forked from mtcontrib/watershed
		
	Craft 8 lights at once. Mid colour blend water. Flatter lowlands: terblen exponent, vary canexp, canamp. Grassy sides on mod grass
This commit is contained in:
		| @@ -1,4 +1,4 @@ | ||||
| watershed 0.3.13 by paramat | ||||
| watershed 0.3.14 by paramat | ||||
| For latest stable Minetest back to 0.4.8 | ||||
| Depends default bucket | ||||
| Licenses: code WTFPL, textures CC BY-SA | ||||
|   | ||||
| @@ -229,8 +229,8 @@ if SINGLENODE then | ||||
| 		local ATANAMP = 1.1 -- Arctan function amplitude, smaller = more and larger floatlands above ridges | ||||
| 		local XLSAMP = 0.2 -- Extra large scale height variation amplitude | ||||
| 		local BASAMP = 0.4 -- Base terrain amplitude | ||||
| 		local CANAMP = 0.4 -- Canyon terrain amplitude | ||||
| 		local CANEXP = 1.33 -- Canyon shape exponent | ||||
| 		local CANAMP = 0.4 -- Canyon terrain maximum amplitude | ||||
| 		local BLENEXP = 2 -- Terrain blend exponent | ||||
| 		local xsp | ||||
| 		local ysp | ||||
| 		local zsp | ||||
| @@ -271,7 +271,7 @@ if SINGLENODE then | ||||
| 			scale = 1, | ||||
| 			spread = {x=4096, y=4096, z=4096}, | ||||
| 			seed = 8890, | ||||
| 			octaves = 4, | ||||
| 			octaves = 3, | ||||
| 			persist = 0.33 | ||||
| 		} | ||||
| 		local np_xlscale = { | ||||
| @@ -280,7 +280,7 @@ if SINGLENODE then | ||||
| 			spread = {x=8192, y=8192, z=8192}, | ||||
| 			seed = -72, | ||||
| 			octaves = 3, | ||||
| 			persist = 0.4 | ||||
| 			persist = 0.33 | ||||
| 		} | ||||
| 		for chunk = 1, 64 do | ||||
| 			print ("[watershed] searching for spawn "..chunk) | ||||
| @@ -317,10 +317,12 @@ if SINGLENODE then | ||||
| 						local n_xlscale = nvals_xlscale[nixz] | ||||
| 						local grad = math.atan((TERCEN - y) / TERSCA) * ATANAMP | ||||
| 						local densitybase = (1 - math.abs(n_base)) * BASAMP + n_xlscale * XLSAMP + grad | ||||
| 						local terblen = math.max(1 - math.abs(n_base), 0) | ||||
| 						local terblen = (math.max(1 - math.abs(n_base), 0)) ^ BLENEXP | ||||
| 						local canexp = 0.5 + terblen | ||||
| 						local canamp = 0.03 + terblen * CANAMP | ||||
| 						local density = densitybase + | ||||
| 						math.abs((n_rough + n_roughalt) * 0.5 * terblen + | ||||
| 						(n_smooth + n_smoothalt) * 0.25 * (1 - terblen)) ^ CANEXP * CANAMP | ||||
| 						(n_smooth + n_smoothalt) * 0.5 * (1 - terblen)) ^ canexp * canamp | ||||
| 						if y >= 1 and density > -0.01 and density < 0 then | ||||
| 							ysp = y + 1 | ||||
| 							xsp = x | ||||
|   | ||||
							
								
								
									
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								init.lua
									
									
									
									
									
