mysql_auth/init.lua

310 lines
11 KiB
Lua

local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
local thismod = {}
_G[modname] = thismod
if not minetest.setting_get(modname .. '.enable_singleplayer') and minetest.is_singleplayer() then
core.log('action', modname .. ": Not adding auth handler because of singleplayer game")
return
end
local function setoverlay(tab, orig)
local mt = getmetatable(tab) or {}
mt.__index = function (tab, key)
if rawget(tab, key) ~= nil then
return rawget(tab, key)
else
return orig[key]
end
end
setmetatable(tab, mt)
end
local function string_splitdots(s)
local temp = {}
local index = 0
local last_index = string.len(s)
while true do
local i, e = string.find(s, '%.', index)
if i and e then
local next_index = e + 1
local word_bound = i - 1
table.insert(temp, string.sub(s, index, word_bound))
index = next_index
else
if index > 0 and index <= last_index then
table.insert(temp, string.sub(s, index, last_index))
elseif index == 0 then
temp = nil
end
break
end
end
return temp
end
local mysql
do -- MySQL module loading
local env = {
require = function (module)
if module == 'mysql_h' then
return dofile(modpath .. '/mysql/mysql_h.lua')
else
return require(module)
end
end
}
setoverlay(env, _G)
local fn, msg = loadfile(modpath .. '/mysql/mysql.lua')
if not fn then error(msg) end
setfenv(fn, env)
local status
status, mysql = pcall(fn, {})
if not status then
error(modname .. ' failed to load MySQL FFI interface: ' .. mysql)
end
end
do
local get
do
get = function (name) return minetest.setting_get(modname .. '.' .. name) end
local cfgfile = get('cfgfile')
if type(cfgfile) == 'string' and cfgfile ~= '' then
local file = io.open(cfgfile, 'rb')
if not file then
error(modname .. ' failed to load specified config file at ' .. cfgfile)
end
local cfg = minetest.deserialize(file:read('*a'))
file:close()
get = function (name)
if type(name) ~= 'string' or name == '' then
return nil
end
local parts = string_splitdots(name)
local tbl = cfg[parts[1]]
for n = 2, #parts do
if tbl == nil then
return nil
end
tbl = tbl[parts[n]]
end
return tbl
end
end
end
local conn, db
do
-- MySQL API backend
mysql.config(get('db.api'))
local connopts = get('db.connopts')
if type(connopts) == 'table' then
-- User-specified connection parameter table
-- Only when using a config file
db = connopts.db
connopts.charset = 'utf8'
conn = mysql.connect(connopts)
elseif get('db.db') ~= nil then
-- Traditional connection parameters
local host, user, port = get('db.host') or 'localhost', get('db.user'), get('db.port')
local pass = get('db.pass')
db = get('db.db')
conn = mysql.connect(host, user, pass, db, 'utf8', port)
else
error(modname .. ": missing db.db parameter")
end
thismod.conn = conn
-- LuaPower's MySQL interface throws an error when the connection fails, no need to check if
-- it succeeded.
-- Ensure UTF-8 is in use.
-- If you use another encoding, kill yourself (unless it's UTF-32).
conn:query("SET NAMES 'utf8'")
conn:query("SET CHARACTER SET utf8")
conn:query("SET character_set_results = 'utf8', character_set_client = 'utf8'," ..
"character_set_connection = 'utf8', character_set_database = 'utf8'," ..
"character_set_server = 'utf8'")
end
local tables = {}
do -- Tables and schema settings
local t_auths = get('db.tables.auths')
if type(t_auths) == 'table' then
tables.auths = t_auths
else
tables.auths = {}
tables.auths.name = get('db.tables.auths.name')
tables.auths.schema = {}
local S = tables.auths.schema
S.userid = get('db.tables.auths.schema.userid')
S.username = get('db.tables.auths.schema.username')
S.password = get('db.tables.auths.schema.password')
S.privs = get('db.tables.auths.schema.privs')
S.lastlogin = get('db.tables.auths.schema.lastlogin')
S.userid_type = get('db.tables.auths.schema.userid_type')
S.username_type = get('db.tables.auths.schema.username_type')
S.password_type = get('db.tables.auths.schema.password_type')
S.privs_type = get('db.tables.auths.schema.privs_type')
S.lastlogin_type = get('db.tables.auths.schema.lastlogin_type')
end
do -- Default values
tables.auths.name = tables.auths.name or 'auths'
tables.auths.schema = tables.auths.schema or {}
local S = tables.auths.schema
S.userid = S.userid or 'userid'
S.username = S.username or 'username'
S.password = S.password or 'password'
S.privs = S.privs or 'privs'
S.lastlogin = S.lastlogin or 'lastlogin'
S.userid_type = S.userid_type or 'INT'
S.username_type = S.username_type or 'VARCHAR(32)'
S.password_type = S.password_type or 'VARCHAR(512)'
S.privs_type = S.privs_type or 'VARCHAR(512)'
S.lastlogin_type = S.lastlogin_type or 'BIGINT'
-- Note lastlogin doesn't use the TIMESTAMP type, which is 32-bit and therefore
-- subject to the year 2038 problem.
end
end
do -- Auth table existence check and setup
conn:query("SHOW TABLES LIKE '" .. tables.auths.name .. "'")
local res = conn:store_result()
local exists = (res:row_count() ~= 0)
res:free()
if not exists then
-- Auth table doesn't exist, create it
local S = tables.auths.schema
conn:query('CREATE TABLE ' .. tables.auths.name .. ' (' ..
