MoreMesecons/README.txt

15 lines
1.7 KiB
Plaintext

MOREMESECONS
By palige
Based on Mesecons by Jeija
With the participation of Mg
MoreMesecons add few mesecons objects to simplify circuits and add new possibilities.
NEW NODES ARE :
SWITCH TORCH : This torch must be connected like a mesetorch. On the first mesecons signal, it switch on. On the second mesecons signal, it switch off. This is a switch controlled by a mesecons signal. You can use it like a memory for example.
TEMPORARY GATE : This node must be connected like a mesecons delayer. If it receive a signal (short or long), it send a signal of duration can be modified by punch (1, 2, 3 or 4 seconds).
ADJUSTABLE BLINKY PLANT : Like a blinky plant, but you can change the signal duration with a right click.
PLAYER KILLER : This node must be connected like a player detector. If it receive a mesecons signal, the nearest player of player killer died. The maximal distance is 8.
TELEPORTER : This node teleports the nearest player at the position of the other teleporter in the same line (two identical directions (x, z or y). For example, first teleporter is at 33,10,-1057 ; and the second can be at 33,56,-1057 but NOT in 30,56,-1057.). They must are 2 teleporters.
WIRELESS : If you want to send a mesecons signal on very long distance, when you can't use "Mesecons", you can use "wireless" ! Put 2 wireless (or more if you want), type the channel and send a signal to the first : the second re-send it !
CRAFTABLE COMMAND BLOCK : You can't use command block in survival... So, MoreMesecons introduce the Craftable Command Block. You can choose authorized commands : just set the "accepted_commands" list on the begin of the init.lua file. If you don't give any commands, all commands will be accepted. This is especially useful for servers administrators.