moretrees/node_defs.lua
Vanessa Ezekowitz 4184caa641 removed all code that tries to disable default trees because the minetest dev
team is being completely obstinant about letting me properly disable them from
this mod.

Instead, made beech trees respond to enable flags in settings.lua (disabled by
default).  If you want beeches, turn that flag on in settings.lua and remove
the "trees" flag from yourworld/map_meta.txt in the mg_flags line.
2013-04-08 22:54:22 -04:00

232 lines
8.1 KiB
Lua

moretrees.avoidnodes = {}
moretrees.treelist = {
{"beech", "Beech Tree"},
{"apple_tree", "Apple Tree"},
{"oak", "Oak Tree", "acorn", "Acorn", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"sequoia", "Giant Sequoia"},
{"birch", "Birch Tree"},
{"palm", "Palm Tree", "coconut", "Coconut", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 1.0 },
{"spruce", "Spruce Tree", "spruce_cone", "Spruce Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"pine", "Pine Tree", "pine_cone", "Pine Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"willow", "Willow Tree"},
{"rubber_tree", "Rubber Tree"},
{"jungletree", "Jungle Tree"},
{"fir", "Douglas Fir", "fir_cone", "Fir Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
}
for i in ipairs(moretrees.treelist) do
local treename = moretrees.treelist[i][1]
local treedesc = moretrees.treelist[i][2]
local fruit = moretrees.treelist[i][3]
local fruitdesc = moretrees.treelist[i][4]
local selbox = moretrees.treelist[i][5]
local vscale = moretrees.treelist[i][6]
if treename ~= "jungletree" then -- the default game provides jungle tree nodes.
minetest.register_node("moretrees:"..treename.."_trunk", {
description = treedesc.." Trunk",
tiles = {
"moretrees_"..treename.."_trunk_top.png",
"moretrees_"..treename.."_trunk_top.png",
"moretrees_"..treename.."_trunk.png"
},
is_ground_content = true,
groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("moretrees:"..treename.."_trunk_sideways", {
description = "Sideways "..treedesc.." Trunk",
tiles = {
"moretrees_"..treename.."_trunk.png^[transformR90",
"moretrees_"..treename.."_trunk.png^[transformR90",
"moretrees_"..treename.."_trunk_top.png",
"moretrees_"..treename.."_trunk_top.png",
"moretrees_"..treename.."_trunk.png^[transformR90",
"moretrees_"..treename.."_trunk.png^[transformR90"
},
is_ground_content = true,
groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
paramtype2 = "facedir",
})
minetest.register_node("moretrees:"..treename.."_planks", {
description = treedesc.." Planks",
tiles = {"moretrees_"..treename.."_wood.png"},
is_ground_content = true,
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("moretrees:"..treename.."_sapling", {
description = treedesc.." Sapling",
drawtype = "plantlike",
tiles = {"moretrees_"..treename.."_sapling.png"},
inventory_image = "moretrees_"..treename.."_sapling.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
sounds = default.node_sound_defaults(),
})
-- player will get a sapling with 1/100 chance
-- player will get leaves only if he/she gets no saplings,
-- this is because max_items is 1
minetest.register_node("moretrees:"..treename.."_leaves", {
description = treedesc.." Leaves",
drawtype = "allfaces_optional",
tiles = { "moretrees_"..treename.."_leaves.png" },
paramtype = "light",
groups = {snappy=3, flammable=2, leaves=1, moretrees_leaves=1},
sounds = default.node_sound_leaves_defaults(),
drop = {
max_items = 1,
items = {
{items = {"moretrees:"..treename.."_sapling"}, rarity = 100 },
{items = {"moretrees:"..treename.."_leaves"} }
}
},
})
end
if (fruit ~= nil) then
minetest.register_node("moretrees:"..fruit, {
description = fruitdesc,
drawtype = "plantlike",
tiles = { "moretrees_"..fruit..".png" },
inventory_image = "moretrees_"..fruit..".png^[transformR180",
wield_image = "moretrees_"..fruit..".png^[transformR180",
visual_scale = vscale,
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = selbox
},
