add protection and ownership checks to default metal sign

This commit is contained in:
Vanessa Dannenberg 2019-05-25 04:45:30 -04:00
parent 34a7242616
commit dfa47c2519

View File

@ -920,38 +920,52 @@ minetest.register_node(":locked_sign:sign_wall_locked", {
-- default metal sign, if defined
if minetest.registered_nodes["default:sign_wall_steel"] then
minetest.register_node(":"..default_sign_metal, {
description = S("Sign"),
inventory_image = default_sign_metal_image,
wield_image = default_sign_metal_image,
node_placement_prediction = "",
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "wallmounted",
drawtype = "nodebox",
node_box = signs_lib.regular_wall_sign_model.nodebox,
tiles = {"signs_wall_sign_metal.png"},
groups = sign_groups,
minetest.register_node(":"..default_sign_metal, {
description = S("Sign"),
inventory_image = default_sign_metal_image,
wield_image = default_sign_metal_image,
node_placement_prediction = "",
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "wallmounted",
drawtype = "nodebox",
node_box = signs_lib.regular_wall_sign_model.nodebox,
tiles = {"signs_wall_sign_metal.png"},
groups = sign_groups,
on_place = function(itemstack, placer, pointed_thing)
return signs_lib.determine_sign_type(itemstack, placer, pointed_thing)
end,
on_construct = function(pos)
signs_lib.construct_sign(pos)
end,
on_destruct = function(pos)
signs_lib.destruct_sign(pos)
end,
on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
local pname = sender:get_player_name() or ""
if pname ~= owner and pname ~= minetest.settings:get("name")
and not minetest.check_player_privs(pname, {sign_editor=true}) then
return
end
signs_lib.receive_fields(pos, formname, fields, sender, true)
end,
on_punch = function(pos, node, puncher)
signs_lib.update_sign(pos,nil,nil,node)
end,
on_rotate = function(pos, node, user, mode)
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
if owner == user:get_player_name() then
signs_lib.wallmounted_rotate(pos, node, user, mode)
else
return false
end
end
})
on_place = function(itemstack, placer, pointed_thing)
return signs_lib.determine_sign_type(itemstack, placer, pointed_thing)
end,
on_construct = function(pos)
signs_lib.construct_sign(pos)
end,
on_destruct = function(pos)
signs_lib.destruct_sign(pos)
end,
on_receive_fields = function(pos, formname, fields, sender)
signs_lib.receive_fields(pos, formname, fields, sender)
end,
on_punch = function(pos, node, puncher)
signs_lib.update_sign(pos,nil,nil,node)
end,
on_rotate = signs_lib.wallmounted_rotate
})
end
-- metal, colored signs
if enable_colored_metal_signs then