9
9 changed files with 122 additions and 112 deletions

View File

@ -1,6 +1,6 @@
moretrees.beech_biome = {
surface = "default:dirt_with_grass",
surface = xcompat.materials.dirt_with_grass,
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 8,
seed_diff = 2,
@ -9,13 +9,13 @@ moretrees.beech_biome = {
}
moretrees.palm_biome = {
surface = "default:sand",
surface = xcompat.materials.sand,
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 5,
seed_diff = 330,
min_elevation = -1,
max_elevation = 1,
near_nodes = {"default:water_source"},
near_nodes = {xcompat.materials.water_source},
near_nodes_size = 15,
near_nodes_count = 10,
temp_min = 0.25,
@ -25,13 +25,13 @@ moretrees.palm_biome = {
}
moretrees.date_palm_biome = {
surface = "default:desert_sand",
surface = xcompat.materials.desert_sand,
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 339,
min_elevation = -1,
max_elevation = 10,
near_nodes = {"default:water_source"},
near_nodes = {xcompat.materials.water_source},
near_nodes_size = 20,
near_nodes_count = 100,
near_nodes_vertical = 20,
@ -42,13 +42,13 @@ moretrees.date_palm_biome = {
}
moretrees.date_palm_biome_2 = {
surface = "default:desert_sand",
surface = xcompat.materials.desert_sand,
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 340,
min_elevation = 11,
max_elevation = 30,
near_nodes = {"default:water_source"},
near_nodes = {xcompat.materials.water_source},
near_nodes_size = 1,
near_nodes_count = 1,
near_nodes_vertical = 30,
@ -59,7 +59,7 @@ moretrees.date_palm_biome_2 = {
}
moretrees.apple_tree_biome = {
surface = "default:dirt_with_grass",
surface = xcompat.materials.dirt_with_grass,
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 331,
@ -69,13 +69,13 @@ moretrees.apple_tree_biome = {
temp_max = -0.15,
rarity = 75,
max_count = 5,
place_on = {"default:dirt_with_grass"},
place_on = {xcompat.materials.dirt_with_grass},
biomes = {"deciduous_forest"},
fill_ratio = 0.0001,
}
moretrees.oak_biome = {
surface = "default:dirt_with_grass",
surface = xcompat.materials.dirt_with_grass,
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 15,
seed_diff = 332,
@ -89,7 +89,7 @@ moretrees.oak_biome = {
}
moretrees.sequoia_biome = {
surface = "default:dirt_with_grass",
surface = xcompat.materials.dirt_with_grass,
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 333,
@ -103,7 +103,7 @@ moretrees.sequoia_biome = {
}
moretrees.birch_biome = {
surface = "default:dirt_with_grass",
surface = xcompat.materials.dirt_with_grass,
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 5,
seed_diff = 334,
@ -117,13 +117,13 @@ moretrees.birch_biome = {
}
moretrees.willow_biome = {
surface = "default:dirt_with_grass",
surface = xcompat.materials.dirt_with_grass,
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 337,
min_elevation = -5,
max_elevation = 5,
near_nodes = {"default:water_source"},
near_nodes = {xcompat.materials.water_source},
near_nodes_size = 15,
near_nodes_count = 5,
rarity = 75,
@ -131,13 +131,13 @@ moretrees.willow_biome = {
}
moretrees.rubber_tree_biome = {
surface = "default:dirt_with_grass",
surface = xcompat.materials.dirt_with_grass,
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 338,
min_elevation = -5,
max_elevation = 5,
near_nodes = {"default:water_source"},
near_nodes = {xcompat.materials.water_source},
near_nodes_size = 15,
near_nodes_count = 10,
temp_min = -0.15,
@ -147,8 +147,8 @@ moretrees.rubber_tree_biome = {
moretrees.jungletree_biome = {
surface = {
"default:dirt",
"default:dirt_with_grass",
xcompat.materials.dirt,
xcompat.materials.dirt_with_grass,
"woodsoils:dirt_with_leaves_1",
"woodsoils:grass_with_leaves_1",
"woodsoils:grass_with_leaves_2",
@ -160,16 +160,16 @@ moretrees.jungletree_biome = {
rarity = 85,
seed_diff = 329,
min_elevation = 1,
near_nodes = {"default:jungletree"},
near_nodes_size = 6,
near_nodes_vertical = 2,
near_nodes_count = 1,
near_nodes = minetest.get_modpath("default") and {"default:jungletree"} or nil,
near_nodes_size = minetest.get_modpath("default") and 6 or nil,
near_nodes_vertical = minetest.get_modpath("default") and 2 or nil,
near_nodes_count = minetest.get_modpath("default") and 1 or nil,
plantlife_limit = -0.9,
biomes = {"rainforest", "rainforest_swamp"},
}
moretrees.spruce_biome = {
surface = "default:dirt_with_grass",
surface = xcompat.materials.dirt_with_grass,
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 335,
@ -181,12 +181,12 @@ moretrees.spruce_biome = {
}
moretrees.cedar_biome = {
surface = "default:dirt_with_grass",
surface = xcompat.materials.dirt_with_grass,
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 336,
min_elevation = 0, --Added to solve an issue where cedar trees would sometimes spawn deep underground
near_nodes = {"default:water_source"},
near_nodes = {xcompat.materials.water_source},
near_nodes_size = 15,
near_nodes_count = 5,
rarity = 50,
@ -196,13 +196,13 @@ moretrees.cedar_biome = {
-- Poplar requires a lot of water.
