forked from minetest-mods/unified_inventory
Allow per-user "full" mode when "lite" mode is set as global
default (give the user "ui_full" priv to turn it on). Also, a few whitespace fixes.
This commit is contained in:
parent
babe4380ac
commit
9fe84789ba
3
bags.lua
3
bags.lua
@ -26,7 +26,8 @@ unified_inventory.register_page("bags", {
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unified_inventory.register_button("bags", {
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type = "image",
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image = "ui_bags_icon.png",
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tooltip = S("Bags")
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tooltip = S("Bags"),
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hide_lite=true
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})
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for i = 1, 4 do
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@ -48,10 +48,13 @@ minetest.register_on_joinplayer(function(player)
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end)
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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local player_name = player:get_player_name()
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local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
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if formname ~= "" then
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return
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end
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local player_name = player:get_player_name()
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-- always take new search text, even if not searching on it yet
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if fields.searchbox
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@ -71,11 +74,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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-- Inventory page controls
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local start = math.floor(
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unified_inventory.current_index[player_name] / unified_inventory.items_per_page + 1)
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unified_inventory.current_index[player_name] / ui_peruser.items_per_page + 1)
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local start_i = start
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local pagemax = math.floor(
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(#unified_inventory.filtered_items_list[player_name] - 1)
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/ (unified_inventory.items_per_page) + 1)
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/ (ui_peruser.items_per_page) + 1)
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if fields.start_list then
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start_i = 1
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@ -104,7 +107,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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if start_i ~= start then
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minetest.sound_play("paperflip1",
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{to_player=player_name, gain = 1.0})
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unified_inventory.current_index[player_name] = (start_i - 1) * unified_inventory.items_per_page + 1
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unified_inventory.current_index[player_name] = (start_i - 1) * ui_peruser.items_per_page + 1
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unified_inventory.set_inventory_formspec(player,
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unified_inventory.current_page[player_name])
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end
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21
init.lua
21
init.lua
@ -47,20 +47,6 @@ unified_inventory = {
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form_header_y = 0
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}
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if unified_inventory.lite_mode then
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unified_inventory.pagecols = 4
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unified_inventory.pagerows = 6
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unified_inventory.page_y = 0.25
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unified_inventory.formspec_y = 0.47
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unified_inventory.main_button_x = 8.2
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unified_inventory.main_button_y = 6.5
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unified_inventory.craft_result_x = 2.8
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unified_inventory.craft_result_y = 3.4
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unified_inventory.form_header_y = -0.1
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end
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unified_inventory.items_per_page = unified_inventory.pagecols * unified_inventory.pagerows
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-- Disable default creative inventory
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if rawget(_G, "creative_inventory") then
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function creative_inventory.set_creative_formspec(player, start_i, pagenum)
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@ -73,14 +59,11 @@ dofile(modpath.."/api.lua")
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dofile(modpath.."/internal.lua")
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dofile(modpath.."/callbacks.lua")
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dofile(modpath.."/register.lua")
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if not unified_inventory.lite_mode then
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dofile(modpath.."/bags.lua")
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end
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dofile(modpath.."/bags.lua")
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dofile(modpath.."/item_names.lua")
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if minetest.get_modpath("datastorage") and not unified_inventory.lite_mode then
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if minetest.get_modpath("datastorage") then
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dofile(modpath.."/waypoints.lua")
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end
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86
internal.lua
86
internal.lua
@ -15,11 +15,45 @@ function unified_inventory.demangle_for_formspec(str)
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return string.gsub(str, "_([0-9]+)_", function (v) return string.char(v) end)
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end
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function unified_inventory.get_per_player_formspec(player_name)
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local lite = unified_inventory.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true})
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local ui = {}
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ui.pagecols = unified_inventory.pagecols
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ui.pagerows = unified_inventory.pagerows
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ui.page_y = unified_inventory.page_y
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ui.formspec_y = unified_inventory.formspec_y
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ui.main_button_x = unified_inventory.main_button_x
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ui.main_button_y = unified_inventory.main_button_y
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ui.craft_result_x = unified_inventory.craft_result_x
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ui.craft_result_y = unified_inventory.craft_result_y
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ui.form_header_y = unified_inventory.form_header_y
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if lite then
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ui.pagecols = 4
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ui.pagerows = 6
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ui.page_y = 0.25
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ui.formspec_y = 0.47
