diff --git a/standard_arrows.lua b/standard_arrows.lua new file mode 100644 index 0000000..900b4b8 --- /dev/null +++ b/standard_arrows.lua @@ -0,0 +1,114 @@ +function throwing_register_arrow_standard (kind, desc, eq, toughness, craft) + minetest.register_craftitem("throwing:arrow_" .. kind, { + description = desc .. " arrow", + inventory_image = "throwing_arrow_" .. kind .. ".png", + }) + + minetest.register_node("throwing:arrow_" .. kind .. "_box", { + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + -- Shaft + {-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17}, + --Spitze + {-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17}, + {-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17}, + --Federn + {6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17}, + {7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17}, + {7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17}, + {6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17}, + + {7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17}, + {8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17}, + {8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17}, + {7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17}, + } + }, + tiles = {"throwing_arrow_" .. kind .. ".png", "throwing_arrow_" .. kind .. ".png", "throwing_arrow_" .. kind .. "_back.png", "throwing_arrow_" .. kind .. "_front.png", "throwing_arrow_" .. kind .. "_2.png", "throwing_arrow_" .. kind .. ".png"}, + groups = {not_in_creative_inventory=1}, + }) + + local THROWING_ARROW_ENTITY={ + physical = false, + timer=0, + visual = "wielditem", + visual_size = {x=0.1, y=0.1}, + textures = {"throwing:arrow_" .. kind .. "_box"}, + lastpos={}, + collisionbox = {0,0,0,0,0,0}, + } + + THROWING_ARROW_ENTITY.on_step = function(self, dtime) + self.timer=self.timer+dtime + local pos = self.object:getpos() + local node = minetest.get_node(pos) + + if self.timer>0.2 then + local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2) + for k, obj in pairs(objs) do + if obj:get_luaentity() ~= nil then + if obj:get_luaentity().name ~= "throwing:arrow_" .. kind .. "_entity" and obj:get_luaentity().name ~= "__builtin:item" then + local speed = vector.length(self.object:getvelocity()) + local damage = ((speed + eq)^1.2)/10 + obj:punch(self.object, 1.0, { + full_punch_interval=1.0, + damage_groups={fleshy=damage}, + }, nil) + self.object:remove() + if math.random() < toughness then + minetest.add_item(self.lastpos, 'throwing:arrow_' .. kind) + else + minetest.add_item(self.lastpos, 'default:stick') + end + end + end + end + end + + if self.lastpos.x~=nil then + if node.name ~= "air" and not string.find(node.name, 'default:grass') and not string.find(node.name, 'default:junglegrass') and not string.find(node.name, 'flowers:') and not string.find(node.name, 'farming:') then + self.object:remove() + if math.random() < toughness then + minetest.add_item(self.lastpos, 'throwing:arrow_' .. kind) + else + minetest.add_item(self.lastpos, 'default:stick') + end + end + end + self.lastpos={x=pos.x, y=pos.y, z=pos.z} + end + + minetest.register_entity("throwing:arrow_" .. kind .. "_entity", THROWING_ARROW_ENTITY) + + minetest.register_craft({ + output = 'throwing:arrow_' .. kind .. ' 16', + recipe = { + {'default:stick', 'default:stick', craft}, + } + }) + + minetest.register_craft({ + output = 'throwing:arrow_' .. kind .. ' 16', + recipe = { + {craft, 'default:stick', 'default:stick'}, + } + }) +end + +if not DISABLE_STONE_ARROW then + throwing_register_arrow_standard ('stone', 'Stone', 0, 0.88, 'group:stone') +end + +if not DISABLE_STEEL_ARROW then + throwing_register_arrow_standard ('steel', 'Steel', 5, 0.94, 'default:steel_ingot') +end + +if not DISABLE_DIAMOND_ARROW then + throwing_register_arrow_standard ('diamond', 'Diamond', 10, 0.97, 'default:diamond') +end + +if not DISABLE_OBSIDIAN_ARROW then + throwing_register_arrow_standard ('obsidian', 'Obsidian', 15, 0.88, 'default:obsidian') +end diff --git a/tools.lua b/tools.lua new file mode 100644 index 0000000..d2b2604 --- /dev/null +++ b/tools.lua @@ -0,0 +1,98 @@ +function throwing_register_bow (name, desc, scale, stiffness, reload_time, toughness, is_cross, craft) + minetest.register_tool("throwing:" .. name, { + description = desc, + inventory_image = "throwing_" .. name .. ".png", + wield_scale = scale, + stack_max = 1, + on_use = function(itemstack, user, pointed_thing) + local pos = user:getpos() + minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, "throwing:" .. name .. "_loaded") + return itemstack + end, + }) + + minetest.register_tool("throwing:" .. name .. "_loaded", { + description = desc, + inventory_image = "throwing_" .. name .. "_loaded.png", + wield_scale = scale, + stack_max = 1, + on_use = function(itemstack, user, pointed_thing) + local wear = itemstack:get_wear() + if not minetest.setting_getbool("creative_mode") then + wear = wear + (65535/toughness) + end + local unloaded = "throwing:" .. name + throwing_shoot_arrow(itemstack, user, stiffness, is_cross) + minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear) + return itemstack + end, + on_drop = function(itemstack, dropper, pointed_thing) + local wear = itemstack:get_wear() + local unloaded = "throwing:" .. name + minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear) + end, + groups = {not_in_creative_inventory=1}, + }) + + minetest.register_craft({ + output = 'throwing:' .. name, + recipe = craft + }) + + minetest.register_craft({ + output = 'throwing:' .. name, + recipe = { + {craft[1][3], craft[1][2], craft[1][1]}, + {craft[2][3], craft[2][2], craft[2][1]}, + {craft[3][3], craft[3][2], craft[3][1]}, + } + }) +end + +if not DISABLE_WOODEN_BOW then + throwing_register_bow ('bow_wood', 'Wooden bow', {x=1, y=1, z=0.5}, 11, 0.8, 50, false, { + {'', 'default:stick', ''}, + {'farming:string', '', 'default:stick'}, + {'', 'default:stick', ''}, + }) +end + +if not DISABLE_LONGBOW then + throwing_register_bow ('longbow', 'Longbow', {x=1, y=2.5, z=0.5}, 17, 1.8, 100, false, { + {'farming:string', 'group:wood', ''}, + {'farming:string', '', 'group:wood'}, + {'farming:string', 'group:wood', ''}, + }) +end + +if not DISABLE_COMPOSITE_BOW then + throwing_register_bow ('bow_composite', 'Composite bow', {x=1, y=1.4, z=0.5}, 17, 1, 150, false, { + {'farming:string', 'group:wood', ''}, + {'farming:string', '', 'default:steel_ingot'}, + {'farming:string', 'group:wood', ''}, + }) +end + +if not DISABLE_STEEL_BOW then + throwing_register_bow ('bow_steel', 'Steel bow', {x=1, y=1.4, z=0.5}, 20, 1.3, 250, false, { + {'farming:string', 'default:steel_ingot', ''}, + {'farming:string', '', 'default:steel_ingot'}, + {'farming:string', 'default:steel_ingot', ''}, + }) +end + +if not DISABLE_ROYAL_BOW then + throwing_register_bow ('bow_royal', 'Royal bow', {x=1, y=1.5, z=0.5}, 18, 1.4, 750, false, { + {'farming:string', 'group:wood', 'default:diamond'}, + {'farming:string', '', 'default:gold_ingot'}, + {'farming:string', 'group:wood', 'default:diamond'}, + }) +end + +if not DISABLE_CROSSBOW then + throwing_register_bow ('crossbow', 'Crossbow', {x=1, y=1, z=0.5}, 28, 5, 80, true, { + {'group:wood', 'farming:string', ''}, + {'default:steel_ingot', 'farming:string', 'group:wood'}, + {'group:wood', 'farming:string', ''}, + }) +end