global i18n : add plantlife_i18n mod

idea taken from homedecor_modpack and its homedecor_i18n
all translated mods have a new dependency : plantlife_i18n
translations are stored in po/pot file : one file for all mods

added french translation (almost complete)
transfered de/es/tr/pt translations to corresponding .po file
(only for some mods, unfortunately translations are incomplete)
This commit is contained in:
fat115
2017-08-03 15:02:56 +02:00
parent 983574c253
commit 5ca1ed261e
71 changed files with 3310 additions and 577 deletions

View File

@ -1,9 +1,5 @@
local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function(s) return s end
end
-- support for i18n
local S = plantlife_i18n.gettext
-- This file supplies a few additional plants and some related crafts
-- for the plantlife modpack. Last revision: 2013-04-24
@ -47,7 +43,7 @@ for i in ipairs(lilies_list) do
minetest.register_node(":flowers:waterlily"..deg1, {
description = S("Waterlily"),
drawtype = "nodebox",
tiles = {
tiles = {
"flowers_waterlily"..deg2..".png",
"flowers_waterlily"..deg2..".png^[transformFY"
},
@ -85,7 +81,7 @@ for i in ipairs(lilies_list) do
if biome_lib:get_nodedef_field(under_node.name, "buildable_to") then
if under_node.name ~= "default:water_source" then
place_pos = pt.under
elseif top_node.name ~= "default:water_source"
elseif top_node.name ~= "default:water_source"
and biome_lib:get_nodedef_field(top_node.name, "buildable_to") then
place_pos = top_pos
else
@ -144,11 +140,11 @@ for i in ipairs(algae_list) do
num = "_"..algae_list[i][1]
algae_groups = { snappy = 3,flammable=2,flower=1, not_in_creative_inventory=1 }
end
minetest.register_node(":flowers:seaweed"..num, {
description = S("Seaweed"),
drawtype = "nodebox",
tiles = {
tiles = {
"flowers_seaweed"..num..".png",
"flowers_seaweed"..num..".png^[transformFY"
},
@ -167,9 +163,9 @@ for i in ipairs(algae_list) do
node_box = {
type = "fixed",
fixed = { -0.5, -0.49, -0.5, 0.5, -0.49, 0.5 },
},
},
buildable_to = true,
liquids_pointable = true,
drop = "flowers:seaweed",
on_place = function(itemstack, placer, pointed_thing)
@ -185,7 +181,7 @@ for i in ipairs(algae_list) do
if biome_lib:get_nodedef_field(under_node.name, "buildable_to") then
if under_node.name ~= "default:water_source" then
place_pos = pt.under
elseif top_node.name ~= "default:water_source"
elseif top_node.name ~= "default:water_source"
and biome_lib:get_nodedef_field(top_node.name, "buildable_to") then
place_pos = top_pos
else
@ -232,12 +228,12 @@ local box = {
}
local sunflower_drop = "farming:seed_wheat"
if minetest.registered_items["farming:seed_spelt"] then
if minetest.registered_items["farming:seed_spelt"] then
sunflower_drop = "farming:seed_spelt"
end
minetest.register_node(":flowers:sunflower", {
description = "Sunflower",
description = S("Sunflower"),
drawtype = "mesh",
paramtype = "light",
paramtype2 = "facedir",
@ -296,7 +292,7 @@ flowers_plus.grow_waterlily = function(pos)
if lilies_list[i][1] ~= nil then
ext = "_"..lilies_list[i][1]
end
if chance == num then
minetest.set_node(right_here, {name="flowers:waterlily"..ext, param2=math.random(0,3)})
end
@ -474,7 +470,7 @@ biome_lib:spawn_on_surfaces({
-- cotton wads -> string (can be crafted into wool blocks)
-- potted cotton plants -> potted white dandelions
minetest.register_alias("flowers:cotton_plant", "farming:cotton_8")
minetest.register_alias("flowers:cotton_plant", "farming:cotton_8")
minetest.register_alias("flowers:flower_cotton", "farming:cotton_8")
minetest.register_alias("flowers:flower_cotton_pot", "flowers:potted_dandelion_white")
minetest.register_alias("flowers:potted_cotton_plant", "flowers:potted_dandelion_white")