48 lines
1.2 KiB
Lua
48 lines
1.2 KiB
Lua
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-- Scrolls for Runes Redo
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--
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runes.scrolls = {}
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function register_scroll(name, type, data)
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if not data then return end
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local def = {
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inventory_image = (data.texture or "runes_scroll_unknown.png"),
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groups = {scroll = 1},
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description = (data.description or "Mysterious Scroll"),
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}
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minetest.register_craftitem("runes:scroll_" .. name, def)
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runes.scrolls[name] = {}
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if type == "knowledge" and data.glyph then
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runes.scrolls[name].glyph = data.glyph
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end
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end
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register_scroll("watchdog", "knowledge", {
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glyph = "runes:glyph_watchdog",
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texture = "runes_scroll_watchdog.png",
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description = "Watch Dog Knowledge Scroll"
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})
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register_scroll("manasucker", "knowledge", {
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glyph = "runes:glyph_manasucker",
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texture = "runes_scroll_manasucker.png",
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description = "Mana Sucker Knowledge Scroll",
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})
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register_scroll("spontafire", "knowledge", {
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glyph = "runes:glyph_spontafire",
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texture = "runes_scroll_spontafire.png",
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description = "Spontaneous Fire Knowledge Scroll",
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})
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register_scroll("prankster", "knowledge", {
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glyph = "runes:glyph_prankster",
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texture = "runes_scroll_prankster.png",
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description = "Prankster Knowledge Scroll",
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})
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