forked from mtcontrib/moretrees
afab0692df
Spawns in hot and dry desert, but requires water. This makes it a bit harder to find, but where found, it can be more abundant. If found in the middle of a desert, its presence indicates a water source below the surface. As an additional optional feature, dates (slowly) grow back after harvesting.
94 lines
4.0 KiB
Plaintext
94 lines
4.0 KiB
Plaintext
-- Global configuration variables
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-- Enable the various kinds of trees.
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moretrees.enable_apple_tree = true
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moretrees.enable_oak = true
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moretrees.enable_sequoia = true
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moretrees.enable_palm = true
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moretrees.enable_date_palm = true
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moretrees.enable_cedar = true
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moretrees.enable_rubber_tree = true
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moretrees.enable_willow = true
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moretrees.enable_acacia = true
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moretrees.enable_birch = true
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moretrees.enable_spruce = true
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moretrees.enable_jungle_tree = true
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moretrees.enable_fir = true
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moretrees.enable_beech = false
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-- set this to true to make moretrees spawn saplings at mapgen time instead
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-- of fully-grown trees, which will grow into full trees after a very short
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-- delay. This reduces mapgen lag in some situations.
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moretrees.spawn_saplings = false
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-- Set this to true to allow defining stairs/slabs/etc. If Moreblocks is
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-- installed, this will use that mod's Stairs Plus component. Otherwise, it
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-- will use the default stairs mod in minetest_game, if present
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moretrees.enable_stairs = true
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-- Set this to true if you want the plantlike drawtype for leaves, which
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-- improves some peoples' framerates without resorting to making leaf nodes opaque.
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-- Affects default leaves and default jungle leaves also.
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moretrees.plantlike_leaves = false
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-- Enable this if you want moretrees to redefine default apples so that they
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-- fall when leaves decay/are dug.
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moretrees.enable_redefine_apple = true
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-- Set this to true to enable leaf decay of all trees except the default ones.
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moretrees.enable_leafdecay = true
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-- various related settings to configure leaf decay.
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moretrees.leafdecay_delay = 2
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moretrees.leafdecay_chance = 5
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moretrees.leafdecay_radius = 5
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moretrees.palm_leafdecay_radius = 10
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-- Change these settings if you want default trees to be gradually cut down
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-- above the elevation where firs normally generate.
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moretrees.firs_remove_default_trees = false
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moretrees.firs_remove_interval = 2
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moretrees.firs_remove_chance = 150
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-- Date palm settings
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moretrees.dates_regrow = true
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moretrees.dates_female_percent = 57 -- Ratio of female to male trees - tune this to improve # of generated trees that actually bear fruit
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-- ~57% gives near optimal results for groups of 3 random trees, while it is only slightly suboptimal
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-- for groups of 2 and 4 random trees (~2% less fruit than optimal).
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-- Optimal values per group size: 2: 50%, 3: 57.78%, 4: 63%, 5: 66.9%, 6: 69.9%, [...], 12: 79.8%
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-- So 57% is optimal for small groups of trees. As larger groups have more female palms anyway, a
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-- less than optimal proportion of female to male trees is not a problem.
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moretrees.dates_pollination_distance = 120
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moretrees.dates_blossom_search_time_treshold = 1000 -- If average male blossom search time exceeds this, start limiting the search load.
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moretrees.dates_blossom_search_iload = 10 -- Inverse fraction of CPU time that male blossom searching search may consume.
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-- As searching a large area (radius: dates_pollination_distance/3 per attempt) can cause lag,
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-- this limits the search frequency server-wide so that the impact on server lag is minimised
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-- For personal servers, this can be set lower, or even to 1 or 0 (0 disables load limiting).
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-- Obtain the current average search time using /dates_stats
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moretrees.dates_flower_interval = 59
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moretrees.dates_flower_chance = 181
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moretrees.dates_grow_interval = 2 * moretrees.dates_flower_interval * moretrees.dates_flower_chance
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-- As date palms have a high yield, don't grow dates too fast
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-- The actual interval will vary randomly between 67% and 133% of this value.
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-- 2 * 59 * 181 ~ 6 hours. So by default flowers become dates in about one (human) day.
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moretrees.dates_item_drop_ichance = 10 -- inverse probability of ripe dates dropping as items (instead of disappearing)
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-- Sapling settings
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moretrees.sapling_interval = 500
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moretrees.sapling_chance = 20
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-- If this variable is set to true, drop leaves out as entities during leaf
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-- decay, rather than just disappearing them.
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moretrees.decay_leaves_as_items = false
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