From 0fbf6baa72ad6db80ff79f29190474718d4d8acd Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Sat, 28 Jan 2017 07:19:30 -0500 Subject: [PATCH] fix facedir not being set when simple node placement fall-through is called --- init.lua | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/init.lua b/init.lua index b5fb00d..bb9ad3e 100644 --- a/init.lua +++ b/init.lua @@ -304,7 +304,12 @@ function unifieddyes.on_rightclick(pos, node, player, stack, pointed_thing, newn if unifieddyes.is_buildable_to(player:get_player_name(), pos2) and minetest.registered_nodes[name] then local placeable_node = minetest.registered_nodes[stack:get_name()] - minetest.set_node(pos2, placeable_node) + + local yaw = player:get_look_yaw() + local dir = minetest.yaw_to_dir(yaw-1.5) + local fdir = minetest.dir_to_facedir(dir) + + minetest.set_node(pos2, { name = placeable_node.name, param2 = fdir }) stack:take_item() return stack end