S.userid .. ' ' .. S.userid_type .. ' NOT NULL AUTO_INCREMENT,' ..
S.username .. ' ' .. S.username_type .. ' NOT NULL,' ..
S.password .. ' ' .. S.password_type .. ' NOT NULL,' ..
S.privs .. ' ' .. S.privs_type .. ' NOT NULL,' ..
S.lastlogin .. ' ' .. S.lastlogin_type .. ',' ..
'PRIMARY KEY (' .. S.userid .. '),' ..
'UNIQUE (' .. S.username .. ')' ..
')')
end
end
local S = tables.auths.schema
local get_auth_stmt = conn:prepare('SELECT ' .. S.password .. ',' .. S.privs .. ',' ..
S.lastlogin .. ' FROM ' .. tables.auths.name .. ' WHERE ' .. S.username .. '=?')
local get_auth_params = get_auth_stmt:bind_params({S.username_type})
local get_auth_results = get_auth_stmt:bind_result({S.password_type, S.privs_type,
S.lastlogin_type})
local create_auth_stmt = conn:prepare('INSERT INTO ' .. tables.auths.name .. '(' .. S.username ..
',' .. S.password .. ',' .. S.privs .. ') VALUES (?,?,?)')
local create_auth_params = create_auth_stmt:bind_params({S.username_type, S.password_type,
S.privs_type})
local set_password_stmt = conn:prepare('UPDATE ' .. tables.auths.name .. ' SET ' .. S.password ..
'=? WHERE ' .. S.username .. '=?')
local set_password_params = set_password_stmt:bind_params({S.password_type, S.username_type})
local set_privileges_stmt = conn:prepare('UPDATE ' .. tables.auths.name .. ' SET ' .. S.privs ..
'=? WHERE ' .. S.username .. '=?')
local set_privileges_params = set_privileges_stmt:bind_params({S.privs_type, S.username_type})
local record_login_stmt = conn:prepare('UPDATE ' .. tables.auths.name .. ' SET ' ..
S.lastlogin .. '=? WHERE ' .. S.username .. '=?')
local record_login_params = record_login_stmt:bind_params({S.lastlogin_type, S.username_type})
thismod.auth_handler = {
get_auth = function(name)
assert(type(name) == 'string')
get_auth_params:set(1, name)
local success, msg = pcall(function () get_auth_stmt:exec() end)
if not success then
minetest.log('error', modname .. ': get_auth failed: ' .. msg)
return nil
end
if not get_auth_stmt:fetch() then
minetest.log('error', modname .. ': get_auth failed: get_auth_stmt:fetch() returned false')
return nil
end
local password, privs_str, lastlogin = get_auth_results:get(1), get_auth_results:get(2),
get_auth_results:get(3)
get_auth_stmt:free_result()
return {
password = password,
privileges = minetest.string_to_privs(privs_str),
last_login = lastlogin
}
end,
create_auth = function(name, password, reason)
assert(type(name) == 'string')
assert(type(password) == 'string')
minetest.log('info', modname .. " creating player '"..name.."'" .. (reason or ""))
create_auth_params:set(1, name)
create_auth_params:set(2, password)
create_auth_params:set(3, minetest.setting_get("default_privs"))
local success, msg = pcall(function () create_auth_stmt:exec() end)
if not success then
minetest.log('error', modname .. ': create_auth failed: ' .. msg)
return false
end
return true
end,
set_password = function(name, password)
assert(type(name) == 'string')
assert(type(password) == 'string')
if not thismod.auth_handler.get_auth(name) then
thismod.auth_handler.create_auth(name, password, ' because set_password was requested')
else
minetest.log('info', modname .. " setting password of player '"..name.."'")
set_password_params:set(1, password)
set_password_params:set(2, name)
local success, msg = pcall(function () set_password_stmt:exec() end)
if not success then
minetest.log('error', modname .. ': set_password failed: ' .. msg)
return false
end
end
return true
end,
set_privileges = function(name, privileges)
assert(type(name) == 'string')
assert(type(privileges) == 'table')
set_privileges_params:set(1, minetest.privs_to_string(privileges))
set_privileges_params:set(2, name)
local success, msg = pcall(function () set_privileges_stmt:exec() end)
if not success then
minetest.log('error', modname .. ': set_privileges failed: ' .. msg)
return false
end
minetest.notify_authentication_modified(name)
return true
end,
reload = function()
return true
end,
record_login = function(name)
assert(type(name) == 'string')
record_login_params:set(1, math.floor(os.time()))
record_login_params:set(2, name)
local success, msg = pcall(function () record_login_stmt:exec() end)
if not success then
minetest.log('error', modname .. ': record_login failed: ' .. msg)
return false
end
return true
end
}
end
minetest.register_authentication_handler(thismod.auth_handler)
minetest.log('action', modname .. ": Registered auth handler")
minetest.register_on_shutdown(function()
if thismod.conn then
thismod.conn:close()
end
end)