diff --git a/functions.lua b/functions.lua index c134b23..04f5d60 100644 --- a/functions.lua +++ b/functions.lua @@ -13,3 +13,65 @@ function spears_shot (itemstack, player) obj:get_luaentity().wear = itemstack:get_wear() return true end + +function spears_set_entity(kind, eq, toughness) + local SPEAR_ENTITY={ + physical = false, + timer=0, + visual = "wielditem", + visual_size = {x=0.15, y=0.1}, + textures = {"spears:spear_" .. kind}, + lastpos={}, + collisionbox = {0,0,0,0,0,0}, + on_punch = function(self, puncher) + if puncher then + if puncher:is_player() then + local stack = {name='spears:spear_' .. kind, wear=self.wear+65535/toughness} + local inv = puncher:get_inventory() + if inv:room_for_item("main", stack) then + inv:add_item("main", stack) + self.object:remove() + end + end + end + end, + } + + SPEAR_ENTITY.on_step = function(self, dtime) + self.timer=self.timer+dtime + local pos = self.object:getpos() + local node = minetest.get_node(pos) + if not self.wear then + self.object:remove() + return + end + if self.lastpos.x~=nil then + if node.name ~= "air" and not (string.find(node.name, 'grass') and not string.find(node.name, 'dirt')) and not string.find(node.name, 'flowers:') and not string.find(node.name, 'farming:') then + self.object:remove() + if self.wear+65535/toughness < 65535 then + minetest.add_item(self.lastpos, {name='spears:spear_' .. kind, wear=self.wear+65535/toughness}) + end + elseif self.timer>0.2 then + local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 1) + for k, obj in pairs(objs) do + if obj:get_luaentity() ~= nil then + if obj:get_luaentity().name ~= "spears:spear_" .. kind .. "_entity" and obj:get_luaentity().name ~= "__builtin:item" then + local speed = vector.length(self.object:getvelocity()) + local damage = (speed + eq)^1.12-20 + obj:punch(self.object, 1.0, { + full_punch_interval=1.0, + damage_groups={fleshy=damage}, + }, nil) + self.object:remove() + if self.wear+65535/toughness < 65535 then + minetest.add_item(self.lastpos, {name='spears:spear_' .. kind, wear=self.wear+65535/toughness}) + end + end + end + end + end + end + self.lastpos={x=pos.x, y=pos.y, z=pos.z} + end + return SPEAR_ENTITY +end diff --git a/tools.lua b/tools.lua index 3a40f22..044fe22 100644 --- a/tools.lua +++ b/tools.lua @@ -1,4 +1,4 @@ -function spears_register_spear(kind, desc, eq, toughness, craft) +function spears_register_spear(kind, desc, eq, toughness, material) minetest.register_tool("spears:spear_" .. kind, { description = desc .. " spear", @@ -28,75 +28,21 @@ function spears_register_spear(kind, desc, eq, toughness, craft) } }) - local SPEAR_ENTITY={ - physical = false, - timer=0, - visual = "wielditem", - visual_size = {x=0.15, y=0.1}, - textures = {"spears:spear_" .. kind}, - lastpos={}, - collisionbox = {0,0,0,0,0,0}, - on_punch = function(self, puncher) - if puncher then - if puncher:is_player() then - local stack = {name='spears:spear_' .. kind, wear=self.wear+65535/toughness} - local inv = puncher:get_inventory() - if inv:room_for_item("main", stack) then - inv:add_item("main", stack) - self.object:remove() - end - end - end - end, - } - - SPEAR_ENTITY.on_step = function(self, dtime) - self.timer=self.timer+dtime - local pos = self.object:getpos() - local node = minetest.get_node(pos) - if not self.wear then - self.object:remove() - return - end - - if self.lastpos.x~=nil then - if node.name ~= "air" and not (string.find(node.name, 'grass') and not string.find(node.name, 'dirt')) and not string.find(node.name, 'flowers:') and not string.find(node.name, 'farming:') then - self.object:remove() - minetest.add_item(self.lastpos, {name='spears:spear_' .. kind, wear=self.wear+65535/toughness}) - elseif self.timer>0.2 then - local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 1) - for k, obj in pairs(objs) do - if obj:get_luaentity() ~= nil then - if obj:get_luaentity().name ~= "spears:spear_" .. kind .. "_entity" and obj:get_luaentity().name ~= "__builtin:item" then - local speed = vector.length(self.object:getvelocity()) - local damage = (speed + eq)^1.12-20 - obj:punch(self.object, 1.0, { - full_punch_interval=1.0, - damage_groups={fleshy=damage}, - }, nil) - self.object:remove() - minetest.add_item(self.lastpos, {name='spears:spear_' .. kind, wear=self.wear+65535/toughness}) - end - end - end - end - end - self.lastpos={x=pos.x, y=pos.y, z=pos.z} - end + SPEAR_ENTITY=spears_set_entity(kind, eq, toughness) minetest.register_entity("spears:spear_" .. kind .. "_entity", SPEAR_ENTITY) minetest.register_craft({ - output = 'spears:spear_' .. kind .. ' 4', + output = 'spears:spear_' .. kind, recipe = { - {'group:wood', 'group:wood', craft}, + {'group:wood', 'group:wood', material}, } }) minetest.register_craft({ - output = 'spears:spear_' .. kind .. ' 4', + output = 'spears:spear_' .. kind, recipe = { - {craft, 'group:wood', 'group:wood'}, + {material, 'group:wood', 'group:wood'}, } }) end