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ui.main_button_x = 8.2
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ui.main_button_y = 6.5
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ui.craft_result_x = 2.8
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ui.craft_result_y = 3.4
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ui.form_header_y = -0.1
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end
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ui.items_per_page = ui.pagecols * ui.pagerows
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return ui, lite
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end
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function unified_inventory.get_formspec(player, page)
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if not player then
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return ""
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end
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local player_name = player:get_player_name()
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local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
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unified_inventory.current_page[player_name] = page
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local pagedef = unified_inventory.pages[page]
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@ -29,14 +63,14 @@ function unified_inventory.get_formspec(player, page)
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}
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local n = 3
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if unified_inventory.lite_mode then
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if draw_lite_mode then
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formspec[1] = "size[11,7.7]"
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formspec[2] = "background[-0.19,-0.2;11.4,8.4;ui_form_bg.png]"
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end
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if unified_inventory.is_creative(player_name)
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and page == "craft" then
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formspec[n] = "background[0,"..(unified_inventory.formspec_y + 2)..";1,1;ui_single_slot.png]"
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formspec[n] = "background[0,"..(ui_peruser.formspec_y + 2)..";1,1;ui_single_slot.png]"
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n = n+1
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end
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@ -44,7 +78,10 @@ function unified_inventory.get_formspec(player, page)
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if not unified_inventory.pages[page] then
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return "" -- Invalid page name
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end
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local fsdata = pagedef.get_formspec(player)
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local perplayer_formspec = unified_inventory.get_per_player_formspec(player_name)
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local fsdata = pagedef.get_formspec(player, perplayer_formspec)
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formspec[n] = fsdata.formspec
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n = n+1
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@ -52,17 +89,26 @@ function unified_inventory.get_formspec(player, page)
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local button_col = 0
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-- Main buttons
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for i, def in pairs(unified_inventory.buttons) do
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if unified_inventory.lite_mode and i > 4 then
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local filtered_inv_buttons = {}
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for i, def in pairs(unified_inventory.buttons) do
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if not (draw_lite_mode and def.hide_lite) then
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table.insert(filtered_inv_buttons, def)
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end
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end
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for i, def in pairs(filtered_inv_buttons) do
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if draw_lite_mode and i > 4 then
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button_row = 1
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button_col = 1
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end
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if def.type == "image" then
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formspec[n] = "image_button["
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formspec[n+1] = ( unified_inventory.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4)
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formspec[n+2] = ","..(unified_inventory.main_button_y + button_row * 0.7)..";0.8,0.8;"
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formspec[n+1] = ( ui_peruser.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4)
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formspec[n+2] = ","..(ui_peruser.main_button_y + button_row * 0.7)..";0.8,0.8;"
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formspec[n+3] = minetest.formspec_escape(def.image)..";"
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formspec[n+4] = minetest.formspec_escape(def.name)..";]"
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formspec[n+5] = "tooltip["..minetest.formspec_escape(def.name)
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@ -74,7 +120,7 @@ function unified_inventory.get_formspec(player, page)
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if fsdata.draw_inventory ~= false then
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-- Player inventory
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formspec[n] = "listcolors[#00000000;#00000000]"
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formspec[n+1] = "list[current_player;main;0,"..(unified_inventory.formspec_y + 3.5)..";8,4;]"
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formspec[n+1] = "list[current_player;main;0,"..(ui_peruser.formspec_y + 3.5)..";8,4;]"
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n = n+2
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end
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@ -85,7 +131,7 @@ function unified_inventory.get_formspec(player, page)
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-- Controls to flip items pages
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local start_x = 9.2
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if not unified_inventory.lite_mode then
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if not draw_lite_mode then
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formspec[n] =
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"image_button[" .. (start_x + 0.6 * 0)
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.. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
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@ -127,7 +173,7 @@ function unified_inventory.get_formspec(player, page)
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-- Search box
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if not unified_inventory.lite_mode then
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if not draw_lite_mode then
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formspec[n] = "field[9.5,8.325;3,1;searchbox;;"
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.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
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formspec[n+1] = "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
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@ -141,28 +187,28 @@ function unified_inventory.get_formspec(player, page)
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n = n+2
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local no_matches = "No matching items"
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if unified_inventory.lite_mode then
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if draw_lite_mode then
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no_matches = "No matches."