moretrees.poplar_biome = {
surface = "default:dirt_with_grass",
surface = xcompat.materials.dirt_with_grass,
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 6,
seed_diff = 341,
min_elevation = 0,
max_elevation = 50,
near_nodes = {"default:water_source"},
near_nodes = {xcompat.materials.water_source},
near_nodes_size = 15,
near_nodes_vertical = 5,
near_nodes_count = 1,
@ -215,13 +215,13 @@ moretrees.poplar_biome = {
-- The humidity requirement it quite restrictive (apparently).
-- Spawn an occasional poplar elsewhere.
moretrees.poplar_biome_2 = {
surface = "default:dirt_with_grass",
surface = xcompat.materials.dirt_with_grass,
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 6,
seed_diff = 341,
min_elevation = 0,
max_elevation = 50,
near_nodes = {"default:water_source"},
near_nodes = {xcompat.materials.water_source},
near_nodes_size = 15,
near_nodes_vertical = 4,
near_nodes_count = 10,
@ -233,13 +233,13 @@ moretrees.poplar_biome_2 = {
-- Subterranean lakes provide enough water for poplars to grow
moretrees.poplar_biome_3 = {
surface = "default:dirt_with_grass",
surface = xcompat.materials.dirt_with_grass,
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 6,
seed_diff = 342,
min_elevation = 0,
max_elevation = 50,
near_nodes = {"default:water_source"},
near_nodes = {xcompat.materials.water_source},
near_nodes_size = 1,
near_nodes_vertical = 25,
near_nodes_count = 1,
@ -250,13 +250,13 @@ moretrees.poplar_biome_3 = {
}
moretrees.poplar_small_biome = {
surface = "default:dirt_with_grass",
surface = xcompat.materials.dirt_with_grass,
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 4,
seed_diff = 343,
min_elevation = 0,
max_elevation = 50,
near_nodes = {"default:water_source"},
near_nodes = {xcompat.materials.water_source},
near_nodes_size = 10,
near_nodes_vertical = 5,
near_nodes_count = 1,
@ -267,13 +267,13 @@ moretrees.poplar_small_biome = {
}
moretrees.poplar_small_biome_2 = {
surface = "default:dirt_with_grass",
surface = xcompat.materials.dirt_with_grass,
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 4,
seed_diff = 343,
min_elevation = 0,
max_elevation = 50,
near_nodes = {"default:water_source"},
near_nodes = {xcompat.materials.water_source},
near_nodes_size = 10,
near_nodes_vertical = 4,
near_nodes_count = 5,
@ -285,7 +285,7 @@ moretrees.poplar_small_biome_2 = {
moretrees.fir_biome = {
surface = "default:dirt_with_grass",
surface = xcompat.materials.dirt_with_grass,
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 359,
@ -298,7 +298,7 @@ moretrees.fir_biome = {
moretrees.fir_biome_snow = {
surface = {"snow:dirt_with_snow", "snow:snow"},
below_nodes = {"default:dirt", "default:dirt_with_grass", "snow:dirt_with_snow"},
below_nodes = {xcompat.materials.dirt, xcompat.materials.dirt_with_grass, "snow:dirt_with_snow"},
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 359,