MoreMesecons/moremesecons_temporarygate/init.lua~

185 lines
6.0 KiB
Lua

--MOREMESECONS TEMPORARYGATE
--file copy on mesecons delayer
-- Function that get the input/output rules of the temporarygate
local temporarygate_get_output_rules = function(node)
local rules = {{x = 0, y = 0, z = 1}}
for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules)
end
return rules
end
local temporarygate_get_input_rules = function(node)
local rules = {{x = 0, y = 0, z = -1}}
for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules)
end
return rules
end
-- Functions that are called after the delay time
local temporarygate_activate = function(pos, node)
local timer = minetest.get_node_timer(pos)
print(node)
local def = minetest.registered_nodes[node.name]
local time = def.temporarygate_time
local meta = minetest.get_meta(pos)
if timer:is_started() then
timer:stop()
--On...
minetest.swap_node(pos, {name = def.temporarygate_onstate, param2=node.param2})
mesecon.receptor_on(pos, temporarygate_get_output_rules(node))
--...And off.
mesecon.receptor_off(pos, temporarygate_get_output_rules(node))
minetest.swap_node(pos, {name = def.temporarygate_offstate, param2=node.param2})
else
timer:start(time)
end
end
-- Register the 2 (states) x 4 (delay times) temporarygates
for i = 1, 4 do
local groups = {}
if i == 1 then
groups = {bendy=2,snappy=1,dig_immediate=2}
else
groups = {bendy=2,snappy=1,dig_immediate=2, not_in_creative_inventory=1}
end
local delaytime
delaytime = i
boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab
{ -2/16, -7/16, -4/16, 2/16, -26/64, -3/16 }, -- the jeweled "on" indicator
{ -3/16, -7/16, -3/16, 3/16, -26/64, -2/16 },
{ -4/16, -7/16, -2/16, 4/16, -26/64, 2/16 },
{ -3/16, -7/16, 2/16, 3/16, -26/64, 3/16 },
{ -2/16, -7/16, 3/16, 2/16, -26/64, 4/16 },
{ -6/16, -7/16, -6/16, -4/16, -27/64, -4/16 }, -- the timer indicator
{ -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 }, -- the two wire stubs
{ 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }}
minetest.register_node("moremesecons_temporarygate:temporarygate_off_"..tostring(i), {
description = "temporarygate",
drawtype = "nodebox",
tiles = {
"mesecons_temporarygate_off_"..tostring(i)..".png",
"mesecons_temporarygate_bottom.png",
"mesecons_temporarygate_ends_off.png",
"mesecons_temporarygate_ends_off.png",
"mesecons_temporarygate_sides_off.png",
"mesecons_temporarygate_sides_off.png"
},
inventory_image = "mesecons_temporarygate_off_1.png",
wield_image = "mesecons_temporarygate_off_1.png",
walkable = true,
selection_box = {
type = "fixed",
fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
},
node_box = {
type = "fixed",
fixed = boxes
},
groups = groups,
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
is_ground_content = true,
drop = 'moremesecons_temporarygate:temporarygate_off_1',
on_punch = function (pos, node)
if node.name=="moremesecons_temporarygate:temporarygate_off_1" then
minetest.swap_node(pos, {name = "moremesecons_temporarygate:temporarygate_off_2", param2=node.param2})
elseif node.name=="moremesecons_temporarygate:temporarygate_off_2" then
minetest.swap_node(pos, {name = "moremesecons_temporarygate:temporarygate_off_3", param2=node.param2})
elseif node.name=="moremesecons_temporarygate:temporarygate_off_3" then
minetest.swap_node(pos, {name = "moremesecons_temporarygate:temporarygate_off_4", param2=node.param2})
elseif node.name=="moremesecons_temporarygate:temporarygate_off_4" then
minetest.swap_node(pos, {name = "moremesecons_temporarygate:temporarygate_off_1", param2=node.param2})
end
end,
temporarygate_time = delaytime,
temporarygate_onstate = "moremesecons_temporarygate:temporarygate_on_"..tostring(i),
sounds = default.node_sound_stone_defaults(),
mesecons = {
receptor =
{
state = mesecon.state.off,
rules = temporarygate_get_output_rules
},
effector =
{
rules = temporarygate_get_input_rules,
action_on = temporarygate_activate
}
},
on_timer = temporarygate_activate
})
minetest.register_node("moremesecons_temporarygate:temporarygate_on_"..tostring(i), {
description = "MoreMesecons TemporaryGate",
drawtype = "nodebox",
tiles = {
"mesecons_temporarygate_on_"..tostring(i)..".png",
"mesecons_temporarygate_bottom.png",
"mesecons_temporarygate_ends_on.png",
"mesecons_temporarygate_ends_on.png",
"mesecons_temporarygate_sides_on.png",
"mesecons_temporarygate_sides_on.png"
},
walkable = true,
selection_box = {
type = "fixed",
fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
},
node_box = {
type = "fixed",
fixed = boxes
},
groups = {bendy = 2, snappy = 1, dig_immediate = 2, not_in_creative_inventory = 1},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
is_ground_content = true,
drop = 'moremesecons_temporarygate:temporarygate_off_1',
on_punch = function (pos, node)
if node.name=="moremesecons_temporarygate:temporarygate_on_1" then
minetest.swap_node(pos, {name = "moremesecons_temporarygate:temporarygate_on_2", param2=node.param2})
elseif node.name=="moremesecons_temporarygate:temporarygate_on_2" then
minetest.swap_node(pos, {name = "moremesecons_temporarygate:temporarygate_on_3", param2=node.param2})
elseif node.name=="moremesecons_temporarygate:temporarygate_on_3" then
minetest.swap_node(pos, {name = "moremesecons_temporarygate:temporarygate_on_4", param2=node.param2})
elseif node.name=="moremesecons_temporarygate:temporarygate_on_4" then
minetest.swap_node(pos, {name = "moremesecons_temporarygate:temporarygate_on_1", param2=node.param2})
end
end,
temporarygate_time = delaytime,
temporarygate_offstate = "moremesecons_temporarygate:temporarygate_off_"..tostring(i),
mesecons = {
receptor =
{
state = mesecon.state.on,
rules = temporarygate_get_output_rules
},
effector =
{
rules = temporarygate_get_input_rules,
}
}
})
end
minetest.register_craft({
output = "moremesecons_temporarygate:temporarygate_off_1",
recipe = {
{"mesecons_torch:mesecon_torch_on", "group:mesecon_conductor_craftable", "mesecons_torch:mesecon_torch_on"},
{"default:wood","default:wood", "default:wood"},
}
})