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end
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-- Items list
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if #unified_inventory.filtered_items_list[player_name] == 0 then
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formspec[n] = "label[8.2,"..unified_inventory.form_header_y..";" .. S(no_matches) .. "]"
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formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";" .. S(no_matches) .. "]"
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else
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local dir = unified_inventory.active_search_direction[player_name]
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local list_index = unified_inventory.current_index[player_name]
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local page = math.floor(list_index / (unified_inventory.items_per_page) + 1)
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local page = math.floor(list_index / (ui_peruser.items_per_page) + 1)
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local pagemax = math.floor(
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(#unified_inventory.filtered_items_list[player_name] - 1)
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/ (unified_inventory.items_per_page) + 1)
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/ (ui_peruser.items_per_page) + 1)
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local item = {}
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for y = 0, unified_inventory.pagerows - 1 do
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for x = 0, unified_inventory.pagecols - 1 do
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for y = 0, ui_peruser.pagerows - 1 do
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for x = 0, ui_peruser.pagecols - 1 do
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local name = unified_inventory.filtered_items_list[player_name][list_index]
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if minetest.registered_items[name] then
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formspec[n] = "item_image_button["
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..(8.2 + x * 0.7)..","
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..(unified_inventory.formspec_y + unified_inventory.page_y + y * 0.7)..";.81,.81;"
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..(ui_peruser.formspec_y + ui_peruser.page_y + y * 0.7)..";.81,.81;"
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..name..";item_button_"..dir.."_"
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..unified_inventory.mangle_for_formspec(name)..";]"
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n = n+1
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@ -170,14 +216,14 @@ function unified_inventory.get_formspec(player, page)
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end
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end
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end
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formspec[n] = "label[8.2,"..unified_inventory.form_header_y..";"..S("Page") .. ": "
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formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";"..S("Page") .. ": "
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.. S("%s of %s"):format(page,pagemax).."]"
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end
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n= n+1
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if unified_inventory.activefilter[player_name] ~= "" then
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formspec[n] = "label[8.2,"..(unified_inventory.form_header_y + 0.4)..";" .. S("Filter") .. ":]"
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formspec[n+1] = "label[9.1,"..(unified_inventory.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]"
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formspec[n] = "label[8.2,"..(ui_peruser.form_header_y + 0.4)..";" .. S("Filter") .. ":]"
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formspec[n+1] = "label[9.1,"..(ui_peruser.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]"
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end
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return table.concat(formspec, "")
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end
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114
register.lua
114
register.lua
@ -5,6 +5,12 @@ minetest.register_privilege("creative", {
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give_to_singleplayer = false,
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})
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minetest.register_privilege("ui_full", {
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description = "Forces UI to display in Full mode when Lite mode is configured globally",
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give_to_singleplayer = false,
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})
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local trash = minetest.create_detached_inventory("trash", {
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--allow_put = function(inv, listname, index, stack, player)
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-- if unified_inventory.is_creative(player:get_player_name()) then
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@ -33,11 +39,11 @@ unified_inventory.register_button("craftguide", {
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tooltip = S("Crafting Guide")
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})
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if not unified_inventory.lite_mode then
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unified_inventory.register_button("home_gui_set", {
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unified_inventory.register_button("home_gui_set", {
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type = "image",
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image = "ui_sethome_icon.png",
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tooltip = S("Set home position"),
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hide_lite=true,
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action = function(player)
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local player_name = player:get_player_name()
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if minetest.check_player_privs(player_name, {home=true}) then
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@ -54,12 +60,13 @@ if not unified_inventory.lite_mode then
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S("You don't have the \"home\" privilege!"))
