forked from mtcontrib/moretrees
makes moretrees game agnostic (#37)
* at least boot into minetest * start using some xcompat materials * transition some more materials * translate and default lock some more stuff * handle more stuff * translate leaves and bugfix jungle nodes near * fallback on moretrees spaling texture when default not present * fix https://github.com/mt-mods/moretrees/pull/37#discussion_r1615147786
This commit is contained in:
12
saplings.lua
12
saplings.lua
@ -5,8 +5,8 @@
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local dirt_surfaces = {
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set = true,
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["default:dirt"] = true,
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["default:dirt_with_grass"] = true,
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[xcompat.materials.dirt] = true,
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[xcompat.materials.dirt_with_grass] = true,
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["default:dirt_with_dry_grass"] = true,
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["default:dirt_with_coniferous_litter"] = true,
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["default:dirt_with_rainforest_litter"] = true,
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@ -18,8 +18,8 @@ local dirt_surfaces = {
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local conifer_surfaces = {
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set = true,
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["default:dirt"] = true,
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["default:dirt_with_grass"] = true,
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[xcompat.materials.dirt] = true,
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[xcompat.materials.dirt_with_grass] = true,
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["default:dirt_with_dry_grass"] = true,
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["default:dirt_with_coniferous_litter"] = true,
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["default:dirt_with_rainforest_litter"] = true,
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@ -32,8 +32,8 @@ local conifer_surfaces = {
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local sand_surfaces = {
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set = true,
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["default:sand"] = true,
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["default:desert_sand"] = true,
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[xcompat.materials.sand] = true,
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[xcompat.materials.desert_sand] = true,
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["cottages:loam"] = true,
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-- note, no silver sand here.
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-- too cold for a palm, too... well... sandy for anything else.
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