local old_is_protected = minetest.is_protected function minetest.is_protected(pos, name) if not areas:canInteract(pos, name) then return true end return old_is_protected(pos, name) end minetest.register_on_protection_violation(function(pos, name) local player = minetest.get_player_by_name(name) local playerpos = player:getpos() if not areas:canInteract(pos, name) then local owners = areas:getNodeOwners(pos) minetest.chat_send_player(name, ("%s is protected by %s."):format( minetest.pos_to_string(pos), table.concat(owners, ", "))) minetest.after(1,anti_lag,{player=player,playerpos=playerpos}) --player:setpos(playerpos) end end) function anti_lag(player) player.player:setpos(player.playerpos) end