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end
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end,
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})
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})
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unified_inventory.register_button("home_gui_go", {
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unified_inventory.register_button("home_gui_go", {
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type = "image",
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image = "ui_gohome_icon.png",
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tooltip = S("Go home"),
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hide_lite=true,
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action = function(player)
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local player_name = player:get_player_name()
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if minetest.check_player_privs(player_name, {home=true}) then
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@ -71,12 +78,13 @@ if not unified_inventory.lite_mode then
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S("You don't have the \"home\" privilege!"))
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end
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end,
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})
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})
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unified_inventory.register_button("misc_set_day", {
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unified_inventory.register_button("misc_set_day", {
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type = "image",
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image = "ui_sun_icon.png",
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tooltip = S("Set time to day"),
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hide_lite=true,
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action = function(player)
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local player_name = player:get_player_name()
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if minetest.check_player_privs(player_name, {settime=true}) then
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@ -90,12 +98,13 @@ if not unified_inventory.lite_mode then
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S("You don't have the settime privilege!"))
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end
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end,
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})
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})
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unified_inventory.register_button("misc_set_night", {
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unified_inventory.register_button("misc_set_night", {
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type = "image",
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image = "ui_moon_icon.png",
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tooltip = S("Set time to night"),
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hide_lite=true,
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action = function(player)
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local player_name = player:get_player_name()
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if minetest.check_player_privs(player_name, {settime=true}) then
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@ -109,8 +118,7 @@ if not unified_inventory.lite_mode then
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S("You don't have the settime privilege!"))
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end
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end,
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})
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end
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})
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unified_inventory.register_button("clear_inv", {
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type = "image",
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@ -134,19 +142,23 @@ unified_inventory.register_button("clear_inv", {
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})
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unified_inventory.register_page("craft", {
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get_formspec = function(player, formspec)
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get_formspec = function(player, perplayer_formspec)
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local formspecy = perplayer_formspec.formspec_y
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local formheadery = perplayer_formspec.form_header_y
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local player_name = player:get_player_name()
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local formspec = "background[2,"..unified_inventory.formspec_y..";6,3;ui_crafting_form.png]"
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formspec = formspec.."background[0,"..(unified_inventory.formspec_y + 3.5)..";8,4;ui_main_inventory.png]"
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formspec = formspec.."label[0,"..unified_inventory.form_header_y..";Crafting]"
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local formspec = "background[2,"..formspecy..";6,3;ui_crafting_form.png]"
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formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
