forked from minetest-mods/unified_inventory
Document and replace sounds
A few sounds were replaced because I could not find them on freesound.org
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@ -57,7 +57,7 @@ end)
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local function apply_new_filter(player, search_text, new_dir)
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local player_name = player:get_player_name()
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minetest.sound_play("click", {to_player=player_name, gain = 0.1})
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minetest.sound_play("ui_click", {to_player=player_name, gain = 0.1})
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ui.apply_filter(player, search_text, new_dir)
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ui.current_searchbox[player_name] = search_text
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ui.set_inventory_formspec(player, ui.current_page[player_name])
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@ -114,7 +114,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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for i, def in pairs(unified_inventory.buttons) do
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if fields[def.name] then
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def.action(player)
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minetest.sound_play("click",
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minetest.sound_play("ui_click",
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{to_player=player_name, gain = 0.1})
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return
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end
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@ -179,7 +179,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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end
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end
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if clicked_item then
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minetest.sound_play("click",
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minetest.sound_play("ui_click",
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{to_player=player_name, gain = 0.1})
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local page = unified_inventory.current_page[player_name]
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local player_creative = unified_inventory.is_creative(player_name)
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@ -219,7 +219,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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if not (fields.alternate or fields.alternate_prev) then
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return
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end
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minetest.sound_play("click",
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minetest.sound_play("ui_click",
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{to_player=player_name, gain = 0.1})
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local item_name = unified_inventory.current_item[player_name]
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if not item_name then
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