throwing/bows.lua
2015-03-27 15:22:12 +01:00

304 lines
9.1 KiB
Lua

--~
--~ Bows
--~
if not DISABLE_WOODEN_BOW then
minetest.register_tool("throwing:bow_wood", {
description = "Wooden Bow",
inventory_image = "throwing_bow_wood.png",
wield_scale = {x=1, y=1, z=0.5},
stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
local reload_time = 0.8
local loaded = "throwing:bow_wood_loaded"
local is_cross = false
local pos = user:getpos()
minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, loaded)
return itemstack
end,
})
minetest.register_tool("throwing:bow_wood_loaded", {
description = "Wooden Bow",
inventory_image = "throwing_bow_wood_loaded.png",
wield_scale = {x=1, y=1, z=0.5},
stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
local stiffness = 11
local wear = itemstack:get_wear()
local is_cross = false
if not minetest.setting_getbool("creative_mode") then
wear = wear + (65535/50)
end
local unloaded = "throwing:bow_wood"
throwing_shoot_arrow(itemstack, user, stiffness, is_cross)
minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear)
return itemstack
end,
on_drop = function(itemstack, dropper, pointed_thing)
local wear = itemstack:get_wear()
local unloaded = "throwing:bow_wood"
minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear)
end,
groups = {not_in_creative_inventory=1},
})
minetest.register_craft({
output = 'throwing:bow_wood',
recipe = {
{'', 'default:stick', ''},
{'farming:string', '', 'default:stick'},
{'', 'default:stick', ''},
}
})
minetest.register_craft({
output = 'throwing:bow_wood',
recipe = {
{'', 'default:stick', ''},
{'default:stick', '', 'farming:string'},
{'', 'default:stick', ''},
}
})
end
if not DISABLE_LONGBOW then
minetest.register_tool("throwing:longbow", {
description = "Longbow",
inventory_image = "throwing_longbow.png",
wield_scale = {x=1, y=2.5, z=0.5},
stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
local reload_time = 1.8
local loaded = "throwing:longbow_loaded"
local is_cross = false
local pos = user:getpos()
minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, loaded)
return itemstack
end,
})
minetest.register_tool("throwing:longbow_loaded", {
description = "Longbow",
inventory_image = "throwing_longbow_loaded.png",
wield_scale = {x=1, y=2.5, z=0.5},
stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
local stiffness = 17
local wear = itemstack:get_wear()
local is_cross = false
if not minetest.setting_getbool("creative_mode") then
wear = wear + (65535/100)
end
local unloaded = "throwing:longbow"
throwing_shoot_arrow(itemstack, user, stiffness, is_cross)
minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear)
return itemstack
end,
on_drop = function(itemstack, dropper, pointed_thing)
local wear = itemstack:get_wear()
local unloaded = "throwing:longbow"
minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear)
end,
groups = {not_in_creative_inventory=1},
})
minetest.register_craft({
output = 'throwing:longbow',
recipe = {
{'farming:string', 'group:wood', ''},
{'farming:string', '', 'group:wood'},
{'farming:string', 'group:wood', ''},
}
})
minetest.register_craft({
output = 'throwing:longbow',
recipe = {
{'', 'group:wood', 'farming:string'},
{'group:wood', '', 'farming:string'},
{'', 'group:wood', 'farming:string'},
}
})
end
if not DISABLE_COMPOSITE_BOW then
minetest.register_tool("throwing:bow_composite", {
description = "Composite Bow",
inventory_image = "throwing_bow_composite.png",
wield_scale = {x=1, y=1.4, z=0.5},
stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
local reload_time = 1
local loaded = "throwing:bow_composite_loaded"
local is_cross = false
local pos = user:getpos()
minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, loaded)
return itemstack
end,
})
minetest.register_tool("throwing:bow_composite_loaded", {
description = "Composite Bow",
inventory_image = "throwing_bow_composite_loaded.png",
wield_scale = {x=1, y=1.4, z=0.5},
stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
local stiffness = 17
local wear = itemstack:get_wear()
local is_cross = false
if not minetest.setting_getbool("creative_mode") then
wear = wear + (65535/150)
end
local unloaded = "throwing:bow_composite"
