Allow per-user "full" mode when "lite" mode is set as global

default (give the user "ui_full" priv to turn it on).

Also, a few whitespace fixes.
This commit is contained in:
Vanessa Ezekowitz
2015-10-05 04:24:01 -04:00
parent babe4380ac
commit 9fe84789ba
6 changed files with 212 additions and 160 deletions

View File

@ -15,11 +15,45 @@ function unified_inventory.demangle_for_formspec(str)
return string.gsub(str, "_([0-9]+)_", function (v) return string.char(v) end)
end
function unified_inventory.get_per_player_formspec(player_name)
local lite = unified_inventory.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true})
local ui = {}
ui.pagecols = unified_inventory.pagecols
ui.pagerows = unified_inventory.pagerows
ui.page_y = unified_inventory.page_y
ui.formspec_y = unified_inventory.formspec_y
ui.main_button_x = unified_inventory.main_button_x
ui.main_button_y = unified_inventory.main_button_y
ui.craft_result_x = unified_inventory.craft_result_x
ui.craft_result_y = unified_inventory.craft_result_y
ui.form_header_y = unified_inventory.form_header_y
if lite then
ui.pagecols = 4
ui.pagerows = 6
ui.page_y = 0.25
ui.formspec_y = 0.47
ui.main_button_x = 8.2
ui.main_button_y = 6.5
ui.craft_result_x = 2.8
ui.craft_result_y = 3.4
ui.form_header_y = -0.1
end
ui.items_per_page = ui.pagecols * ui.pagerows
return ui, lite
end
function unified_inventory.get_formspec(player, page)
if not player then
return ""
end
local player_name = player:get_player_name()
local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
unified_inventory.current_page[player_name] = page
local pagedef = unified_inventory.pages[page]
@ -29,14 +63,14 @@ function unified_inventory.get_formspec(player, page)
}
local n = 3
if unified_inventory.lite_mode then
if draw_lite_mode then
formspec[1] = "size[11,7.7]"
formspec[2] = "background[-0.19,-0.2;11.4,8.4;ui_form_bg.png]"
end
if unified_inventory.is_creative(player_name)
and page == "craft" then
formspec[n] = "background[0,"..(unified_inventory.formspec_y + 2)..";1,1;ui_single_slot.png]"
formspec[n] = "background[0,"..(ui_peruser.formspec_y + 2)..";1,1;ui_single_slot.png]"
n = n+1
end
@ -44,7 +78,10 @@ function unified_inventory.get_formspec(player, page)
if not unified_inventory.pages[page] then
return "" -- Invalid page name
end
local fsdata = pagedef.get_formspec(player)
local perplayer_formspec = unified_inventory.get_per_player_formspec(player_name)
local fsdata = pagedef.get_formspec(player, perplayer_formspec)
formspec[n] = fsdata.formspec
n = n+1
@ -52,17 +89,26 @@ function unified_inventory.get_formspec(player, page)
local button_col = 0
-- Main buttons
for i, def in pairs(unified_inventory.buttons) do
if unified_inventory.lite_mode and i > 4 then
local filtered_inv_buttons = {}
for i, def in pairs(unified_inventory.buttons) do
if not (draw_lite_mode and def.hide_lite) then
table.insert(filtered_inv_buttons, def)
end
end
for i, def in pairs(filtered_inv_buttons) do
if draw_lite_mode and i > 4 then
button_row = 1
button_col = 1
end
if def.type == "image" then
formspec[n] = "image_button["
formspec[n+1] = ( unified_inventory.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4)
formspec[n+2] = ","..(unified_inventory.main_button_y + button_row * 0.7)..";0.8,0.8;"
formspec[n+1] = ( ui_peruser.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4)
formspec[n+2] = ","..(ui_peruser.main_button_y + button_row * 0.7)..";0.8,0.8;"
formspec[n+3] = minetest.formspec_escape(def.image)..";"
formspec[n+4] = minetest.formspec_escape(def.name)..";]"
formspec[n+5] = "tooltip["..minetest.formspec_escape(def.name)
@ -74,7 +120,7 @@ function unified_inventory.get_formspec(player, page)
