Commit Graph

  • 103d75886e Transition trees to only spawn at mapgen time instead of using abms Vanessa Ezekowitz 2013-01-19 00:45:03 -05:00
  • 59a6323ceb make trees spawn as saplings only at mapgen time Vanessa Ezekowitz 2013-01-18 21:35:39 -05:00
  • a275fd876f fixed a bug in conifers generation - I left out a few variable slots so some of the last few variables were being set wrong. Vanessa Ezekowitz 2013-01-13 20:37:05 -05:00
  • 41501b668d made jungle trees spawn farther apart (was 8, now 15 nodes). Made them need to be closer to water (was radius 30, now 15). Made them grow only at lower elevations (was -5 to +15, now -5 to +10). Vanessa Ezekowitz 2013-01-11 19:36:04 -05:00
  • f05480d78d Added feature to check for air surrounding a tree's target spawn location, so that trees won't grow on top of stuff line rails, other plants, etc. Also helps keep them from growing half-way into a wall. Vanessa Ezekowitz 2013-01-11 11:54:41 -05:00
  • c679cf94b7 made all trees require default:dirt_with_grass in all 8 of the nodes that surround the spawn point (to keep them from spawning in a desert->grass transition area). Vanessa Ezekowitz 2013-01-11 11:17:10 -05:00
  • 750e3aa6ee Added more variety to jungle trees and conifers shapes Vanessa Ezekowitz 2013-01-11 10:29:38 -05:00
  • e5706b8cdd typo Vanessa Ezekowitz 2013-01-09 23:24:08 -05:00
  • da4bd37efb fixed a minor drop bug in leaves, they were giving unknown items on dig. Vanessa Ezekowitz 2013-01-09 23:22:02 -05:00
  • c9e1ac370f got rid of backup files Vanessa Ezekowitz 2013-01-09 22:31:37 -05:00
  • c4640971cb tweaked comments at the top of init.lua Vanessa Ezekowitz 2013-01-09 22:30:55 -05:00
  • 9139a601e2 added dependency info to readme Vanessa Ezekowitz 2013-01-09 21:39:35 -05:00
  • 58e68582db added readme Vanessa Ezekowitz 2013-01-09 21:38:37 -05:00
  • e0837f30d1 first commit Vanessa Ezekowitz 2013-01-09 21:35:50 -05:00