forked from mtcontrib/plantlife_modpack
cleanup codebase (#46)
* cleanup codebase * fix typo * add nil checks to on_place * nuke all mod loaded statements
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@ -6,8 +6,6 @@
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local current_mod_name = minetest.get_current_modname()
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nature = {}
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-- support for i18n
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local S = minetest.get_translator("nature_classic")
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nature.blossomqueue = {}
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nature.blossomqueue_max = 1000
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@ -25,7 +23,7 @@ if minetest.get_modpath("moretrees") then
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nature.blossom_node = "moretrees:apple_blossoms"
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nature.blossom_leaves = "moretrees:apple_tree_leaves"
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nature.blossom_textures = { "moretrees_apple_tree_leaves.png^nature_blossom.png" }
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nature.blossom_groups = { snappy = 3, leafdecay = 1, leaves = 1, flammable = 2, moretrees_leaves = 1 },
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nature.blossom_groups = { snappy = 3, leafdecay = 1, leaves = 1, flammable = 2, moretrees_leaves = 1 }
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minetest.register_alias("nature:blossom", "default:leaves")
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end
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@ -39,12 +37,6 @@ nature.apple_spread = 2
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nature.meta_blossom_time = "blossom_time"
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nature.blossom_duration = nature.blossom_delay
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function dumppos(pos)
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return "("..pos.x..","..pos.y..","..pos.z..")"
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end
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dofile(minetest.get_modpath(current_mod_name) .. "/config.lua")
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dofile(minetest.get_modpath(current_mod_name) .. "/global_function.lua")
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dofile(minetest.get_modpath(current_mod_name) .. "/blossom.lua")
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minetest.log("info", S("[Nature Classic] loaded!"))
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