From 317547c6ce5f5f9d4c813a7b6635bd059b250cc1 Mon Sep 17 00:00:00 2001 From: HybridDog Date: Sat, 28 Mar 2015 08:31:41 +0100 Subject: [PATCH] reduce fall damage of big mushroom nodes --- init.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/init.lua b/init.lua index c118ce4..13a798e 100644 --- a/init.lua +++ b/init.lua @@ -821,7 +821,7 @@ for _,i in pairs(pilznode_list) do minetest.register_node(nodename, { description = desctiption, tiles = textures, - groups = {oddly_breakable_by_hand=3}, + groups = {oddly_breakable_by_hand=3, fall_damage_add_percent=-80}, drop = drop, sounds = sounds, }) @@ -832,7 +832,7 @@ minetest.register_node("riesenpilz:head_red_side", { tiles = {"riesenpilz_head.png", "riesenpilz_lamellas.png", "riesenpilz_head.png", "riesenpilz_head.png", "riesenpilz_head.png", "riesenpilz_lamellas.png"}, paramtype2 = "facedir", - groups = {oddly_breakable_by_hand=3}, + groups = {oddly_breakable_by_hand=3, fall_damage_add_percent=-80}, drop = {max_items = 1, items = {{items = {"riesenpilz:fly_agaric"},rarity = 20,}, {items = {"riesenpilz:head_red"},rarity = 1,}}},