groups = {fleshy=3,dig_immediate=3,flammable=2, attached_node=1},
sounds = default.node_sound_defaults(),
})
end
table.insert(moretrees.avoidnodes, "moretrees:"..treename.."_trunk")
end
-- Extra leaves for jungle trees:
local jungleleaves = {"green","yellow","red"}
local jungleleavesnames = {"Green", "Yellow", "Red"}
for color = 1, 3 do
local leave_name = "moretrees:jungletree_leaves_"..jungleleaves[color]
minetest.register_node(leave_name, {
description = "Jungle Tree Leaves ("..jungleleavesnames[color]..")",
drawtype = "allfaces_optional",
tiles = {"moretrees_jungletree_leaves_"..jungleleaves[color]..".png"},
paramtype = "light",
groups = {snappy=3, flammable=2, leaves=1, moretrees_leaves=1},
drop = {
max_items = 1,
items = {
{items = {'moretrees:jungletree_sapling'}, rarity = 100 },
{items = {"moretrees:jungletree_leaves_"..jungleleaves[color]} }
}
},
sounds = default.node_sound_leaves_defaults(),
})
end
-- sideways jungle tree trunk:
minetest.register_node("moretrees:jungletree_trunk_sideways", {
description = "Sideways Jungle Tree Trunk",
tiles = {
"default_jungletree.png^[transformR90",
"default_jungletree.png^[transformR90",
"default_jungletree_top.png",
"default_jungletree_top.png",
"default_jungletree.png^[transformR90",
"default_jungletree.png^[transformR90"
},
is_ground_content = true,
groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
paramtype2 = "facedir",
})
-- Extra needles for firs
minetest.register_node("moretrees:fir_leaves_bright", {
drawtype = "allfaces_optional",
description = "Douglas Fir Leaves (Bright)",
tile_images = { "moretrees_fir_leaves_bright.png" },
paramtype = "light",
groups = {snappy=3, flammable=2, leaves=1, moretrees_leaves=1 },
drop = {
max_items = 1,
items = {
{items = {'moretrees:fir_sapling'}, rarity = 100 },
{items = {'moretrees:fir_leaves'} }
}
},
sounds = default.node_sound_leaves_defaults()
})
if moretrees.enable_redefine_apple then
minetest.register_node(":default:apple", {
description = "Apple",
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"default_apple.png"},
inventory_image = "default_apple.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
},
groups = {fleshy=3,dig_immediate=3,flammable=2,attached_node=1},
on_use = minetest.item_eat(4),
sounds = default.node_sound_defaults(),
})
end
table.insert(moretrees.avoidnodes, "default:jungletree")
table.insert(moretrees.avoidnodes, "moretrees:jungletree_trunk")
table.insert(moretrees.avoidnodes, "moretrees:fir_trunk")
table.insert(moretrees.avoidnodes, "default:tree")
-- For compatibility with old nodes and recently-changed nodes.
minetest.register_alias("moretrees:jungletree_trunk", "default:jungletree")
minetest.register_alias("moretrees:jungletree_planks", "default:junglewood")
minetest.register_alias("moretrees:jungletree_sapling", "default:junglesapling")
minetest.register_alias("jungletree:sapling", "default:junglesapling")
minetest.register_alias("jungletree:leaves_green", "moretrees:jungletree_leaves_green")
minetest.register_alias("jungletree:leaves_red", "moretrees:jungletree_leaves_red")
minetest.register_alias("jungletree:leaves_yellow", "moretrees:jungletree_leaves_yellow")
minetest.register_alias("moretrees:conifer_trunk", "moretrees:fir_trunk")
minetest.register_alias("moretrees:conifer_trunk_sideways", "moretrees:fir_trunk_sideways")
minetest.register_alias("moretrees:conifer_leaves", "moretrees:fir_leaves")
minetest.register_alias("moretrees:conifer_leaves_bright", "moretrees:fir_leaves_bright")
minetest.register_alias("moretrees:conifer_sapling", "moretrees:fir_sapling")
minetest.register_alias("conifers:trunk", "moretrees:fir_trunk")
minetest.register_alias("conifers:trunk_reversed", "moretrees:fir_trunk_sideways")
minetest.register_alias("conifers:leaves", "moretrees:fir_leaves")
minetest.register_alias("conifers:leaves_special", "moretrees:fir_leaves_bright")
minetest.register_alias("conifers:sapling", "moretrees:fir_sapling")