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formspec = formspec.."label[0,"..formheadery..";Crafting]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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formspec = formspec.."list[current_player;craftpreview;6,"..unified_inventory.formspec_y..";1,1;]"
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formspec = formspec.."list[current_player;craft;2,"..unified_inventory.formspec_y..";3,3;]"
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formspec = formspec.."label[7,"..(unified_inventory.formspec_y + 1.5)..";" .. S("Trash:") .. "]"
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formspec = formspec.."list[detached:trash;main;7,"..(unified_inventory.formspec_y + 2)..";1,1;]"
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formspec = formspec.."list[current_player;craftpreview;6,"..formspecy..";1,1;]"
|
||||
formspec = formspec.."list[current_player;craft;2,"..formspecy..";3,3;]"
|
||||
formspec = formspec.."label[7,"..(formspecy + 1.5)..";" .. S("Trash:") .. "]"
|
||||
formspec = formspec.."list[detached:trash;main;7,"..(formspecy + 2)..";1,1;]"
|
||||
if unified_inventory.is_creative(player_name) then
|
||||
formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 1.5)..";" .. S("Refill:") .. "]"
|
||||
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,"..(unified_inventory.formspec_y +2)..";1,1;]"
|
||||
formspec = formspec.."label[0,"..(formspecy + 1.5)..";" .. S("Refill:") .. "]"
|
||||
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,"..(formspecy +2)..";1,1;]"
|
||||
end
|
||||
return {formspec=formspec}
|
||||
end,
|
||||
@ -204,12 +216,18 @@ local other_dir = {
|
||||
}
|
||||
|
||||
unified_inventory.register_page("craftguide", {
|
||||
get_formspec = function(player)
|
||||
get_formspec = function(player, perplayer_formspec)
|
||||
|
||||
local formspecy = perplayer_formspec.formspec_y
|
||||
local formheadery = perplayer_formspec.form_header_y
|
||||
local craftresultx = perplayer_formspec.craft_result_x
|
||||
local craftresulty = perplayer_formspec.craft_result_y
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local player_privs = minetest.get_player_privs(player_name)
|
||||
local formspec = ""
|
||||
formspec = formspec.."background[0,"..(unified_inventory.formspec_y + 3.5)..";8,4;ui_main_inventory.png]"
|
||||
formspec = formspec.."label[0,"..unified_inventory.form_header_y..";" .. S("Crafting Guide") .. "]"
|
||||
formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
|
||||
formspec = formspec.."label[0,"..formheadery..";" .. S("Crafting Guide") .. "]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
local item_name = unified_inventory.current_item[player_name]
|
||||
if not item_name then return {formspec=formspec} end
|
||||
@ -226,25 +244,25 @@ unified_inventory.register_page("craftguide", {
|
||||
craft = crafts[alternate]
|
||||
end
|
||||
|
||||
formspec = formspec.."background[0.5,"..(unified_inventory.formspec_y + 0.2)..";8,3;ui_craftguide_form.png]"
|
||||
formspec = formspec.."textarea["..unified_inventory.craft_result_x..","..unified_inventory.craft_result_y
|
||||
formspec = formspec.."background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]"
|
||||
formspec = formspec.."textarea["..craftresultx..","..craftresulty
|
||||
..";10,1;;"..minetest.formspec_escape(role_text[dir]..": "..item_name)..";]"
|
||||
formspec = formspec..stack_image_button(0, unified_inventory.formspec_y, 1.1, 1.1, "item_button_"
|
||||
formspec = formspec..stack_image_button(0, formspecy, 1.1, 1.1, "item_button_"
|
||||
.. rdir .. "_", ItemStack(item_name))
|
||||
|
||||
if not craft then
|
||||
formspec = formspec.."label[5.5,"..(unified_inventory.formspec_y + 2.35)..";"
|
||||
formspec = formspec.."label[5.5,"..(formspecy + 2.35)..";"
|
||||
..minetest.formspec_escape(no_recipe_text[dir]).."]"
|
||||
local no_pos = dir == "recipe" and 4.5 or 6.5
|
||||
local item_pos = dir == "recipe" and 6.5 or 4.5
|
||||
formspec = formspec.."image["..no_pos..","..unified_inventory.formspec_y..";1.1,1.1;ui_no.png]"
|
||||
formspec = formspec..stack_image_button(item_pos, unified_inventory.formspec_y, 1.1, 1.1, "item_button_"
|
||||
formspec = formspec.."image["..no_pos..","..formspecy..";1.1,1.1;ui_no.png]"
|
||||
formspec = formspec..stack_image_button(item_pos, formspecy, 1.1, 1.1, "item_button_"
|
||||
..other_dir[dir].."_", ItemStack(item_name))
|
||||
if player_privs.give == true then
|
||||
formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 2.10)..";" .. S("Give me:") .. "]"
|
||||
.."button[0, "..(unified_inventory.formspec_y + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.."button[0.6,"..(unified_inventory.formspec_y + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.."button[1.3,"..(unified_inventory.formspec_y + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
|
||||
formspec = formspec.."label[0,"..(formspecy + 2.10)..";" .. S("Give me:") .. "]"
|
||||
.."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
|
||||
end
|
||||
return {formspec = formspec}
|
||||
end
|
||||
@ -252,10 +270,10 @@ unified_inventory.register_page("craftguide", {
|
||||
local craft_type = unified_inventory.registered_craft_types[craft.type] or
|
||||
unified_inventory.craft_type_defaults(craft.type, {})
|
||||
if craft_type.icon then
|
||||
formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.7,(unified_inventory.formspec_y + 0.05),0.5,0.5,craft_type.icon)
|
||||
formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.7,(formspecy + 0.05),0.5,0.5,craft_type.icon)
|
||||
end
|
||||
formspec = formspec.."label[5.5,"..(unified_inventory.formspec_y + 1)..";" .. minetest.formspec_escape(craft_type.description).."]"