								
							| @@ -1,10 +1,13 @@ | ||||
| -- watershed 0.3.13 by paramat | ||||
| -- watershed 0.3.14 by paramat | ||||
| -- For latest stable Minetest and back to 0.4.8 | ||||
| -- Depends default bucket | ||||
| -- License: code WTFPL, textures CC BY-SA | ||||
| -- Red cobble texture CC BY-SA by brunob.santos | ||||
|  | ||||
| -- y = 47 bugfix: add snowblocks in chunk above | ||||
| -- light crafting gives 8 lights | ||||
| -- mid colour water at y == 2 | ||||
| -- flatter lowlands: terblen exponent, vary canexp, canamp | ||||
| -- grassy sides on mod grass | ||||
|  | ||||
| -- Parameters | ||||
|  | ||||
| @@ -20,9 +23,9 @@ local CLOUDS = true -- Mod clouds? | ||||
| local TERSCA = 512 -- Vertical terrain scale | ||||
| local XLSAMP = 0.2 -- Extra large scale height variation amplitude | ||||
| local BASAMP = 0.4 -- Base terrain amplitude | ||||
| local CANAMP = 0.4 -- Canyon terrain amplitude | ||||
| local CANEXP = 1.33 -- Canyon shape exponent | ||||
| local CANAMP = 0.4 -- Canyon terrain maximum amplitude | ||||
| local ATANAMP = 1.1 -- Arctan function amplitude, smaller = more and larger floatlands above ridges | ||||
| local BLENEXP = 2 -- Terrain blend exponent | ||||
|  | ||||
| local TSTONE = 0.02 -- Density threshold for stone, depth of soil at TERCEN | ||||
| local TRIV = -0.02 -- Maximum densitybase threshold for river water | ||||
| @@ -160,7 +163,7 @@ local np_base = { | ||||
| 	scale = 1, | ||||
| 	spread = {x=4096, y=4096, z=4096}, | ||||
| 	seed = 8890, | ||||
| 	octaves = 4, | ||||
| 	octaves = 3, | ||||
| 	persist = 0.33 | ||||
| } | ||||
|  | ||||
| @@ -172,7 +175,7 @@ local np_xlscale = { | ||||
| 	spread = {x=8192, y=8192, z=8192}, | ||||
| 	seed = -72, | ||||
| 	octaves = 3, | ||||
| 	persist = 0.4 | ||||
| 	persist = 0.33 | ||||
| } | ||||
|  | ||||
| -- 2D noise for magma surface | ||||
| @@ -242,6 +245,7 @@ minetest.register_on_generated(function(minp, maxp, seed) | ||||
| 	local c_obsidian = minetest.get_content_id("default:obsidian") | ||||
| 	 | ||||
| 	local c_wsfreshwater = minetest.get_content_id("watershed:freshwater") | ||||
| 	local c_wsmixwater = minetest.get_content_id("watershed:mixwater") | ||||
| 	local c_wsstone = minetest.get_content_id("watershed:stone") | ||||
| 	local c_wsredstone = minetest.get_content_id("watershed:redstone") | ||||
| 	local c_wsgrass = minetest.get_content_id("watershed:grass") | ||||
| @@ -304,12 +308,14 @@ minetest.register_on_generated(function(minp, maxp, seed) | ||||
| 				local n_xlscale = nvals_xlscale[nixz] | ||||
| 				local n_magma = nvals_magma[nixz] | ||||
| 				-- get densitybase and density | ||||
| 				local grad = math.atan((TERCEN - y) / TERSCA) * ATANAMP -- vertical density gradient | ||||
| 				local densitybase = (1 - math.abs(n_base)) * BASAMP + n_xlscale * XLSAMP + grad -- base terrain | ||||
| 				local terblen = math.max(1 - math.abs(n_base), 0) -- canyon terrain blend of rough and smooth | ||||
| 				local density = densitybase + -- add canyon terrain | ||||
| 				local grad = math.atan((TERCEN - y) / TERSCA) * ATANAMP | ||||
| 				local densitybase = (1 - math.abs(n_base)) * BASAMP + n_xlscale * XLSAMP + grad | ||||
| 				local terblen = (math.max(1 - math.abs(n_base), 0)) ^ BLENEXP | ||||
| 				local canexp = 0.5 + terblen | ||||
| 				local canamp = 0.03 + terblen * CANAMP | ||||
| 				local density = densitybase + | ||||
| 				math.abs((n_rough + n_roughalt) * 0.5 * terblen + | ||||
