serverguide/init.lua

154 lines
5.3 KiB
Lua

local serverguide_Book_title="The server guide"
local serverguide_Tab_Text_1=[[
Server info
MinetestForFun Server (hardcore)
Base server (classic) of the MinetestForFun Team
]]
local serverguide_Tab_Text_2= [[
1) No intentional try to disturb the server's stability will be tolerated.
2) Cheating (hack, modified client, ...) is forbidden on this server.
Be fair-play and learn to play according to the rules.
3) On the server, PVP is authorized and theft/grief as well, to the exception
of public buildings. (remember to use the areas mod to protect your buildings)
4) Please do not spam or flood.
5) Each player is responsible of his/her own account, we can't be held
liable for any illegitimate use of it.
6) Try to avoid 1x1 towers and overall destroying the environment, anywhere
that is. This way the server will stay as beautiful, wild and
natural as possible.
7) Do not ask to be a member of the server staff.
8) Swearing, racism, hate speech and the like is strictly prohibited.
]]
local serverguide_Tab_Text_3= [[
Rulers info (moderator or admins)
Adminitrator : Darcidride
Moderators : Cyberpangolin, crabman, Mg
]]
local serverguide_Tab_Text_4=[[
Commands:
- /guide : show this guide
]]
local serverguide_Tab_Text_5=[[
Help info
Help you self
Call moderators/administrator if you have questions on the server
or need specific help.
]]
local serverguide_Tab_1="Server"
local serverguide_Tab_2="Rules"
local serverguide_Tab_3="Rulers"
local serverguide_Tab_4="Commands"
local serverguide_Tab_5="Help"
local function serverguide_guide(user,text_to_show)
local text=""
if text_to_show==1 then text=serverguide_Tab_Text_1 end
if text_to_show==2 then text=serverguide_Tab_Text_2 end
if text_to_show==3 then text=serverguide_Tab_Text_3 end
if text_to_show==4 then text=serverguide_Tab_Text_4 end
if text_to_show==5 then text=serverguide_Tab_Text_5 end
local form="size[8.5,9]" ..default.gui_bg..default.gui_bg_img..
"button[0,0;1.5,1;tab1;" .. serverguide_Tab_1 .. "]" ..
"button[1.5,0;1.5,1;tab2;" .. serverguide_Tab_2 .. "]" ..
"button[3,0;1.5,1;tab3;" .. serverguide_Tab_3 .. "]" ..
"button[4.5,0;1.5,1;tab4;" .. serverguide_Tab_4 .. "]" ..
"button[6,0;1.5,1;tab5;" .. serverguide_Tab_5 .. "]" ..
"button_exit[7.5,0; 1,1;tab6;X]" ..
"label[0,1;"..text .."]"
minetest.show_formspec(user:get_player_name(), "serverguide",form)
end
minetest.register_on_player_receive_fields(function(player, form, pressed)
if form=="serverguide" then
if pressed.tab1 then serverguide_guide(player,1) end
if pressed.tab2 then serverguide_guide(player,2) end
if pressed.tab3 then serverguide_guide(player,3) end
if pressed.tab4 then serverguide_guide(player,4) end
if pressed.tab5 then serverguide_guide(player,5) end
end
end)
minetest.register_tool("serverguide:book", {
description = serverguide_Book_title,
inventory_image = "default_book.png",
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type == "node" then
local pos = pointed_thing.under
local node = minetest.get_node_or_nil(pos)
local def = node and minetest.registered_nodes[node.name]
if def and def.on_punch then
minetest.registered_nodes[node.name].on_punch(pos, node, user, pointed_thing)
return itemstack
end
end
serverguide_guide(user,1)
return itemstack
end,
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.under
local node = minetest.get_node_or_nil(pos)
local def = node and minetest.registered_nodes[node.name]
if not def or not def.buildable_to then
pos = pointed_thing.above
node = minetest.get_node_or_nil(pos)
def = node and minetest.registered_nodes[node.name]
if not def or not def.buildable_to then return itemstack end
end
if minetest.is_protected(pos, placer:get_player_name()) then return itemstack end
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
minetest.set_node(pos, {name = "serverguide:guide",param2 = fdir,})
itemstack:take_item()
return itemstack
end
})
minetest.register_alias("guide", "serverguide:book")
minetest.register_craft({output = "serverguide:book",recipe = {{"default:stick","default:stick"},}})
minetest.register_node("serverguide:guide", {
description = serverguide_Book_title,
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
drop="serverguide:book",
node_box = {
type = "fixed",
fixed = {0.35,-0.3,0.45,-0.35,-0.5,-0.45},
},
tiles = {
"default_gold_block.png^default_book.png",
"default_gold_block.png",
"default_gold_block.png",
"default_gold_block.png",
"default_gold_block.png",
"default_gold_block.png",},
groups = {cracky=1,oddly_breakable_by_hand=3},
sounds=default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", serverguide_Book_title)
end,
on_rightclick = function(pos, node, clicker)
serverguide_guide(clicker,1)
end
})
minetest.register_on_newplayer(function(player)
player:get_inventory():add_item("main", "serverguide:book")
end)
minetest.register_chatcommand("guide", {
params = "",
description = serverguide_Book_title,
func = function(name, param)
serverguide_guide(minetest.get_player_by_name(name),1)
return true
end
})