From 133bc06e3d422506e21e22cddf1bd3607bd83bb0 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Tue, 20 Jun 2017 17:00:46 -0400 Subject: [PATCH] link API to README --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index bb71e65..44ddbb2 100644 --- a/README.md +++ b/README.md @@ -3,7 +3,7 @@ VanessaE's Unified Dyes The purpose of this mod originally was to supply a complete set of colors for Minetest mod authors to use for colorized nodes, or to reference in recipes. Since the advent of the default dyes mod in minetest_game, this mod has become more of an extension of the default mod. Since the advent of param2 colorization, it has also become a library for general color handling. -Unified Dyes expands the standard dye set from 15 colors to 32, 89, or 256 (see below). +Unified Dyes expands the standard dye set from 15 colors to 32, 89, or 256 (see the API and usage info). Dependencies: Minetest engine version 0.4.16 or higher and a corresponding copy of minetest_game. @@ -12,3 +12,5 @@ License: GPL 2.0 or higher. Install: Unzip the distribution file, rename the resultant folder to just "unifieddyes", move it into Minetest's mods folder, and enable it in your world configuration. Usage: for detailed usage information, please see [the Unified Dyes Thread](https://forum.minetest.net/viewtopic.php?f=11&t=2178&p=28399) on the Minetest forum. + +API: the full API is documented here: https://github.com/minetest-mods/unifieddyes/blob/master/API.md