plantlife_modpack/nature_classic/global_function.lua
2014-10-31 22:09:32 +02:00

49 lines
1.2 KiB
Lua

local NODE_YOUNG = "young"
local SETTING_TRUE = "true"
local SETTING_FALSE = "false"
local YOUTH_DELAY = 5
nature = {}
local function set_young_node(pos)
local meta = minetest.get_meta(pos)
meta:set_string(NODE_YOUNG, SETTING_TRUE)
minetest.after(YOUTH_DELAY,
function(pos)
local meta = minetest.get_meta(pos)
meta:set_string(NODE_YOUNG, SETTING_FALSE)
end,
pos)
end
local function is_not_young(pos)
local meta = minetest.get_meta(pos)
local young = meta:get_string(NODE_YOUNG)
return young ~= SETTING_TRUE
end
function nature:grow_node(pos, nodename)
if pos ~= nil then
local light_enough = minetest.get_node_light(pos, nil)
>= MINIMUM_GROWTH_LIGHT
if is_not_young(pos) and light_enough then
minetest.remove_node(pos)
minetest.set_node(pos, { name = nodename })
set_young_node(pos)
minetest.log("info", nodename .. " has grown at " .. pos.x .. ","
.. pos.y .. "," .. pos.z)
end
end
end
function nature:is_near_water(pos)
return DISTANCE_FROM_WATER == -1 or minetest.find_node_near(pos, DISTANCE_FROM_WATER,
{ "default:water_source" }) ~= nil
end