somehow greatly decrease ground generating delay and fix biome size: perlin noise hills look like sinus curve hills, not like prongs

This commit is contained in:
HybridDog
2015-06-21 10:41:11 +02:00
parent b6b14c5570
commit df794632c2
2 changed files with 49 additions and 88 deletions

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@ -9,10 +9,10 @@ riesenpilz.always_generate = false
riesenpilz.smooth = true
--rarity in %
riesenpilz.mapgen_rarity = 0.1
riesenpilz.mapgen_rarity = 0.4
--size of the generated... (has an effect to the rarity, too)
riesenpilz.mapgen_size = 50
riesenpilz.mapgen_size = 200
--approximate size of smooth transitions
riesenpilz.smooth_trans_size = 2