Make missing strings translatable, update locale files and German (#19)

* Make a bunch of strings translatable

* Update locale files

* Update German translation
This commit is contained in:
Wuzzy
2023-07-04 19:03:49 +02:00
committed by GitHub
parent ed3a679bca
commit 1dd01e3bc6
8 changed files with 68 additions and 132 deletions

View File

@ -1,25 +1,12 @@
# textdomain: signs_lib
Locked sign, owned by @1@n=
Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any.=
There are no signs in the currently-loaded terrain.=
Found a total of @1 sign nodes across @2 blocks.=
Regenerating sign entities ...=
Finished.=
Write=
@1 wrote "@2" to sign at @3=
@1 flipped the wide-font switch to "@2" at @3=
@1 flipped the unicode-font switch to "@2" at @3=
##### not used anymore #####
locked =bloqueada
@1 wrote "@2" to @3sign at @4=@1 escribio "@2" en el cartel @3en @4
Sign=Letrero
Locked Sign=Letrero bloqueada
green=verde
yellow=amarillo
red=rojo
white_red=rojo y blanco
white_black=negro y blanco
orange=naranja
blue=azul
brown=marrón
Sign (@1, metal)=Letrero (@1, metal)
Registered @1 and @2=Registrado @1 y @2
[MOD] signs loaded=[MOD] signs cargados
Unicode font=
Wide font=
Wooden Wall Sign=
Steel Wall Sign=