if fsdata.draw_inventory ~= false then
-- Player inventory
formspec[n] = "listcolors[#00000000;#00000000]"
formspec[n+1] = "list[current_player;main;0,"..(unified_inventory.formspec_y + 3.5)..";8,4;]"
formspec[n+1] = "list[current_player;main;0,"..(ui_peruser.formspec_y + 3.5)..";8,4;]"
n = n+2
end
@ -85,7 +131,7 @@ function unified_inventory.get_formspec(player, page)
-- Controls to flip items pages
local start_x = 9.2
if not unified_inventory.lite_mode then
if not draw_lite_mode then
formspec[n] =
"image_button[" .. (start_x + 0.6 * 0)
.. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
@ -127,7 +173,7 @@ function unified_inventory.get_formspec(player, page)
-- Search box
if not unified_inventory.lite_mode then
if not draw_lite_mode then
formspec[n] = "field[9.5,8.325;3,1;searchbox;;"
.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
formspec[n+1] = "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
@ -141,28 +187,28 @@ function unified_inventory.get_formspec(player, page)
n = n+2
local no_matches = "No matching items"
if unified_inventory.lite_mode then
if draw_lite_mode then
no_matches = "No matches."
end
-- Items list
if #unified_inventory.filtered_items_list[player_name] == 0 then
formspec[n] = "label[8.2,"..unified_inventory.form_header_y..";" .. S(no_matches) .. "]"
formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";" .. S(no_matches) .. "]"
else
local dir = unified_inventory.active_search_direction[player_name]
local list_index = unified_inventory.current_index[player_name]
local page = math.floor(list_index / (unified_inventory.items_per_page) + 1)
local page = math.floor(list_index / (ui_peruser.items_per_page) + 1)
local pagemax = math.floor(
(#unified_inventory.filtered_items_list[player_name] - 1)
/ (unified_inventory.items_per_page) + 1)
/ (ui_peruser.items_per_page) + 1)
local item = {}
for y = 0, unified_inventory.pagerows - 1 do
for x = 0, unified_inventory.pagecols - 1 do
for y = 0, ui_peruser.pagerows - 1 do
for x = 0, ui_peruser.pagecols - 1 do
local name = unified_inventory.filtered_items_list[player_name][list_index]
if minetest.registered_items[name] then
formspec[n] = "item_image_button["
..(8.2 + x * 0.7)..","
..(unified_inventory.formspec_y + unified_inventory.page_y + y * 0.7)..";.81,.81;"
..(ui_peruser.formspec_y + ui_peruser.page_y + y * 0.7)..";.81,.81;"
..name..";item_button_"..dir.."_"
..unified_inventory.mangle_for_formspec(name)..";]"
n = n+1
@ -170,14 +216,14 @@ function unified_inventory.get_formspec(player, page)
end
end
end
formspec[n] = "label[8.2,"..unified_inventory.form_header_y..";"..S("Page") .. ": "
formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";"..S("Page") .. ": "
.. S("%s of %s"):format(page,pagemax).."]"
end
n= n+1
if unified_inventory.activefilter[player_name] ~= "" then
formspec[n] = "label[8.2,"..(unified_inventory.form_header_y + 0.4)..";" .. S("Filter") .. ":]"
formspec[n+1] = "label[9.1,"..(unified_inventory.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]"
formspec[n] = "label[8.2,"..(ui_peruser.form_header_y + 0.4)..";" .. S("Filter") .. ":]"
formspec[n+1] = "label[9.1,"..(ui_peruser.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]"
end
return table.concat(formspec, "")
end
@ -232,7 +278,7 @@ function unified_inventory.apply_filter(player, filter, search_dir)
unified_inventory.activefilter[player_name] = filter
unified_inventory.active_search_direction[player_name] = search_dir
unified_inventory.set_inventory_formspec(player,
unified_inventory.current_page[player_name])
unified_inventory.current_page[player_name])
end
function unified_inventory.items_in_group(groups)