forked from mtcontrib/signs_lib
Make missing strings translatable, update locale files and German (#19)
* Make a bunch of strings translatable * Update locale files * Update German translation
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@ -1,25 +1,12 @@
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# textdomain: signs_lib
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Locked sign, owned by @1@n=
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Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any.=
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There are no signs in the currently-loaded terrain.=
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Found a total of @1 sign nodes across @2 blocks.=
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Regenerating sign entities ...=
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Finished.=
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Write=
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@1 wrote "@2" to sign at @3=
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@1 flipped the wide-font switch to "@2" at @3=
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@1 flipped the unicode-font switch to "@2" at @3=
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##### not used anymore #####
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locked =bloqueada
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@1 wrote "@2" to @3sign at @4=@1 escribio "@2" en el cartel @3en @4
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Sign=Letrero
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Locked Sign=Letrero bloqueada
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green=verde
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yellow=amarillo
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red=rojo
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white_red=rojo y blanco
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white_black=negro y blanco
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orange=naranja
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blue=azul
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brown=marrón
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Sign (@1, metal)=Letrero (@1, metal)
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Registered @1 and @2=Registrado @1 y @2
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[MOD] signs loaded=[MOD] signs cargados
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Unicode font=
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Wide font=
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Wooden Wall Sign=
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Steel Wall Sign=
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