throwing_shoot_arrow(itemstack, user, stiffness, is_cross)
minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear)
return itemstack
end,
on_drop = function(itemstack, dropper, pointed_thing)
local wear = itemstack:get_wear()
local unloaded = "throwing:bow_composite"
minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear)
end,
groups = {not_in_creative_inventory=1},
})
minetest.register_craft({
output = 'throwing:bow_composite',
recipe = {
{'farming:string', 'group:wood', ''},
{'farming:string', '', 'default:steel_ingot'},
{'farming:string', 'group:wood', ''},
}
})
minetest.register_craft({
output = 'throwing:bow_composite',
recipe = {
{'', 'group:wood', 'farming:string'},
{'default:steel_ingot', '', 'farming:string'},
{'', 'group:wood', 'farming:string'},
}
})
end
if not DISABLE_STEEL_BOW then
minetest.register_tool("throwing:bow_steel", {
description = "Steel Bow",
inventory_image = "throwing_bow_steel.png",
wield_scale = {x=1, y=1.4, z=0.5},
stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
local reload_time = 1.2
local loaded = "throwing:bow_steel_loaded"
local is_cross = false
local pos = user:getpos()
minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, loaded)
return itemstack
end,
})
minetest.register_tool("throwing:bow_steel_loaded", {
description = "Steel Bow",
inventory_image = "throwing_bow_steel_loaded.png",
wield_scale = {x=1, y=1.4, z=0.5},
stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
local stiffness = 20
local wear = itemstack:get_wear()
local is_cross = false
if not minetest.setting_getbool("creative_mode") then
wear = wear + (65535/250)
end
local unloaded = "throwing:bow_steel"
throwing_shoot_arrow(itemstack, user, stiffness, is_cross)
minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear)
return itemstack
end,
on_drop = function(itemstack, dropper, pointed_thing)
local wear = itemstack:get_wear()
local unloaded = "throwing:bow_steel"
minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear)
end,
groups = {not_in_creative_inventory=1},
})
minetest.register_craft({
output = 'throwing:bow_steel',
recipe = {
{'farming:string', 'default:steel_ingot', ''},
{'farming:string', '', 'default:steel_ingot'},
{'farming:string', 'default:steel_ingot', ''},
}
})
minetest.register_craft({
output = 'throwing:bow_steel',
recipe = {
{'', 'default:steel_ingot', 'farming:string'},
{'default:steel_ingot', '', 'farming:string'},
{'', 'default:steel_ingot', 'farming:string'},
}
})
end
if not DISABLE_ROYAL_BOW then
minetest.register_tool("throwing:bow_royal", {
description = "Royal Bow",
inventory_image = "throwing_bow_royal.png",
wield_scale = {x=1, y=1.4, z=0.5},
stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
local reload_time = 1.2
local loaded = "throwing:bow_royal_loaded"
local is_cross = false
local pos = user:getpos()
minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, loaded)
return itemstack
end,
})
minetest.register_tool("throwing:bow_royal_loaded", {
description = "Royal Bow",
inventory_image = "throwing_bow_royal_loaded.png",
wield_scale = {x=1, y=1.4, z=0.5},
stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
local stiffness = 18
local wear = itemstack:get_wear()
local is_cross = false
if not minetest.setting_getbool("creative_mode") then
wear = wear + (65535/750)
end
local unloaded = "throwing:bow_royal"
throwing_shoot_arrow(itemstack, user, stiffness, is_cross)
minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear)
return itemstack
end,
on_drop = function(itemstack, dropper, pointed_thing)
local wear = itemstack:get_wear()
local unloaded = "throwing:bow_royal"
minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear)
end,
groups = {not_in_creative_inventory=1},
})
minetest.register_craft({
output = 'throwing:bow_royal',
recipe = {
{'farming:string', 'group:wood', 'default:diamond'},
{'farming:string', '', 'default:gold_ingot'},
{'farming:string', 'group:wood', 'default:diamond'},
}
})
minetest.register_craft({
output = 'throwing:bow_royal',
recipe = {
{'default:diamond', 'group:wood', 'farming:string'},
{'default:gold_ingot', '', 'farming:string'},
{'default:diamond', 'group:wood', 'farming:string'},
}
})
end