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depends.txt
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depends.txt
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init.lua
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init.lua
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local serverguide_Book_title="The server guide"
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local serverguide_Tab_Text_1="Server info\n Type /guide to see this"
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local serverguide_Tab_Text_2="Server Rules \nNo ask for privs or admin stuff \nNo swearing or bad names (like God, fuc...)\nNo griefing\nNo bad stealing or steal people's usernames\nNo hacking\nDon't mess up with moderators or admins"
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local serverguide_Tab_Text_3="Staff (moderator or admins)"
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local serverguide_Tab_Text_4="Commands:\nSet your home with /sethome say /home to teleport back \nSee who are online /status"
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local serverguide_Tab_Text_5="Help info\nHelp you self\n Only call a moderator or admin if you\n get problems that you cant fix it by own"
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local serverguide_Tab_1="Server"
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local serverguide_Tab_2="Rules"
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local serverguide_Tab_3="Staff"
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local serverguide_Tab_4="Commands"
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local serverguide_Tab_5="Help"
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local function serverguide_guide(user,text_to_show)
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local text=""
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if text_to_show==1 then text=serverguide_Tab_Text_1 end
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if text_to_show==2 then text=serverguide_Tab_Text_2 end
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if text_to_show==3 then text=serverguide_Tab_Text_3 end
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if text_to_show==4 then text=serverguide_Tab_Text_4 end
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if text_to_show==5 then text=serverguide_Tab_Text_5 end
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local form="size[8.5,9]" ..default.gui_bg..default.gui_bg_img..
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"button[0,0;1.5,1;tab1;" .. serverguide_Tab_1 .. "]" ..
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"button[1.5,0;1.5,1;tab2;" .. serverguide_Tab_2 .. "]" ..
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"button[3,0;1.5,1;tab3;" .. serverguide_Tab_3 .. "]" ..
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"button[4.5,0;1.5,1;tab4;" .. serverguide_Tab_4 .. "]" ..
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"button[6,0;1.5,1;tab5;" .. serverguide_Tab_5 .. "]" ..
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"button_exit[7.5,0; 1,1;tab6;X]" ..
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"label[0,1;"..text .."]"
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minetest.show_formspec(user:get_player_name(), "serverguide",form)
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end
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minetest.register_on_player_receive_fields(function(player, form, pressed)
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if form=="serverguide" then
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if pressed.tab1 then serverguide_guide(player,1) end
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if pressed.tab2 then serverguide_guide(player,2) end
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if pressed.tab3 then serverguide_guide(player,3) end
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if pressed.tab4 then serverguide_guide(player,4) end
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if pressed.tab5 then serverguide_guide(player,5) end
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end
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end)
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minetest.register_tool("serverguide:book", {
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description = serverguide_Book_title,
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inventory_image = "default_book.png",
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on_use = function(itemstack, user, pointed_thing)
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serverguide_guide(user,1)
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return itemstack
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end,
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on_place = function(itemstack, placer, pointed_thing)
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local pos = pointed_thing.under
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local node = minetest.get_node_or_nil(pos)
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local def = node and minetest.registered_nodes[node.name]
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if not def or not def.buildable_to then
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pos = pointed_thing.above
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node = minetest.get_node_or_nil(pos)
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def = node and minetest.registered_nodes[node.name]
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if not def or not def.buildable_to then return itemstack end
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end
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if minetest.is_protected(pos, placer:get_player_name()) then return itemstack end
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
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minetest.set_node(pos, {name = "serverguide:guide",param2 = fdir,})
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itemstack:take_item()
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return itemstack
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end
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})
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minetest.register_alias("guide", "serverguide:book")
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minetest.register_craft({output = "serverguide:book",recipe = {{"default:stick","default:stick"},}})
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minetest.register_node("serverguide:guide", {
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description = serverguide_Book_title,
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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drop="serverguide:book",
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node_box = {
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type = "fixed",
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fixed = {0.35,-0.3,0.45,-0.35,-0.5,-0.45},
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},
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tiles = {
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"default_gold_block.png^default_book.png",
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"default_gold_block.png",
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"default_gold_block.png",
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"default_gold_block.png",
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"default_gold_block.png",
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"default_gold_block.png",},
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groups = {cracky=1,oddly_breakable_by_hand=3},
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sounds=default.node_sound_wood_defaults(),
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", serverguide_Book_title)
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end,
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on_rightclick = function(pos, node, clicker)
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serverguide_guide(clicker,1)
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end
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})
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minetest.register_on_newplayer(function(player)
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player:get_inventory():add_item("main", "serverguide:book")
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end)
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minetest.register_chatcommand("guide", {
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params = "",
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description = serverguide_Book_title,
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func = function(name, param)
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serverguide_guide(minetest.get_player_by_name(name),1)
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return true
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end
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})
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