forked from mtcontrib/watershed
flags='nolight' replaces set_lighting. add paramtype='light' to light sources. remove dummy luxore and light spread ABM
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11
nodes.lua
11
nodes.lua
@ -308,15 +308,7 @@ minetest.register_node("watershed:cloud", {
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minetest.register_node("watershed:luxore", {
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description = "Lux ore",
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tiles = {"watershed_luxore.png"},
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light_source = 14,
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groups = {cracky=3},
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drop = "watershed:luxcrystal 8",
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("watershed:luxoreoff", {
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description = "Dark lux ore",
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tiles = {"watershed_luxore.png"},
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paramtype = "light",
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light_source = 14,
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groups = {cracky=3},
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drop = "watershed:luxcrystal 8",
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@ -326,6 +318,7 @@ minetest.register_node("watershed:luxoreoff", {
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minetest.register_node("watershed:light", {
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description = "Light",
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tiles = {"watershed_light.png"},
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paramtype = "light",
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light_source = 14,
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groups = {cracky=3},
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sounds = default.node_sound_glass_defaults(),
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