From a6e3a50266316cc99fdc841cfebc49a959170668 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sat, 24 Aug 2019 22:00:08 +0200 Subject: [PATCH] Keep pyramids away from cactus and trees --- init.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/init.lua b/init.lua index 14c7daa..34fdfcd 100644 --- a/init.lua +++ b/init.lua @@ -335,7 +335,8 @@ minetest.register_on_generated(function(minp, maxp, seed) minetest.find_node_near(vector.add(p2, {x=PYRA_W, y=0, z=PYRA_W}), 5, {"default:water_source"}) ~= nil or minetest.find_node_near(middle, PYRA_W, {"default:dirt_with_grass"}) ~= nil or - minetest.find_node_near(middle, 52, {"default:sandstonebrick", "default:desert_sandstone_brick", "default:desert_stonebrick"}) ~= nil then + minetest.find_node_near(middle, 52, {"default:sandstonebrick", "default:desert_sandstone_brick", "default:desert_stonebrick"}) ~= nil or + minetest.find_node_near(middle, PYRA_Wh + 3, {"default:cactus", "group:leaves", "group:tree"}) ~= nil then minetest.log("info", "[tsm_pyramids] Pyramid not placed, inappropriate node nearby. p2="..minetest.pos_to_string(p2)) return end