reduce table lookups during initialization

This commit is contained in:
Tim 2015-02-05 10:03:07 +01:00
parent 1a1bfc3839
commit 76a9efff71
6 changed files with 33 additions and 54 deletions

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@ -1,9 +1,4 @@
local S local S = unified_inventory.gettext
if rawget(_G, "intllib") then
S = intllib.Getter()
else
S = function(s) return s end
end
-- Create detached creative inventory after loading all mods -- Create detached creative inventory after loading all mods
minetest.after(0.01, function() minetest.after(0.01, function()

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@ -3,12 +3,7 @@
-- Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com> -- Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
-- License: GPLv3 -- License: GPLv3
local S local S = unified_inventory.gettext
if rawget(_G, "intllib") then
S = intllib.Getter()
else
S = function(s) return s end
end
unified_inventory.register_page("bags", { unified_inventory.register_page("bags", {
get_formspec = function(player) get_formspec = function(player)

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@ -3,33 +3,37 @@
local modpath = minetest.get_modpath(minetest.get_current_modname()) local modpath = minetest.get_modpath(minetest.get_current_modname())
local worldpath = minetest.get_worldpath() local worldpath = minetest.get_worldpath()
-- Data tables definitions -- Data tables definitions
unified_inventory = {} unified_inventory = {
unified_inventory.activefilter = {} activefilter = {},
unified_inventory.active_search_direction = {} active_search_direction = {},
unified_inventory.alternate = {} alternate = {},
unified_inventory.current_page = {} current_page = {},
unified_inventory.current_searchbox = {} current_searchbox = {},
unified_inventory.current_index = {} current_index = {},
unified_inventory.current_item = {} current_item = {},
unified_inventory.current_craft_direction = {} current_craft_direction = {},
unified_inventory.registered_craft_types = {} registered_craft_types = {},
unified_inventory.crafts_for = { usage = {}, recipe = {} } crafts_for = {usage = {}, recipe = {} },
unified_inventory.players = {} players = {},
unified_inventory.items_list_size = 0 items_list_size = 0,
unified_inventory.items_list = {} items_list = {},
unified_inventory.filtered_items_list_size = {} filtered_items_list_size = {},
unified_inventory.filtered_items_list = {} filtered_items_list = {},
unified_inventory.pages = {} pages = {},
unified_inventory.buttons = {} buttons = {},
-- Homepos stuff -- Homepos stuff
unified_inventory.home_pos = {} home_pos = {},
unified_inventory.home_filename = home_filename = worldpath.."/unified_inventory_home.home",
worldpath.."/unified_inventory_home.home"
-- Default inventory page -- Default inventory page
unified_inventory.default = "craft" default = "craft",
-- intllib
gettext = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end,
}
-- Disable default creative inventory -- Disable default creative inventory
if rawget(_G, "creative_inventory") then if rawget(_G, "creative_inventory") then

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@ -1,9 +1,4 @@
local S local S = unified_inventory.gettext
if rawget(_G, "intllib") then
S = intllib.Getter()
else
S = function(s) return s end
end
-- This pair of encoding functions is used where variable text must go in -- This pair of encoding functions is used where variable text must go in
-- button names, where the text might contain formspec metacharacters. -- button names, where the text might contain formspec metacharacters.

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@ -1,9 +1,4 @@
local S local S = unified_inventory.gettext
if rawget(_G, "intllib") then
S = intllib.Getter()
else
S = function(s) return s end
end
minetest.register_privilege("creative", { minetest.register_privilege("creative", {
description = "Can use the creative inventory", description = "Can use the creative inventory",

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@ -1,9 +1,4 @@
local S local S = unified_inventory.gettext
if rawget(_G, "intllib") then
S = intllib.Getter()
else
S = function(s) return s end
end
local hud_colors = { local hud_colors = {
{"#FFFFFF", 0xFFFFFF, S("White")}, {"#FFFFFF", 0xFFFFFF, S("White")},