-- Awards detector -- Detects awards of players in a certain radius local S = minetest.get_translator(minetest.get_current_modname()) local function awards_detector_make_formspec(pos) local meta = minetest.get_meta(pos) if meta:get_string("radius") == "" then meta:set_string("radius", "6") end meta:set_string("formspec", "size[9,2.5]" .. "field[0.3, 0;9,2;scanname;".. S("Name(s) of awards to scan for")..":;${scanname}]".. "field[0.3,1.5;2.5,2;radius;"..S("Radius").." (0-"..mesecon.setting("node_detector_distance_max", 10).."):;${radius}]".. "field[3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]".. "button_exit[7,0.75;2,3;;Save]") end local function awards_detector_on_receive_fields(pos, formname, fields, sender) if not fields.scanname or not fields.digiline_channel then return end local name = sender:get_player_name() if minetest.is_protected(pos, name) then minetest.record_protection_violation(pos,name) return end local meta = minetest.get_meta(pos) meta:set_string("scanname", fields.scanname) meta:set_string("radius", fields.radius or "6") meta:set_string("digiline_channel", fields.digiline_channel) awards_detector_make_formspec(pos) end -- returns true if a player was found who unlocked all given awards, false if not local function awards_detector_scan(pos) local meta = minetest.get_meta(pos) local scanname = meta:get_string("scanname") if scanname == "" then scanname = "awards_builder1" end local radius = meta:get_int("radius") local radius_max = mesecon.setting("node_detector_distance_max", 10) if radius < 0 then radius = 0 end if radius > radius_max then radius = radius_max end local objs = minetest.get_objects_inside_radius(pos, radius) -- abort if no scan results were found if next(objs) == nil then return false end local scan_for = {} for _, str in pairs(string.split(scanname:gsub(" ", ""), ",")) do scan_for[str] = 0 end --[[ for _, obj in pairs(objs) do if obj:is_player() then local awards_list = awards.get_award_states(obj:get_player_name()) if not (#awards_list == 0) then for _, award in pairs(awards_list) do if award.unlocked and scan_for[award.name] ~= nil then scan_for[award.name] = scan_for[award.name] + 1 end end end end end for award, num_players in pairs(scan_for) do if num_players == 0 then return false end end return true --]] for _, obj in pairs(objs) do if obj:is_player() then local accepted = true for award, _ in pairs(scan_for) do if awards.player(obj:get_player_name()).unlocked[award] == nil then accepted = false end end if accepted then return true end end end return false end -- set awards to search when receiving a digiline signal on a specific channel local awards_detector_digiline = { effector = { action = function(pos, node, channel, msg) local meta = minetest.get_meta(pos) if channel == meta:get_string("digiline_channel") then meta:set_string("scanname", msg) awards_detector_make_formspec(pos) end end, } } minetest.register_node("moremesecons_detector:awards_detector_off", { tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png^(awards_ui_icon.png^[resize:16x16)", "default_steel_block.png^(awards_ui_icon.png^[resize:16x16)", "default_steel_block.png^(awards_ui_icon.png^[resize:16x16)", "default_steel_block.png^(awards_ui_icon.png^[resize:16x16)"}, paramtype = "light", is_ground_content = false, walkable = true, groups = {cracky=3}, description="Awards detector", mesecons = {receptor = { state = mesecon.state.off, rules = mesecon.rules.pplate }}, on_construct = awards_detector_make_formspec, on_receive_fields = awards_detector_on_receive_fields, sounds = default.node_sound_stone_defaults(), digiline = awards_detector_digiline, on_blast = mesecon.on_blastnode, }) minetest.register_node("moremesecons_detector:awards_detector_on", { tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png^(awards_ui_icon.png^[resize:16x16^[invert:rg)", "default_steel_block.png^(awards_ui_icon.png^[resize:16x16^[invert:rg)", "default_steel_block.png^(awards_ui_icon.png^[resize:16x16^[invert:rg)", "default_steel_block.png^(awards_ui_icon.png^[resize:16x16^[invert:rg)"}, paramtype = "light", is_ground_content = false, walkable = true, groups = {cracky=3,not_in_creative_inventory=1}, drop = 'moremesecons_detector:awards_detector_off', mesecons = {receptor = { state = mesecon.state.on, rules = mesecon.rules.pplate }}, on_construct = awards_detector_make_formspec, on_receive_fields = awards_detector_on_receive_fields, sounds = default.node_sound_stone_defaults(), digiline = awards_detector_digiline, on_blast = mesecon.on_blastnode, }) minetest.register_craft({ output = 'moremesecons_detector:awards_detector_off', recipe = { {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, {"default:steel_ingot", "mesecons_luacontroller:luacontroller0000", "group:mesecon_conductor_craftable"}, {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, } }) minetest.register_craft({ output = 'moremesecons_detector:awards_detector_off', recipe = { {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, {"default:steel_ingot", "mesecons_microcontroller:microcontroller0000", "group:mesecon_conductor_craftable"}, {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, } }) minetest.register_abm({ nodenames = {"moremesecons_detector:awards_detector_off"}, interval = 1, chance = 1, action = function(pos, node) if not awards_detector_scan(pos) then return end node.name = "moremesecons_detector:awards_detector_on" minetest.swap_node(pos, node) mesecon.receptor_on(pos, mesecon.rules.pplate) end, }) minetest.register_abm({ nodenames = {"moremesecons_detector:awards_detector_on"}, interval = 1, chance = 1, action = function(pos, node) if awards_detector_scan(pos) then return end node.name = "moremesecons_detector:awards_detector_off" minetest.swap_node(pos, node) mesecon.receptor_off(pos, mesecon.rules.pplate) end, })