| 				(n_smooth + n_smoothalt) * 0.25 * (1 - terblen)) ^ CANEXP * CANAMP | ||||
| 				(n_smooth + n_smoothalt) * 0.5 * (1 - terblen)) ^ canexp * canamp | ||||
| 				-- other values | ||||
| 				local triv = TRIV * (1 - terblen) -- river threshold | ||||
| 				local tsand = TSAND * (1 - terblen) -- sand threshold | ||||
| @@ -396,8 +402,8 @@ minetest.register_on_generated(function(minp, maxp, seed) | ||||
| 						stable[si] = 1 | ||||
| 						under[si] = 0 | ||||
| 					elseif density >= tstone and nofis  -- stone cut by fissures | ||||
| 					or (density >= tstone and density < TSTONE * 2 and y <= YWAT) -- stone around water | ||||
| 					or (density >= tstone and density < TSTONE * 2 and densitybase >= triv ) then -- stone around river | ||||
| 					or (density >= tstone and density < TSTONE * 1.5 and y <= YWAT) -- stone around water | ||||
| 					or (density >= tstone and density < TSTONE * 1.5 and densitybase >= triv ) then -- stone around river | ||||
| 						local densitystr = n_strata * 0.25 + (TERCEN - y) / TERSCA | ||||
| 						local densityper = densitystr - math.floor(densitystr) -- periodic strata 'density' | ||||
| 						if (densityper >= 0.05 and densityper <= 0.09) -- sandstone strata | ||||
| @@ -408,7 +414,7 @@ minetest.register_on_generated(function(minp, maxp, seed) | ||||
| 						or (densityper >= 0.84 and densityper <= 0.87) | ||||
| 						or (densityper >= 0.95 and densityper <= 0.98) then | ||||
| 							data[vi] = c_sandstone | ||||
| 						elseif biome == 7 and density < TSTONE * 4 then -- desert stone as surface layer | ||||
| 						elseif biome == 7 and density < TSTONE * 3 then -- desert stone as surface layer | ||||
| 							data[vi] = c_wsredstone | ||||
| 						elseif math.abs(n_seam) < SEAMT then | ||||
| 							if densityper >= 0 and densityper <= ORETHI * 4 then -- ore seams | ||||
| @@ -491,7 +497,7 @@ minetest.register_on_generated(function(minp, maxp, seed) | ||||
| 							stable[si] = 0 | ||||
| 							under[si] = 0 | ||||
| 						end | ||||
| 					elseif y >= YWAT - bergdep and y <= YWAT + bergdep / 8 and n_temp < ICETET -- iceberg | ||||
| 					elseif y >= YWAT - bergdep and y <= YWAT + bergdep / 8 and n_temp < ICETET -- icesheet | ||||
| 					and density < tstone and math.abs(n_fissure) > 0.01 then | ||||
| 						data[vi] = c_ice | ||||
| 						under[si] = 12 | ||||
| @@ -503,9 +509,13 @@ minetest.register_on_generated(function(minp, maxp, seed) | ||||
| 					elseif densitybase >= triv and density < tstone then -- river water not in fissures | ||||
| 						if n_temp < ICETET then | ||||
| 							data[vi] = c_wsfreshice | ||||
| 						else | ||||
| 							if y == YWAT + 1 then | ||||
| 								data[vi] = c_wsmixwater | ||||
| 							else | ||||
| 								data[vi] = c_wsfreshwater | ||||
| 							end | ||||
| 						end | ||||
| 						stable[si] = 0 | ||||
| 						under[si] = 0 | ||||
| 					elseif CLOUDS and y == y1 and y >= YCLOMIN then -- clouds | ||||
| @@ -598,7 +608,8 @@ minetest.register_on_generated(function(minp, maxp, seed) | ||||
| 								if math.random(PAPCHA) == 2 then | ||||
| 									watershed_papyrus(x, y, z, area, data) | ||||
| 								end | ||||
| 							elseif under[si] == 12 and n_humid > LOHUT then -- snowy iceberg | ||||
| 							elseif under[si] == 12 | ||||
| 							and n_humid > LOHUT + (math.random() - 0.5) * BLEND then -- snowy iceberg | ||||
| 								data[vi] = c_snowblock | ||||
| 							end | ||||
| 						end | ||||
|   | ||||
							
