From a99d2103aa6a9844c70444133d72851e7344b8b7 Mon Sep 17 00:00:00 2001 From: Tai Kedzierski Date: Fri, 30 Nov 2018 14:54:13 +0000 Subject: [PATCH] Add a refresh delay on globalstep The globalstep causes re-calculation of area checks for all players on each tick. On larger servers, this quickly becomes a potential source of CPU pressure. This change adds a configurable refresh delay to allow server admins to alleviate the pressure. --- settings.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/settings.lua b/settings.lua index 22af52c..d6b0bba 100644 --- a/settings.lua +++ b/settings.lua @@ -44,3 +44,5 @@ file:close() setting("filename", "string", world_path.."/areas.dat") +-- configure the refresh delay for the name displays in the HUD +setting("number", "tick", 0.5)