forked from mtcontrib/signs_lib
Make missing strings translatable, update locale files and German (#19)
* Make a bunch of strings translatable * Update locale files * Update German translation
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@ -1,8 +1,10 @@
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-- Definitions for standard minetest_game wooden and steel wall signs
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local S = signs_lib.S
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if minetest.get_modpath("default") then
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signs_lib.register_sign("default:sign_wall_wood", {
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description = "Wooden wall sign",
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description = S("Wooden Wall Sign"),
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inventory_image = "signs_lib_sign_wall_wooden_inv.png",
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tiles = {
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"signs_lib_sign_wall_wooden.png",
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@ -20,7 +22,7 @@ if minetest.get_modpath("default") then
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})
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signs_lib.register_sign("default:sign_wall_steel", {
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description = "Steel wall sign",
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description = S("Steel Wall Sign"),
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inventory_image = "signs_lib_sign_wall_steel_inv.png",
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tiles = {
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"signs_lib_sign_wall_steel.png",
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