-- Adjustable Player Detector -- Detects players in a certain radius -- The radius can be changes by right-click (by default 6) local function make_formspec(meta) meta:set_string("formspec", "size[9,5]" .. "field[0.3, 0;9,2;scanname;Comma-separated list of the names of players to scan for (empty for any):;${scanname}]".. "field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]".. "field[0.3,3;4,2;radius;Detection radius:;${radius}]".. "button_exit[3.5,3.5;2,3;;Save]") end local function object_detector_make_formspec(pos) make_formspec(minetest.get_meta(pos)) end local function object_detector_on_receive_fields(pos, _, fields, player) if not fields.scanname or not fields.digiline_channel or minetest.is_protected(pos, player:get_player_name()) then return end local meta = minetest.get_meta(pos) meta:set_string("scanname", fields.scanname) meta:set_string("digiline_channel", fields.digiline_channel) local r = tonumber(fields.radius) if r then meta:set_int("radius", r) end end -- returns true if player was found, false if not local object_detector_scan = function (pos) local meta = minetest.get_meta(pos) local scanname = meta:get_string("scanname") local scan_all = scanname == "" local scan_names = scanname:split(',') local radius = meta:get_int("radius") if radius <= 0 then radius = 6 end for _,obj in pairs(minetest.get_objects_inside_radius(pos, radius)) do local isname = obj:get_player_name() -- "" is returned if it is not a player; "" ~= nil! if isname ~= "" then if scan_all then return true, isname end for _, name in ipairs(scan_names) do if isname == name then return true, isname end end end end return false end -- set player name when receiving a digiline signal on a specific channel local object_detector_digiline = { effector = { action = function (pos, node, channel, msg) local meta = minetest.get_meta(pos) local active_channel = meta:get_string("digiline_channel") if channel ~= active_channel then return end if type(msg) == "string" then meta:set_string("scanname", msg) make_formspec(meta) elseif type(msg) == "table" then if msg.radius then local r = tonumber(msg.radius) if r then meta:set_int("radius", tonumber(msg.radius)) make_formspec(meta) end end if msg.scanname then meta:set_string("scanname", msg.scanname) make_formspec(meta) end if msg.command and msg.command == "get" then local found, name = object_detector_scan(pos) if not found then name = "" end digiline:receptor_send(pos, digiline.rules.default, channel, name) end end end, }, receptor = {} } minetest.register_node("moremesecons_adjustable_player_detector:player_detector_off", { tiles = {"default_steel_block.png", "default_steel_block.png", "moremesecons_player_detector_off.png"}, paramtype = "light", walkable = true, groups = {cracky=3}, description="Adjustable Player Detector", mesecons = {receptor = { state = mesecon.state.off, rules = mesecon.rules.pplate }}, on_construct = object_detector_make_formspec, on_receive_fields = object_detector_on_receive_fields, sounds = default.node_sound_stone_defaults(), digiline = object_detector_digiline }) minetest.register_node("moremesecons_adjustable_player_detector:player_detector_on", { tiles = {"default_steel_block.png", "default_steel_block.png", "moremesecons_player_detector_on.png"}, paramtype = "light", walkable = true, groups = {cracky=3,not_in_creative_inventory=1}, drop = 'moremesecons_adjustable_player_detector:player_detector_off', mesecons = {receptor = { state = mesecon.state.on, rules = mesecon.rules.pplate }}, on_construct = object_detector_make_formspec, on_receive_fields = object_detector_on_receive_fields, sounds = default.node_sound_stone_defaults(), digiline = object_detector_digiline }) minetest.register_craft({ output = 'moremesecons_adjustable_player_detector:player_detector_off', recipe = { {"mesecons_detector:object_detector_off"}, {"default:mese_crystal_fragment"} } }) minetest.register_abm({ nodenames = {"moremesecons_adjustable_player_detector:player_detector_off"}, interval = 1.0, chance = 1, action = function(pos) if object_detector_scan(pos) then minetest.swap_node(pos, {name = "moremesecons_adjustable_player_detector:player_detector_on"}) mesecon.receptor_on(pos, mesecon.rules.pplate) end end, }) minetest.register_abm({ nodenames = {"moremesecons_adjustable_player_detector:player_detector_on"}, interval = 1.0, chance = 1, action = function(pos) if not object_detector_scan(pos) then minetest.swap_node(pos, {name = "moremesecons_adjustable_player_detector:player_detector_off"}) mesecon.receptor_off(pos, mesecon.rules.pplate) end end, })