								
								
									
										92
									
								
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							| @@ -85,7 +85,7 @@ minetest.register_node("watershed:icydirt", { | ||||
|  | ||||
| minetest.register_node("watershed:grass", { | ||||
| 	description = "WS Grass", | ||||
| 	tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, | ||||
| 	tiles = {"default_grass.png", "default_dirt.png", "default_grass.png"}, | ||||
| 	is_ground_content = false, | ||||
| 	groups = {crumbly=3,soil=1}, | ||||
| 	drop = "default:dirt", | ||||
| @@ -278,8 +278,8 @@ minetest.register_node("watershed:freshwater", { | ||||
| 	liquid_alternative_source = "watershed:freshwater", | ||||
| 	liquid_viscosity = WATER_VISC, | ||||
| 	liquid_renewable = false, | ||||
| 	liquid_range = 2, | ||||
| 	post_effect_color = {a=64, r=100, g=100, b=200}, | ||||
| 	liquid_range = 4, | ||||
| 	post_effect_color = {a=64, r=100, g=150, b=200}, | ||||
| 	groups = {water=3, liquid=3, puts_out_fire=1}, | ||||
| }) | ||||
|  | ||||
| @@ -315,8 +315,8 @@ minetest.register_node("watershed:freshwaterflow", { | ||||
| 	liquid_alternative_source = "watershed:freshwater", | ||||
| 	liquid_viscosity = WATER_VISC, | ||||
| 	liquid_renewable = false, | ||||
| 	liquid_range = 2, | ||||
| 	post_effect_color = {a=64, r=100, g=100, b=200}, | ||||
| 	liquid_range = 4, | ||||
| 	post_effect_color = {a=64, r=100, g=150, b=200}, | ||||
| 	groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1}, | ||||
| }) | ||||
|  | ||||
| @@ -395,6 +395,81 @@ minetest.register_node("watershed:lavaflow", { | ||||
| 	groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1}, | ||||
| }) | ||||
|  | ||||
| minetest.register_node("watershed:mixwater", { | ||||
| 	description = "WS Mixed Water Source", | ||||
| 	inventory_image = minetest.inventorycube("watershed_mixwater.png"), | ||||
| 	drawtype = "liquid", | ||||
| 	tiles = { | ||||
| 		{ | ||||
| 			name="watershed_mixwateranim.png", | ||||
| 			animation={type="vertical_frames", | ||||
| 			aspect_w=16, aspect_h=16, length=2.0} | ||||
| 		} | ||||
| 	}, | ||||
| 	special_tiles = { | ||||
| 		{ | ||||
| 			name="watershed_mixwateranim.png", | ||||
| 			animation={type="vertical_frames", | ||||
| 			aspect_w=16, aspect_h=16, length=2.0}, | ||||
| 			backface_culling = false, | ||||
| 		} | ||||
| 	}, | ||||
| 	alpha = WATER_ALPHA, | ||||
| 	paramtype = "light", | ||||
| 	is_ground_content = false, | ||||
| 	walkable = false, | ||||
| 	pointable = false, | ||||
| 	diggable = false, | ||||
| 	buildable_to = true, | ||||
| 	drop = "", | ||||
| 	drowning = 1, | ||||
| 	liquidtype = "source", | ||||
| 	liquid_alternative_flowing = "watershed:mixwaterflow", | ||||
| 	liquid_alternative_source = "watershed:mixwater", | ||||
| 	liquid_viscosity = WATER_VISC, | ||||
| 	liquid_renewable = false, | ||||
| 	liquid_range = 4, | ||||
| 	post_effect_color = {a=64, r=100, g=120, b=200}, | ||||
| 	groups = {water=3, liquid=3, puts_out_fire=1}, | ||||
| }) | ||||
|  | ||||
| minetest.register_node("watershed:mixwaterflow", { | ||||
| 	description = "WS Flowing Mixed Water", | ||||
| 	inventory_image = minetest.inventorycube("watershed_mixwater.png"), | ||||
| 	drawtype = "flowingliquid", | ||||
| 	tiles = {"watershed_mixwater.png"}, | ||||
| 	special_tiles = { | ||||
| 		{ | ||||
| 			image="watershed_mixwaterflowanim.png", | ||||
| 			backface_culling=false, | ||||
| 			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8} | ||||
| 		}, | ||||
| 		{ | ||||
| 			image="watershed_mixwaterflowanim.png", | ||||
| 			backface_culling=true, | ||||
| 			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8} | ||||
| 		}, | ||||
| 	}, | ||||
| 	alpha = WATER_ALPHA, | ||||
| 	paramtype = "light", | ||||
| 	paramtype2 = "flowingliquid", | ||||
| 	is_ground_content = false, | ||||
| 	walkable = false, | ||||
| 	pointable = false, | ||||
| 	diggable = false, | ||||
| 	buildable_to = true, | ||||
| 	drop = "", | ||||
| 	drowning = 1, | ||||
| 	liquidtype = "flowing", | ||||
| 	liquid_alternative_flowing = "watershed:mixwaterflow", | ||||
| 	liquid_alternative_source = "watershed:mixwater", | ||||
| 	liquid_viscosity = WATER_VISC, | ||||
| 	liquid_renewable = false, | ||||
| 	liquid_range = 4, | ||||
| 	post_effect_color = {a=64, r=100, g=120, b=200}, | ||||
| 	groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1}, | ||||
| }) | ||||
|  | ||||
| -- Items | ||||
|  | ||||
| minetest.register_craftitem("watershed:luxcrystal", { | ||||
| @@ -411,10 +486,11 @@ minetest.register_craft({ | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
|     output = "watershed:light", | ||||
|     output = "watershed:light 8", | ||||
|     recipe = { | ||||
|         {"default:glass"}, | ||||
|         {"watershed:luxcrystal"}, | ||||
|         {"default:glass", "default:glass", "default:glass"}, | ||||
|         {"default:glass", "watershed:luxcrystal", "default:glass"}, | ||||
|         {"default:glass", "default:glass", "default:glass"}, | ||||
|     }, | ||||
| }) | ||||
|  | ||||
|   | ||||
							
								
								
									
										
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