|
||||
formspec = formspec..stack_image_button(6.5, unified_inventory.formspec_y, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))
|
||||
formspec = formspec.."label[5.5,"..(formspecy + 1)..";" .. minetest.formspec_escape(craft_type.description).."]"
|
||||
formspec = formspec..stack_image_button(6.5, formspecy, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))
|
||||
local display_size = craft_type.dynamic_display_size and craft_type.dynamic_display_size(craft) or { width = craft_type.width, height = craft_type.height }
|
||||
local craft_width = craft_type.get_shaped_craft_width and craft_type.get_shaped_craft_width(craft) or display_size.width
|
||||
|
||||
@ -270,36 +288,36 @@ unified_inventory.register_page("craftguide", {
|
||||
end
|
||||
if item then
|
||||
formspec = formspec..stack_image_button(
|
||||
xoffset + x, unified_inventory.formspec_y - 1 + y, 1.1, 1.1,
|
||||
xoffset + x, formspecy - 1 + y, 1.1, 1.1,
|
||||
"item_button_recipe_",
|
||||
ItemStack(item))
|
||||
else
|
||||
-- Fake buttons just to make grid
|
||||
formspec = formspec.."image_button["
|
||||
..tostring(xoffset + x)..","..tostring(unified_inventory.formspec_y - 1 + y)
|
||||
..tostring(xoffset + x)..","..tostring(formspecy - 1 + y)
|
||||
..";1,1;ui_blank_image.png;;]"
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if craft_type.uses_crafting_grid then
|
||||
formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 0.9)..";" .. S("To craft grid:") .. "]"
|
||||
.."button[0, "..(unified_inventory.formspec_y + 1.5)..";0.6,0.5;craftguide_craft_1;1]"
|
||||
.."button[0.6,"..(unified_inventory.formspec_y + 1.5)..";0.7,0.5;craftguide_craft_10;10]"
|
||||
.."button[1.3,"..(unified_inventory.formspec_y + 1.5)..";0.8,0.5;craftguide_craft_max;" .. S("All") .. "]"
|
||||
formspec = formspec.."label[0,"..(formspecy + 0.9)..";" .. S("To craft grid:") .. "]"
|
||||
.."button[0, "..(formspecy + 1.5)..";0.6,0.5;craftguide_craft_1;1]"
|
||||
.."button[0.6,"..(formspecy + 1.5)..";0.7,0.5;craftguide_craft_10;10]"
|
||||
.."button[1.3,"..(formspecy + 1.5)..";0.8,0.5;craftguide_craft_max;" .. S("All") .. "]"
|
||||
end
|
||||
if player_privs.give then
|
||||
formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 2.1)..";" .. S("Give me:") .. "]"
|
||||
.."button[0, "..(unified_inventory.formspec_y + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.."button[0.6,"..(unified_inventory.formspec_y + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.."button[1.3,"..(unified_inventory.formspec_y + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
|
||||
formspec = formspec.."label[0,"..(formspecy + 2.1)..";" .. S("Give me:") .. "]"
|
||||
.."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
|
||||
end
|
||||
|
||||
if alternates and alternates > 1 then
|
||||
formspec = formspec.."label[5.5,"..(unified_inventory.formspec_y + 1.6)..";"..recipe_text[dir].." "
|
||||
formspec = formspec.."label[5.5,"..(formspecy + 1.6)..";"..recipe_text[dir].." "
|
||||
..tostring(alternate).." of "
|
||||
..tostring(alternates).."]"
|
||||
.."button[5.5,"..(unified_inventory.formspec_y + 2)..";2,1;alternate;" .. S("Alternate") .. "]"
|
||||
.."button[5.5,"..(formspecy + 2)..";2,1;alternate;" .. S("Alternate") .. "]"
|
||||
end
|
||||
return {formspec = formspec}
|
||||
end,
|
||||
|
@ -107,6 +107,7 @@ unified_inventory.register_button("waypoints", {
|
||||
type = "image",
|
||||
image = "ui_waypoints_icon.png",
|
||||
tooltip = S("Waypoints"),
|
||||
hide_lite=true
|
||||
})
|
||||
|
||||
local function update_hud(player, waypoints, temp, i)
|
||||
|
Loading…
Reference in New Issue
Block a user