forked from mtcontrib/riesenpilz
somehow greatly decrease ground generating delay and fix biome size: perlin noise hills look like sinus curve hills, not like prongs
This commit is contained in:
@ -9,10 +9,10 @@ riesenpilz.always_generate = false
|
||||
riesenpilz.smooth = true
|
||||
|
||||
--rarity in %
|
||||
riesenpilz.mapgen_rarity = 0.1
|
||||
riesenpilz.mapgen_rarity = 0.4
|
||||
|
||||
--size of the generated... (has an effect to the rarity, too)
|
||||
riesenpilz.mapgen_size = 50
|
||||
riesenpilz.mapgen_size = 200
|
||||
|
||||
--approximate size of smooth transitions
|
||||
riesenpilz.smooth_trans_size = 2
|
||||
|
Reference in New Issue
Block a user